Player Matchup

Cabrakan
Cabrakan
An_Mor-Rioghain
Cabrakan
Level 53
God Stats
5W - 1L
1,607 SR
Queue Stats
133W - 173L
1,346 Elo+
Party 1
Ravana
Ravana
DarthXeros_Jojo
Ravana
Level 134
God Stats
6W - 5L
1,467 SR
Queue Stats
173W - 172L
1,352 Elo+
Party 1
Scylla
Scylla
GamerBoyz2002
Scylla
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 67L
1,305 Elo+
Party 1
Baron Samedi
Baron Samedi
Yeshaya_02
Baron Samedi
Level 107
God Stats
7W - 4L
1,501 SR
Queue Stats
298W - 294L
1,287 Elo+
Party 1
Thoth
Thoth
dragon_spires
Thoth
Level 86
God Stats
2W - 4L
1,225 SR
Queue Stats
224W - 219L
1,279 Elo+
Party 1
Team Averages
Level 93
1,460 SR
1,314 Elo+

VS

Team Averages
Level 111
1,622 SR
1,343 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IsaacZuriel
Chaac
Level 101
God Stats
3W - 2L
1,641 SR
Queue Stats
185W - 188L
1,324 Elo+
Solo
Zhong Kui
Zhong Kui
RaptorDante
Zhong Kui
Level 108
God Stats
3W - 1L
1,742 SR
Queue Stats
183W - 201L
1,319 Elo+
Solo
Anhur
Anhur
anna1234567
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,183 Elo+
Solo
Cupid
Cupid
crimsynviking
Cupid
Level 159
God Stats
1W - 1L
1,728 SR
Queue Stats
294W - 330L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
4 / 5 / 27
13,220
778
14,287
17,163
24,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 7 / 19
13,128
772
18,401
14,386
11,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
21 / 3 / 19
15,749
926
33,388
15,961
6,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Yeshaya_02
Baron Samedi
20
9 / 6 / 19
13,472
792
16,827
18,219
18,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 8 / 22
11,596
682
7,999
13,637
4,409
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 9 / 12
14,046
826
27,443
18,104
6,763
20
13 / 7 / 6
13,831
814
19,988
33,384
25,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
RaptorDante
Zhong Kui
17
4 / 11 / 9
10,954
644
9,694
18,645
9,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 11 / 7
9,457
556
1,021
15,389
5,512
17
2 / 9 / 11
10,619
625
8,044
14,287
5,459
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
74
47
Kills
29
29
Deaths
47
106
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
10
9
12
1.78
W
Cabrakan
4
5
27
3.5
W
10
7
19
2.79
W
21
3
19
10.17
L
13
7
6
2.29
L
Zhong Kui
RaptorDante
Zhong Kui
4
11
9
0.77
W
Baron Samedi
Yeshaya_02
Baron Samedi
9
6
19
3.08
L
0
11
7
0.32
L
2
9
11
0.83
W
3
8
22
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,902
Damage
66,190
79,366
Taken
99,809
64,401
Mitigated
52,148
28,565
Healing
23,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
27,443
4,141
1,081
3,456
18,104
6,763
0
14,055
4,049
48,612
0
W
Cabrakan
14,287
1,173
1,392
2,816
17,163
24,304
584
8,891
8,272
28,781
0
W
18,401
5,091
85
2,626
14,386
11,373
252
5,815
8,571
0
26,810
W
33,388
4,294
1,458
5,257
15,961
6,283
1,642
7,084
8,877
69,075
0
L
19,988
5,476
547
12,120
33,384
25,013
700
25,102
8,282
224
43,998
L
Zhong Kui
RaptorDante
Zhong Kui
9,694
746
188
1,614
18,645
9,401
681
11,569
7,076
18,025
0
W
Baron Samedi
Yeshaya_02
Baron Samedi
16,827
1,328
5,252
6,122
18,219
18,032
920
8,362
9,857
26,227
0
L
1,021
47
221
534
15,389
5,512
75
10,657
4,732
0
6,170
L
8,044
3,254
1,758
1,667
14,287
5,459
0
11,118
3,169
0
15,389
W
7,999
2,199
2,159
1,398
13,637
4,409
1,962
7,209
6,428
17,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,165
Gold Earned
58,907
145
Minions Killed
131
0
Camps Cleared
0
1,353,593
Distance Traveled
1,123,113
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,046
826
50
3
0
246,138
1
W
Cabrakan
13,220
778
27
2
0
279,095
0
W
Ravana
13,128
772
15
1
0
268,155
3
W
Scylla
15,749
926
65
4
0
314,836
0
L
Chaac
13,831
814
36
2
0
268,504
0
L
Zhong Kui
10,954
644
21
1
0
212,330
0
W
Baron Samedi
13,472
792
17
1
0
259,478
0
L
Anhur
9,457
556
9
1
0
197,649
0
L
Cupid
10,619
625
15
1
0
198,492
0
W
Thoth
11,596
682
21
1
0
232,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role