Player Matchup

Geb
Geb
ace34
Geb
Level 137
God Stats
19W - 21L
1,681 SR
Queue Stats
240W - 227L
1,504 Elo+
Party 2
Neith
Neith
asdasdasdw
Neith
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,787 Elo+
Solo
Anubis
Anubis
boblesponges
Anubis
Level 156
God Stats
4W - 3L
1,680 SR
Queue Stats
95W - 116L
1,432 Elo+
Party 2
Vamana
Vamana
cresus76
Vamana
Level 123
God Stats
1W - 4L
1,590 SR
Queue Stats
299W - 307L
1,470 Elo+
Party 2
Artio
Artio
n4lyddesVOSGES
Artio
Level 142
God Stats
18W - 13L
1,667 SR
Queue Stats
128W - 145L
1,476 Elo+
Party 2
Team Averages
Level 119
1,624 SR
1,534 Elo+

VS

Team Averages
Level 109
1,444 SR
1,545 Elo+
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BritBrits
Ra
Level 105
God Stats
0W - 3L
1,268 SR
Queue Stats
69W - 63L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
SoggyKuzenboBJ
Sylvanus
Level 146
God Stats
62W - 44L
1,626 SR
Queue Stats
408W - 351L
1,578 Elo+
Party 3
Danzaburou
Danzaburou
SoggySobekBussy
Danzaburou
Level 44
God Stats
0W - 1L
1,328 SR
Queue Stats
126W - 78L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ace34
Geb
9
2 / 0 / 9
5,484
548
4,533
7,536
4,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
10
2 / 1 / 8
6,020
602
9,072
6,535
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
11
1 / 0 / 3
6,283
628
5,478
5,447
2,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
cresus76
Vamana
11
8 / 1 / 1
6,749
675
6,060
7,547
2,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 1 / 1
5,361
536
2,646
6,247
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 0 / 2
5,481
548
2,601
6,404
2,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
 
Hun Batz
9
1 / 3 / 0
5,034
503
3,718
7,139
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,328
533
2,760
4,487
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
7
1 / 4 / 0
5,013
501
3,171
11,916
4,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SoggySobekBussy
Danzaburou
9
0 / 4 / 1
5,176
518
6,485
8,969
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
3
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
2
1
L
Hun Batz
 
Hun Batz
1
3
0
0.33
L
0
2
0
0
L
Sylvanus
1
4
0
0.25
L
Danzaburou
SoggySobekBussy
Danzaburou
0
4
1
0.13
W
Geb
ace34
Geb
2
0
9
6.5
W
Neith
2
1
8
6
W
Anubis
1
0
3
2.5
W
Vamana
cresus76
Vamana
8
1
1
8.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
18,735
33,312
Taken
38,915
14,751
Mitigated
11,571
14,105
Healing
14,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,601
1,027
0
3,039
6,404
2,416
0
2,309
3,709
0
27,024
L
Hun Batz
 
Hun Batz
3,718
1,024
0
1,916
7,139
1,859
0
2,366
4,708
0
22,087
L
2,760
147
197
1,330
4,487
1,026
0
2,514
1,973
33,824
0
L
Sylvanus
3,171
1,053
2,449
3,863
11,916
4,054
0
3,379
8,537
13,522
0
L
Danzaburou
SoggySobekBussy
Danzaburou
6,485
3,299
0
1,993
8,969
2,216
165
1,638
7,331
0
37,156
W
Geb
ace34
Geb
4,533
555
0
2,827
7,536
4,155
0
1,780
5,756
17,715
0
W
Neith
9,072
4,640
0
2,890
6,535
1,932
0
1,205
5,330
0
37,372
W
Anubis
5,478
255
0
3,527
5,447
2,140
180
2,730
2,717
41,545
0
W
Vamana
cresus76
Vamana
6,060
2,987
0
1,510
7,547
2,729
168
368
7,111
0
33,770
W
2,646
144
306
3,045
6,247
3,795
308
0
5,893
25,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,897
Gold Earned
26,032
289
Minions Killed
279
0
Camps Cleared
0
995,172
Distance Traveled
1,008,035
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,481
548
62
6
0
211,323
0
L
Hun Batz
5,034
503
51
5
0
203,335
0
L
Ra
5,328
533
71
7
0
222,731
1
L
Sylvanus
5,013
501
24
2
0
187,438
5
L
Danzaburou
5,176
518
71
7
0
183,208
2
W
Geb
5,484
548
19
2
0
203,418
6
W
Neith
6,020
602
73
7
0
196,781
0
W
Anubis
6,283
628
82
8
0
178,394
2
W
Vamana
6,749
675
60
6
0
215,423
1
W
Artio
5,361
536
55
6
0
201,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role