Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Fatal_Cerberus
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,502 Elo+
Party 2
Atlas
Atlas
ShadowKnight0120
Atlas
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,416 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,473 Elo+

VS

Team Averages
Level 93
1,499 SR
1,481 Elo+
King Arthur
King Arthur
IM_-_MiSteR
King Arthur
Level 117
God Stats
11W - 10L
1,557 SR
Queue Stats
207W - 159L
1,600 Elo+
Party 1
Yemoja
Yemoja
Ms_LaDyiSH
Yemoja
Level 129
God Stats
24W - 10L
1,624 SR
Queue Stats
370W - 283L
1,522 Elo+
Party 1
Sol
Sol
SUPERAROD11
Sol
Level 33
God Stats
9W - 9L
1,318 SR
Queue Stats
40W - 59L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 9 / 1
9,066
697
12,645
15,783
3,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 9 / 3
7,895
607
4,870
13,620
9,183
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 7 / 3
8,061
620
4,499
11,584
10,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IM_-_MiSteR
King Arthur
15
14 / 0 / 8
11,431
879
17,540
16,184
7,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Ms_LaDyiSH
Yemoja
14
5 / 2 / 17
10,693
823
7,186
9,696
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 3 / 9
9,688
745
6,613
11,042
3,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
25
25
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
9
1
0.39
L
1
9
3
0.28
W
King Arthur
IM_-_MiSteR
King Arthur
14
0
8
18
W
Yemoja
Ms_LaDyiSH
Yemoja
5
2
17
6.75
W
6
3
9
3.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,014
Damage
31,339
40,987
Taken
36,922
23,231
Mitigated
22,535
3,270
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,645
5,263
296
1,541
15,783
3,767
0
3,755
12,028
0
43,453
L
4,870
2,157
0
371
13,620
9,183
0
5,859
7,761
0
12,043
W
King Arthur
IM_-_MiSteR
King Arthur
17,540
2,172
330
4,966
16,184
7,923
348
2,564
13,620
0
37,377
W
Yemoja
Ms_LaDyiSH
Yemoja
7,186
1,339
1,894
1,899
9,696
11,032
622
863
8,833
26,138
0
W
6,613
2,738
678
2,739
11,042
3,580
2,058
2,114
8,886
31,762
0
L
4,499
1,261
526
536
11,584
10,281
0
4,585
6,999
13,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,022
Gold Earned
31,812
89
Minions Killed
145
3
Camps Cleared
9
592,436
Distance Traveled
663,762
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,066
697
56
4
3
197,054
2
L
Bellona
7,895
607
13
1
0
184,274
0
W
King Arthur
11,431
879
44
3
5
246,949
2
W
Yemoja
10,693
823
35
3
1
212,830
6
W
Sol
9,688
745
66
5
3
203,983
1
L
Atlas
8,061
620
20
2
0
211,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role