Player Matchup

Bakasura
Bakasura
BubbleFruit
Bakasura
Level 149
God Stats
2W - 0L
1,907 SR
Queue Stats
53W - 34L
1,686 Elo+
Party 2
Osiris
Osiris
InfectousShadow
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 213L
1,611 Elo+
Party 2
Hercules
Hercules
KingRichie1998
Hercules
Level 24
God Stats
6W - 2L
1,768 SR
Queue Stats
32W - 11L
1,755 Elo+
Party 2
Sol
Sol
MateoDelgado
Sol
Level 24
God Stats
2W - 0L
1,790 SR
Queue Stats
5W - 0L
1,872 Elo+
Party 2
Scylla
Scylla
dternest98
Scylla
Level 139
God Stats
3W - 1L
1,680 SR
Queue Stats
31W - 9L
1,783 Elo+
Party 2
Team Averages
Level 92
1,729 SR
1,741 Elo+

VS

Team Averages
Level 82
1,444 SR
1,459 Elo+
Tsukuyomi
Tsukuyomi
Culprit99
Tsukuyomi
Level 38
God Stats
4W - 6L
1,471 SR
Queue Stats
47W - 54L
1,417 Elo+
Solo
Yemoja
Yemoja
FlashStormQc
Yemoja
Level 125
God Stats
1W - 1L
1,692 SR
Queue Stats
76W - 73L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
JHNYDANGEROUSLY
Danzaburou
Level 125
God Stats
1W - 2L
1,249 SR
Queue Stats
74W - 53L
1,572 Elo+
Solo
Scylla
Scylla
Kaepz
Scylla
Level 103
God Stats
1W - 2L
1,327 SR
Queue Stats
39W - 48L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
QcBoomzen
Sun Wukong
Level 17
God Stats
4W - 4L
1,482 SR
Queue Stats
5W - 6L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BubbleFruit
Bakasura
20
14 / 7 / 16
17,547
1,170
27,387
23,162
11,352
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 6 / 25
14,916
994
14,948
26,205
29,715
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
20
8 / 4 / 29
15,875
1,058
25,072
24,585
26,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 4 / 19
14,208
947
13,555
19,980
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
dternest98
Scylla
20
7 / 4 / 22
15,468
1,031
33,287
14,183
5,567
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Culprit99
Tsukuyomi
20
7 / 11 / 11
14,441
963
23,956
27,751
12,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
20
3 / 2 / 17
14,276
952
18,579
16,739
7,409
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JHNYDANGEROUSLY
Danzaburou
20
5 / 8 / 16
15,816
1,054
29,434
25,151
9,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Kaepz
Scylla
20
9 / 12 / 12
15,986
1,066
21,715
28,871
10,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
QcBoomzen
Sun Wukong
20
1 / 6 / 12
12,809
854
5,202
21,761
16,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
93
39
Kills
25
25
Deaths
39
111
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BubbleFruit
Bakasura
14
7
16
3.14
L
Tsukuyomi
Culprit99
Tsukuyomi
7
11
11
1.14
L
Yemoja
3
2
17
5.75
W
5
6
25
2.92
L
Danzaburou
JHNYDANGEROUSLY
Danzaburou
5
8
16
1.63
L
Scylla
Kaepz
Scylla
9
12
12
1.25
W
Hercules
8
4
29
5.63
W
5
4
19
3.63
L
Sun Wukong
QcBoomzen
Sun Wukong
1
6
12
1.17
W
Scylla
dternest98
Scylla
7
4
22
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,249
Damage
98,886
108,115
Taken
120,273
80,200
Mitigated
56,111
23,094
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BubbleFruit
Bakasura
27,387
23,943
0
1,478
23,162
11,352
0
8,653
14,509
0
53,740
L
Tsukuyomi
Culprit99
Tsukuyomi
23,956
8,628
339
3,206
27,751
12,886
0
10,477
16,526
0
41,482
L
Yemoja
18,579
5,101
3,578
1,620
16,739
7,409
0
6,227
9,722
54,626
0
W
14,948
5,834
2,789
6,171
26,205
29,715
0
9,390
16,815
0
24,067
L
Danzaburou
JHNYDANGEROUSLY
Danzaburou
29,434
16,377
0
3,919
25,151
9,696
0
11,007
12,998
0
72,123
L
Scylla
Kaepz
Scylla
21,715
2,385
195
2,899
28,871
10,099
0
9,947
17,697
38,013
0
W
Hercules
25,072
5,176
0
5,388
24,585
26,510
0
10,533
14,052
1,142
29,905
W
13,555
7,796
1,678
5,382
19,980
7,056
0
6,686
13,294
40,571
0
L
Sun Wukong
QcBoomzen
Sun Wukong
5,202
1,752
0
1,076
21,761
16,021
0
9,319
11,630
0
19,556
W
Scylla
dternest98
Scylla
33,287
1,225
0
208
14,183
5,567
0
5,032
9,151
80,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,014
Gold Earned
73,328
294
Minions Killed
275
17
Camps Cleared
6
1,465,785
Distance Traveled
1,405,320
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,547
1,170
76
5
16
319,371
0
L
Tsukuyomi
14,441
963
37
2
3
284,261
0
L
Yemoja
14,276
952
53
4
0
266,734
0
W
Osiris
14,916
994
15
1
0
286,601
1
L
Danzaburou
15,816
1,054
100
7
2
274,387
0
L
Scylla
15,986
1,066
50
3
1
300,834
0
W
Hercules
15,875
1,058
22
1
0
316,411
0
W
Sol
14,208
947
60
4
0
262,438
0
L
Sun Wukong
12,809
854
35
2
0
279,104
0
W
Scylla
15,468
1,031
121
8
1
280,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role