Player Matchup

Skadi
Skadi
B2DaDiddy
Skadi
Level 74
God Stats
1W - 0L
1,465 SR
Queue Stats
14W - 8L
1,543 Elo+
Party 2
Zeus
Zeus
IPotatoiBoi
Zeus
Level 109
God Stats
9W - 2L
1,658 SR
Queue Stats
240W - 219L
1,444 Elo+
Party 3
Medusa
Medusa
RakdosInUrMom
Medusa
Level 34
God Stats
2W - 2L
1,533 SR
Queue Stats
13W - 8L
1,527 Elo+
Party 2
Thanatos
Thanatos
TTV_JayEXTREME
Thanatos
Level 29
God Stats
5W - 3L
1,505 SR
Queue Stats
81W - 82L
1,448 Elo+
Party 3
Cerberus
Cerberus
spot5607
Cerberus
Level 69
God Stats
1W - 0L
1,812 SR
Queue Stats
2W - 7L
1,156 Elo+
Party 2
Team Averages
Level 63
1,595 SR
1,423 Elo+

VS

Team Averages
Level 48
1,562 SR
1,404 Elo+
Fafnir
Fafnir
 
Fafnir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DaRk-GeRaRd1026
Neith
Level 66
God Stats
12W - 8L
1,550 SR
Queue Stats
314W - 359L
1,415 Elo+
Party 1
Tiamat
Tiamat
DaRk-chonchijr
Tiamat
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 258L
1,408 Elo+
Party 1
Cliodhna
Cliodhna
DaRk-dgutz35
Cliodhna
Level 19
God Stats
7W - 5L
1,780 SR
Queue Stats
47W - 60L
1,374 Elo+
Party 1
Mulan
Mulan
Heltros1103
Mulan
Level 39
God Stats
1W - 3L
1,479 SR
Queue Stats
47W - 56L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
B2DaDiddy
Skadi
11
3 / 6 / 3
7,325
488
8,395
9,881
3,299
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 2 / 7
9,968
665
14,170
7,427
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
5 / 0 / 0
9,743
650
8,171
6,829
2,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
12
8 / 3 / 2
8,303
554
5,201
8,655
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
spot5607
Cerberus
12
0 / 0 / 7
7,647
510
5,974
9,874
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 3 / 8
7,445
496
6,274
12,175
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
3 / 5 / 3
6,860
457
5,157
8,483
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 6 / 1
7,678
512
6,044
9,587
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
DaRk-dgutz35
Cliodhna
11
3 / 4 / 3
7,260
484
4,659
11,704
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 1
6,601
440
3,520
13,464
6,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
24
Kills
11
11
Deaths
24
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
8
1.67
W
Skadi
B2DaDiddy
Skadi
3
6
3
0.75
L
3
5
3
0.9
L
4
6
1
0.75
L
Cliodhna
DaRk-dgutz35
Cliodhna
3
4
3
1.13
L
0
6
1
0.08
W
8
2
7
5.75
W
5
0
0
5
W
Thanatos
8
3
2
3
W
Cerberus
spot5607
Cerberus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,911
Damage
25,654
42,666
Taken
55,413
20,272
Mitigated
30,445
18,296
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,274
2,673
0
1,893
12,175
12,960
346
4,579
7,596
14,821
0
W
Skadi
B2DaDiddy
Skadi
8,395
4,688
574
1,435
9,881
3,299
801
3,780
6,045
0
43,815
L
5,157
1,698
0
1,532
8,483
2,823
660
4,014
4,469
0
39,709
L
6,044
1,282
0
1,353
9,587
4,732
798
4,804
4,783
26,807
0
L
Cliodhna
DaRk-dgutz35
Cliodhna
4,659
376
211
2,550
11,704
3,376
0
3,351
8,353
0
35,279
L
3,520
771
0
1,473
13,464
6,554
364
3,396
10,068
0
30,810
W
14,170
2,065
30
1,325
7,427
2,376
312
1,894
5,285
63,375
0
W
8,171
4,892
32
3,198
6,829
2,809
6,934
128
6,701
0
64,718
W
Thanatos
5,201
1,387
0
7,205
8,655
3,500
67
2,670
5,773
0
39,823
W
Cerberus
spot5607
Cerberus
5,974
414
407
4,090
9,874
8,288
468
3,548
6,272
21,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,986
Gold Earned
35,844
451
Minions Killed
253
0
Camps Cleared
0
1,414,468
Distance Traveled
1,340,780
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,445
496
20
1
0
283,388
0
W
Skadi
7,325
488
86
6
0
257,878
1
L
Neith
6,860
457
60
4
0
277,165
1
L
Tiamat
7,678
512
46
3
0
237,511
0
L
Cliodhna
7,260
484
60
4
0
306,994
0
L
Mulan
6,601
440
67
4
0
235,722
0
W
Zeus
9,968
665
127
8
0
279,013
5
W
Medusa
9,743
650
126
8
0
260,798
0
W
Thanatos
8,303
554
58
4
0
307,770
1
W
Cerberus
7,647
510
54
4
0
309,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role