Player Matchup

Xing Tian
Xing Tian
Gold I
AHstoundinG
Xing Tian
Gold I
Level 148
God Stats
5W - 5L
1,564 SR
Queue Stats
21W - 14L
1,839 MMR
Party 3
Vulcan
Vulcan
Platinum III
Canarnus
Vulcan
Platinum III
Level 158
God Stats
3W - 2L
1,647 SR
Queue Stats
70W - 59L
2,086 MMR
Party 3
Erlang Shen
Erlang Shen
Diamond V
IzaNahMate
Erlang Shen
Diamond V
Level 158
God Stats
2W - 3L
1,515 SR
Queue Stats
191W - 193L
1,938 MMR
Solo
Loki
Loki
Platinum III
MattBigDK
Loki
Platinum III
Level 125
God Stats
0W - 2L
1,239 SR
Queue Stats
179W - 168L
1,938 MMR
Solo
Medusa
Medusa
Platinum V
rasmoller
Medusa
Platinum V
Level 106
God Stats
0W - 1L
1,224 SR
Queue Stats
29W - 20L
1,919 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,438 SR
1,944 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,715 SR
1,947 MMR
Hun Batz
Hun Batz
Platinum II
Flenjers
Hun Batz
Platinum II
Level 118
God Stats
19W - 13L
1,655 SR
Queue Stats
257W - 245L
1,989 MMR
Solo
Mulan
Mulan
Platinum III
MagicTowely
Mulan
Platinum III
Level 128
God Stats
3W - 1L
1,700 SR
Queue Stats
105W - 92L
1,878 MMR
Party 2
Heimdallr
Heimdallr
Platinum IV
MeerCon
Heimdallr
Platinum IV
Level 143
God Stats
7W - 5L
1,798 SR
Queue Stats
54W - 42L
2,038 MMR
Party 1
Bacchus
Bacchus
Platinum II
Zyklop1502
Bacchus
Platinum II
Level 99
God Stats
3W - 1L
1,694 SR
Queue Stats
123W - 111L
1,878 MMR
Party 2
Scylla
Scylla
Platinum IV
jmalll
Scylla
Platinum IV
Level 124
God Stats
3W - 0L
1,729 SR
Queue Stats
34W - 22L
1,954 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AHstoundinG
Xing Tian
16
3 / 4 / 6
10,833
471
7,884
20,592
23,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Canarnus
Vulcan
19
5 / 3 / 2
12,417
540
14,842
9,627
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
IzaNahMate
Erlang Shen
16
1 / 8 / 0
10,372
451
8,969
28,252
21,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
17
4 / 8 / 4
10,874
473
9,180
19,357
7,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
rasmoller
Medusa
18
0 / 7 / 4
11,064
481
10,217
20,155
6,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SolOdinGebArtio

VS

Bans
TsukuyomiCliodhnaAthenaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Flenjers
Hun Batz
20
10 / 4 / 11
14,620
636
19,772
19,249
7,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 14
14,529
632
22,102
22,010
20,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
MeerCon
Heimdallr
20
3 / 3 / 12
13,401
583
13,599
14,783
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Zyklop1502
Bacchus
18
4 / 5 / 12
12,685
552
7,641
20,308
31,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
jmalll
Scylla
20
7 / 0 / 10
14,391
626
15,062
6,881
2,742
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
13
Kills
30
30
Deaths
13
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AHstoundinG
Xing Tian
3
4
6
1.5
L
Vulcan
Canarnus
Vulcan
5
3
2
2
W
Hun Batz
Flenjers
Hun Batz
10
4
11
3.88
L
Erlang Shen
IzaNahMate
Erlang Shen
1
8
0
0.13
W
6
1
14
13
L
Loki
4
8
4
0.75
W
Heimdallr
MeerCon
Heimdallr
3
3
12
3
W
Bacchus
Zyklop1502
Bacchus
4
5
12
2
W
Scylla
jmalll
Scylla
7
0
10
12
L
Medusa
rasmoller
Medusa
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,092
Damage
78,176
97,983
Taken
83,231
62,060
Mitigated
68,881
20,466
Healing
29,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AHstoundinG
Xing Tian
7,884
260
0
2,368
20,592
23,331
0
8,625
11,572
20,565
0
L
Vulcan
Canarnus
Vulcan
14,842
4,743
0
843
9,627
3,802
0
4,116
5,260
112,078
0
W
Hun Batz
Flenjers
Hun Batz
19,772
6,602
0
3,081
19,249
7,754
3,180
6,715
12,414
0
119,832
L
Erlang Shen
IzaNahMate
Erlang Shen
8,969
3,419
0
8,119
28,252
21,310
714
5,686
21,540
1,007
63,853
W
22,102
1,705
461
12,490
22,010
20,858
2,671
5,490
16,428
17,225
83,292
L
Loki
9,180
2,235
0
5,005
19,357
7,068
0
4,233
14,977
0
80,683
W
Heimdallr
MeerCon
Heimdallr
13,599
5,459
0
5,885
14,783
5,691
6,023
4,772
9,969
0
109,700
W
Bacchus
Zyklop1502
Bacchus
7,641
1,101
603
4,700
20,308
31,836
460
5,725
14,488
26,063
0
W
Scylla
jmalll
Scylla
15,062
2,079
369
2,073
6,881
2,742
2,215
2,479
4,280
121,126
0
L
Medusa
rasmoller
Medusa
10,217
5,062
0
4,131
20,155
6,549
0
2,593
17,455
0
101,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,560
Gold Earned
69,626
688
Minions Killed
751
0
Camps Cleared
0
2,225,250
Distance Traveled
2,354,794
39
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,833
471
14
1
0
522,627
14
L
Vulcan
12,417
540
246
11
0
491,211
9
W
Hun Batz
14,620
636
153
7
0
527,894
8
L
Erlang Shen
10,372
451
133
6
0
357,285
2
W
Mulan
14,529
632
186
8
0
497,123
2
L
Loki
10,874
473
127
6
0
445,059
6
W
Heimdallr
13,401
583
158
7
0
411,322
3
W
Bacchus
12,685
552
27
1
0
457,773
17
W
Scylla
14,391
626
227
10
0
460,682
8
L
Medusa
11,064
481
168
7
0
409,068
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role