Player Matchup

Cernunnos
Cernunnos
AnbuGhost-00
Cernunnos
Level 50
God Stats
25W - 33L
1,409 SR
Queue Stats
29W - 36L
1,334 Elo+
Party 2
Baron Samedi
Baron Samedi
OehlerFace
Baron Samedi
Level 126
God Stats
5W - 2L
1,576 SR
Queue Stats
70W - 90L
1,403 Elo+
Party 2
Mulan
Mulan
XxBustYourGunxX
Mulan
Level 60
God Stats
4W - 3L
1,356 SR
Queue Stats
18W - 24L
1,318 Elo+
Party 2
Team Averages
Level 79
1,447 SR
1,352 Elo+

VS

Team Averages
Level 96
1,423 SR
1,350 Elo+
Rama
Rama
DarkPoetic0425
Rama
Level 159
God Stats
2W - 4L
1,368 SR
Queue Stats
324W - 441L
1,287 Elo+
Solo
Gilgamesh
Gilgamesh
GrnEggsNyams
Gilgamesh
Level 20
God Stats
3W - 3L
1,448 SR
Queue Stats
33W - 28L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
lolurdadbutt
Cthulhu
Level 108
God Stats
6W - 8L
1,453 SR
Queue Stats
235W - 268L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnbuGhost-00
Cernunnos
15
2 / 7 / 6
11,463
637
17,828
17,726
6,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
OehlerFace
Baron Samedi
16
4 / 5 / 5
12,212
678
21,826
15,740
9,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 5 / 4
12,098
672
10,271
16,170
14,537
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 6
13,030
724
10,280
8,340
3,123
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
GrnEggsNyams
Gilgamesh
13
4 / 3 / 12
11,357
631
11,376
19,967
9,164
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
lolurdadbutt
Cthulhu
15
3 / 4 / 13
12,492
694
18,748
31,348
19,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
9
Kills
17
17
Deaths
9
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AnbuGhost-00
Cernunnos
2
7
6
0.71
L
10
2
6
6.5
L
Gilgamesh
GrnEggsNyams
Gilgamesh
4
3
12
3.33
W
Baron Samedi
OehlerFace
Baron Samedi
4
5
5
1.3
W
3
5
4
1
L
Cthulhu
lolurdadbutt
Cthulhu
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,925
Damage
40,404
49,636
Taken
59,655
30,019
Mitigated
32,116
15,179
Healing
16,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AnbuGhost-00
Cernunnos
17,828
9,481
0
3,854
17,726
6,255
969
6,565
11,161
0
56,359
L
10,280
7,051
1,329
669
8,340
3,123
1,899
2,744
5,596
0
38,806
L
Gilgamesh
GrnEggsNyams
Gilgamesh
11,376
2,371
864
1,856
19,967
9,164
737
7,522
12,445
0
23,450
W
Baron Samedi
OehlerFace
Baron Samedi
21,826
2,641
2,126
5,726
15,740
9,227
768
7,614
8,126
70,581
0
W
10,271
1,844
0
3,473
16,170
14,537
1,009
5,493
10,677
0
30,815
L
Cthulhu
lolurdadbutt
Cthulhu
18,748
1,532
1,246
10,974
31,348
19,829
279
11,858
19,490
45,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,773
Gold Earned
36,879
198
Minions Killed
168
7
Camps Cleared
6
832,074
Distance Traveled
950,651
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,463
637
51
3
3
271,326
1
L
Rama
13,030
724
67
4
4
318,431
1
L
Gilgamesh
11,357
631
25
1
0
317,526
1
W
Baron Samedi
12,212
678
103
6
3
276,150
2
W
Mulan
12,098
672
44
2
1
284,598
2
L
Cthulhu
12,492
694
76
4
2
314,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role