Player Matchup

Da Ji
Da Ji
MDArchon
Da Ji
Level 69
God Stats
4W - 1L
1,933 SR
Queue Stats
220W - 179L
1,546 Elo+
Solo
Artio
Artio
PshhhhUnreal
Artio
Level 124
God Stats
4W - 4L
1,749 SR
Queue Stats
516W - 514L
1,450 Elo+
Solo
Sol
Sol
SgtStumpss
Sol
Level 136
God Stats
0W - 2L
1,281 SR
Queue Stats
99W - 97L
1,463 Elo+
Solo
Medusa
Medusa
SuperCal
Medusa
Level 55
God Stats
0W - 2L
1,521 SR
Queue Stats
20W - 25L
1,537 Elo+
Party 1
Charybdis
Charybdis
TwerkMasterFresh
Charybdis
Level 111
God Stats
2W - 1L
1,562 SR
Queue Stats
66W - 62L
1,538 Elo+
Party 1
Team Averages
Level 99
1,609 SR
1,507 Elo+

VS

Team Averages
Level 99
1,544 SR
1,456 Elo+
Cabrakan
Cabrakan
Eazul
Cabrakan
Level 128
God Stats
4W - 3L
1,546 SR
Queue Stats
186W - 187L
1,448 Elo+
Solo
Eset
Eset
Malither76
Eset
Level 109
God Stats
4W - 3L
1,501 SR
Queue Stats
636W - 686L
1,456 Elo+
Solo
Athena
Athena
RedThunder02
Athena
Level 124
God Stats
2W - 0L
1,776 SR
Queue Stats
101W - 130L
1,453 Elo+
Solo
Heimdallr
Heimdallr
V12-Jupiter
Heimdallr
Level 89
God Stats
1W - 2L
1,200 SR
Queue Stats
69W - 78L
1,477 Elo+
Solo
Osiris
Osiris
nobeef97
Osiris
Level 44
God Stats
2W - 0L
1,699 SR
Queue Stats
119W - 125L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MDArchon
Da Ji
14
4 / 8 / 7
9,408
784
9,486
14,030
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 4 / 17
8,747
729
6,164
18,437
18,934
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 7 / 7
9,787
816
12,148
10,586
3,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
SuperCal
Medusa
17
4 / 6 / 12
9,717
810
15,457
13,082
5,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
18
8 / 5 / 8
10,967
914
21,866
13,056
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eazul
Cabrakan
16
2 / 5 / 18
10,224
852
9,821
15,794
14,692
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 3 / 15
9,735
811
14,792
10,509
5,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
17
7 / 5 / 15
10,766
897
8,701
19,749
21,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
V12-Jupiter
Heimdallr
19
13 / 3 / 8
11,902
992
19,383
15,536
8,015
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
nobeef97
Osiris
19
6 / 3 / 17
10,786
899
9,425
19,664
24,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
103
19
Kills
30
30
Deaths
19
51
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Eazul
Cabrakan
2
5
18
2.2
L
Da Ji
MDArchon
Da Ji
4
8
7
0.94
W
2
3
15
3.17
L
0
4
17
2.13
W
Athena
7
5
15
2.9
L
3
7
7
0.93
L
Medusa
SuperCal
Medusa
4
6
12
1.67
L
Charybdis
8
5
8
2.4
W
Heimdallr
V12-Jupiter
Heimdallr
13
3
8
5.67
W
Osiris
nobeef97
Osiris
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,121
Damage
62,122
69,191
Taken
81,252
39,264
Mitigated
74,414
15,739
Healing
23,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Eazul
Cabrakan
9,821
1,580
63
2,558
15,794
14,692
382
3,431
12,363
16,002
0
L
Da Ji
MDArchon
Da Ji
9,486
1,704
123
1,130
14,030
5,405
281
8,358
5,672
0
10,218
W
14,792
1,822
4,055
1,744
10,509
5,292
514
1,867
8,642
31,603
0
L
6,164
561
3,473
5,488
18,437
18,934
382
8,673
9,764
12,270
0
W
Athena
8,701
840
1,559
1,646
19,749
21,937
605
4,261
15,488
12,834
0
L
12,148
1,476
0
796
10,586
3,889
458
5,915
4,671
21,071
0
L
Medusa
SuperCal
Medusa
15,457
7,519
643
846
13,082
5,550
1,049
5,862
7,220
0
28,455
L
Charybdis
21,866
11,222
1,084
2,156
13,056
5,486
1,197
4,506
8,550
0
41,594
W
Heimdallr
V12-Jupiter
Heimdallr
19,383
10,200
91
4,579
15,536
8,015
2,142
2,250
13,286
0
44,846
W
Osiris
nobeef97
Osiris
9,425
1,445
2,018
5,660
19,664
24,478
538
6,503
13,161
0
18,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,626
Gold Earned
53,413
106
Minions Killed
124
0
Camps Cleared
0
1,117,789
Distance Traveled
1,152,827
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,224
852
10
1
0
203,323
1
L
Da Ji
9,408
784
2
0
0
250,976
0
W
Eset
9,735
811
33
3
0
238,109
1
L
Artio
8,747
729
5
0
0
259,434
1
W
Athena
10,766
897
9
1
0
247,672
0
L
Sol
9,787
816
24
2
0
163,908
1
L
Medusa
9,717
810
33
3
0
226,278
0
L
Charybdis
10,967
914
42
4
0
217,193
0
W
Heimdallr
11,902
992
60
5
0
211,804
0
W
Osiris
10,786
899
12
1
0
251,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role