Player Matchup

Atlas
Atlas
Chenbario
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,570 Elo+
Party 1
Achilles
Achilles
TheGaryFairy
Achilles
Level 121
God Stats
1W - 1L
1,179 SR
Queue Stats
100W - 79L
1,517 Elo+
Solo
Ah Puch
Ah Puch
WardevilX
Ah Puch
Level 126
God Stats
2W - 0L
1,827 SR
Queue Stats
3W - 1L
1,597 Elo+
Party 1
Nox
Nox
fam161718
Nox
Level 141
God Stats
44W - 52L
1,511 SR
Queue Stats
311W - 337L
1,516 Elo+
Solo
Thor
Thor
oThirstySavage11
Thor
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 72L
1,500 Elo+
Solo
Team Averages
Level 111
1,503 SR
1,540 Elo+

VS

Team Averages
Level 91
1,540 SR
1,551 Elo+
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Colddog77
Ah Muzen Cab
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 99L
1,568 Elo+
Solo
Atlas
Atlas
Hyp3rLux
Atlas
Level 59
God Stats
6W - 5L
1,638 SR
Queue Stats
247W - 182L
1,584 Elo+
Party 2
Baba Yaga
Baba Yaga
MotherLands
Baba Yaga
Level 146
God Stats
22W - 18L
1,659 SR
Queue Stats
228W - 160L
1,572 Elo+
Solo
Pele
Pele
Your Boy Kester
Pele
Level 69
God Stats
55W - 76L
1,404 SR
Queue Stats
460W - 409L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chenbario
Atlas
16
0 / 3 / 12
9,068
907
6,545
14,733
15,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
TheGaryFairy
Achilles
16
9 / 3 / 2
11,169
1,117
15,840
15,113
14,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
WardevilX
Ah Puch
16
0 / 3 / 12
9,207
921
16,789
8,086
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 10
9,279
928
9,386
12,044
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 6
10,495
1,050
9,981
10,991
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

249

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 5 / 10
9,400
940
6,348
17,180
17,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Colddog77
Ah Muzen Cab
15
3 / 2 / 5
9,144
914
8,443
5,333
1,901
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Hyp3rLux
Atlas
15
2 / 1 / 7
9,722
972
8,968
16,354
18,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
MotherLands
Baba Yaga
16
5 / 2 / 9
10,477
1,048
15,788
10,352
5,533
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 5 / 7
9,862
986
16,565
14,473
6,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
53
15
Kills
15
15
Deaths
15
42
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
10
1.2
W
Atlas
Chenbario
Atlas
0
3
12
2
L
Ah Muzen Cab
Colddog77
Ah Muzen Cab
3
2
5
2.75
L
Atlas
Hyp3rLux
Atlas
2
1
7
5.5
L
Baba Yaga
MotherLands
Baba Yaga
5
2
9
4.75
W
Achilles
TheGaryFairy
Achilles
9
3
2
3.33
W
Ah Puch
WardevilX
Ah Puch
0
3
12
2
L
4
5
7
1.5
W
1
5
10
1.2
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,541
Damage
56,112
60,967
Taken
63,692
42,518
Mitigated
50,116
4,877
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,348
443
0
613
17,180
17,554
0
7,945
8,871
0
22,228
W
Atlas
Chenbario
Atlas
6,545
2,126
0
0
14,733
15,715
0
7,252
7,163
13,202
0
L
Ah Muzen Cab
Colddog77
Ah Muzen Cab
8,443
2,796
0
737
5,333
1,901
0
2,986
2,236
0
22,050
L
Atlas
Hyp3rLux
Atlas
8,968
3,924
1,583
1,334
16,354
18,677
0
9,601
6,287
16,636
0
L
Baba Yaga
MotherLands
Baba Yaga
15,788
1,768
0
1,033
10,352
5,533
0
5,889
4,463
30,586
0
W
Achilles
TheGaryFairy
Achilles
15,840
2,555
0
2,058
15,113
14,640
0
5,035
9,814
7,648
28,678
W
Ah Puch
WardevilX
Ah Puch
16,789
827
917
1,587
8,086
2,992
0
3,062
4,930
35,455
0
L
16,565
2,480
0
258
14,473
6,451
0
8,738
5,483
0
28,688
W
9,386
703
0
0
12,044
4,545
0
4,286
7,550
24,205
0
W
9,981
1,527
0
315
10,991
4,626
0
4,101
6,754
0
26,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,218
Gold Earned
48,605
201
Minions Killed
167
7
Camps Cleared
6
969,990
Distance Traveled
907,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,400
940
31
3
0
200,592
0
W
Atlas
9,068
907
24
2
1
195,735
0
L
Ah Muzen Cab
9,144
914
37
4
0
111,422
0
L
Atlas
9,722
972
21
2
2
199,007
0
L
Baba Yaga
10,477
1,048
49
5
2
202,358
0
W
Achilles
11,169
1,117
60
6
1
191,221
0
W
Ah Puch
9,207
921
37
4
2
178,147
0
L
Pele
9,862
986
29
3
2
194,295
0
W
Nox
9,279
928
37
4
1
201,015
0
W
Thor
10,495
1,050
43
4
2
203,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role