Player Matchup

Bacchus
Bacchus
Ocpik
Bacchus
Level 129
God Stats
1W - 0L
1,590 SR
Queue Stats
29W - 26L
1,620 Elo+
Party 1
Ares
Ares
RagnarokSt
Ares
Level 127
God Stats
1W - 0L
1,816 SR
Queue Stats
34W - 25L
1,642 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rubenrs
Ah Muzen Cab
Level 139
God Stats
2W - 0L
1,529 SR
Queue Stats
43W - 23L
1,707 Elo+
Party 1
Team Averages
Level 132
1,645 SR
1,656 Elo+

VS

Team Averages
Level 105
1,634 SR
1,740 Elo+
Artio
Artio
BARTSlMPSON
Artio
Level 155
God Stats
1W - 6L
1,555 SR
Queue Stats
174W - 150L
1,729 Elo+
Party 2
He Bo
He Bo
ElCasador12
He Bo
Level 155
God Stats
4W - 1L
1,846 SR
Queue Stats
113W - 110L
1,705 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SkillDrean
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ocpik
Bacchus
16
8 / 3 / 7
12,158
715
14,562
16,270
24,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 10
10,334
608
8,107
19,566
20,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Rubenrs
Ah Muzen Cab
16
7 / 2 / 5
11,403
671
17,074
12,227
4,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
10,167
598
8,016
20,434
20,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 4
10,892
641
17,641
12,573
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
SkillDrean
Ah Muzen Cab
12
1 / 7 / 3
9,247
544
10,076
12,022
2,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
8
8
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
4
2
4
3
W
Bacchus
Ocpik
Bacchus
8
3
7
3.83
W
1
3
10
2
W
Ah Muzen Cab
Rubenrs
Ah Muzen Cab
7
2
5
4.75
L
Ah Muzen Cab
SkillDrean
Ah Muzen Cab
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,743
Damage
35,733
48,063
Taken
45,029
49,596
Mitigated
27,410
11,489
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,016
1,015
845
3,964
20,434
20,266
0
7,910
11,330
14,829
0
L
17,641
1,083
25
2,968
12,573
4,165
0
7,044
4,933
60,198
0
W
Bacchus
Ocpik
Bacchus
14,562
1,392
937
3,660
16,270
24,355
0
8,787
7,133
34,138
0
W
8,107
236
0
3,508
19,566
20,573
89
9,191
10,057
19,485
0
W
Ah Muzen Cab
Rubenrs
Ah Muzen Cab
17,074
6,259
0
3,384
12,227
4,668
2,748
7,070
4,808
0
73,192
L
Ah Muzen Cab
SkillDrean
Ah Muzen Cab
10,076
1,616
0
1,359
12,022
2,979
0
5,584
5,907
0
36,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,895
Gold Earned
30,306
187
Minions Killed
209
8
Camps Cleared
6
993,270
Distance Traveled
870,830
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,167
598
31
2
0
303,146
4
L
He Bo
10,892
641
116
7
5
304,155
3
W
Bacchus
12,158
715
33
2
4
325,400
3
W
Ares
10,334
608
42
2
0
345,890
4
W
Ah Muzen Cab
11,403
671
112
7
4
321,980
2
L
Ah Muzen Cab
9,247
544
62
4
1
263,529
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role