Player Matchup

Morgan Le Fay
Morgan Le Fay
Facu_Andrade
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
MurilinGOD
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,270 Elo+
Party 1
Bakasura
Bakasura
Rampazo1
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 1
Hel
Hel
ReptilianaSafada
Hel
Level 155
God Stats
1W - 4L
1,245 SR
Queue Stats
80W - 81L
1,576 Elo+
Solo
Rama
Rama
djinnnn
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,122 Elo+
Party 1
Team Averages
Level 51
1,449 SR
1,361 Elo+

VS

Team Averages
Level 113
1,465 SR
1,464 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
D3lz-God
Fenrir
Level 114
God Stats
4W - 4L
1,452 SR
Queue Stats
349W - 317L
1,461 Elo+
Party 2
Khepri
Khepri
LARGADUH2552
Khepri
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 49L
1,308 Elo+
Solo
Thanatos
Thanatos
kSteveN
Thanatos
Level 160
God Stats
1W - 4L
1,373 SR
Queue Stats
137W - 137L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Facu_Andrade
Morgan Le Fay
18
3 / 3 / 13
10,240
731
17,059
14,394
4,571
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
MurilinGOD
Zhong Kui
15
2 / 8 / 10
8,834
631
12,915
21,877
9,841
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Rampazo1
Bakasura
15
3 / 8 / 12
9,487
678
5,918
18,289
4,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 11
10,267
733
11,662
16,148
5,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
djinnnn
Rama
17
6 / 7 / 7
10,215
730
16,211
17,327
5,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 3 / 16
10,438
746
19,404
11,904
6,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
 
Yemoja
18
2 / 2 / 19
9,736
695
6,919
8,918
7,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
D3lz-God
Fenrir
16
4 / 5 / 13
9,970
712
12,999
18,900
13,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Khepri
16
2 / 6 / 13
9,608
686
7,944
15,049
17,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
kSteveN
Thanatos
20
17 / 2 / 11
12,172
869
29,095
19,016
9,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
103
18
Kills
31
31
Deaths
18
53
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
16
4.67
W
Yemoja
 
Yemoja
2
2
19
5.75
W
Fenrir
D3lz-God
Fenrir
4
5
13
2.1
L
Morgan Le Fay
Facu_Andrade
Morgan Le Fay
3
3
13
3.17
W
Khepri
2
6
13
1.42
L
Zhong Kui
MurilinGOD
Zhong Kui
2
8
10
0.88
L
Bakasura
Rampazo1
Bakasura
3
8
12
1.13
L
4
5
11
1.9
L
Rama
djinnnn
Rama
6
7
7
1.36
W
Thanatos
kSteveN
Thanatos
17
2
11
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,765
Damage
76,361
88,035
Taken
73,787
29,890
Mitigated
54,449
35,791
Healing
41,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,404
1,040
593
4,782
11,904
6,465
132
6,765
5,075
41,601
0
W
Yemoja
 
Yemoja
6,919
1,471
8,856
3,107
8,918
7,545
1,047
5,490
3,406
16,731
0
W
Fenrir
D3lz-God
Fenrir
12,999
2,405
747
4,115
18,900
13,409
111
9,859
8,448
2,478
14,701
L
Morgan Le Fay
Facu_Andrade
Morgan Le Fay
17,059
2,070
358
3,825
14,394
4,571
177
7,561
6,748
41,840
0
W
Khepri
7,944
564
2,406
1,181
15,049
17,463
561
9,790
5,046
16,144
0
L
Zhong Kui
MurilinGOD
Zhong Kui
12,915
2,836
0
3,176
21,877
9,841
176
10,260
11,571
22,063
0
L
Bakasura
Rampazo1
Bakasura
5,918
3,869
1,186
1,974
18,289
4,797
117
6,268
11,792
0
6,707
L
11,662
884
14,266
8,144
16,148
5,220
242
6,364
9,623
23,352
0
L
Rama
djinnnn
Rama
16,211
9,306
0
2,862
17,327
5,461
206
4,987
12,026
0
26,196
W
Thanatos
kSteveN
Thanatos
29,095
7,532
358
15,320
19,016
9,567
414
9,732
9,244
0
42,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,043
Gold Earned
51,924
142
Minions Killed
131
0
Camps Cleared
0
1,189,352
Distance Traveled
1,277,861
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,438
746
40
3
0
235,076
1
W
Yemoja
9,736
695
35
3
0
244,866
0
W
Fenrir
9,970
712
3
0
0
264,654
0
L
Morgan Le Fay
10,240
731
46
3
0
288,258
0
W
Khepri
9,608
686
13
1
0
249,195
0
L
Zhong Kui
8,834
631
22
2
0
181,396
0
L
Bakasura
9,487
678
17
1
0
249,685
3
L
Hel
10,267
733
26
2
0
261,649
3
L
Rama
10,215
730
31
2
0
208,364
0
W
Thanatos
12,172
869
40
3
0
284,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role