Player Matchup

Cthulhu
Cthulhu
JiGoGo
Cthulhu
Level 119
God Stats
1W - 2L
1,233 SR
Queue Stats
65W - 77L
1,383 Elo+
Party 2
Aphrodite
Aphrodite
RemiYep
Aphrodite
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
TheKGeE
Kukulkan
Level 142
God Stats
1W - 0L
1,587 SR
Queue Stats
43W - 45L
1,473 Elo+
Party 1
Izanami
Izanami
VicStar112
Izanami
Level 105
God Stats
1W - 1L
1,773 SR
Queue Stats
21W - 14L
1,528 Elo+
Party 1
Odin
Odin
b0gd4n27
Odin
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,407 Elo+
Solo
Team Averages
Level 129
1,519 SR
1,437 Elo+

VS

Team Averages
Level 111
1,521 SR
1,461 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ishtat
Charybdis
Level 146
God Stats
1W - 3L
1,375 SR
Queue Stats
187W - 191L
1,452 Elo+
Solo
Chronos
Chronos
Kormik
Chronos
Level 124
God Stats
8W - 4L
1,731 SR
Queue Stats
353W - 381L
1,432 Elo+
Solo
Hades
Hades
realmcers
Hades
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 44L
1,305 Elo+
Solo
Yemoja
Yemoja
warrior3108
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JiGoGo
Cthulhu
18
4 / 3 / 17
11,180
799
13,622
32,968
23,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
RemiYep
Aphrodite
17
1 / 4 / 19
10,398
743
6,685
17,713
11,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
TheKGeE
Kukulkan
19
5 / 2 / 18
11,953
854
15,519
10,735
4,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
VicStar112
Izanami
20
16 / 3 / 8
13,091
935
27,686
11,953
5,068
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
15
1 / 3 / 15
9,768
698
8,907
14,812
15,208
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
0 / 5 / 11
9,647
689
10,064
20,801
35,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Ishtat
Charybdis
16
2 / 6 / 7
9,556
683
11,898
13,243
5,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Kormik
Chronos
17
5 / 5 / 5
10,145
725
18,903
14,853
6,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
realmcers
Hades
18
5 / 6 / 5
10,410
744
18,351
16,887
13,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
17
3 / 5 / 8
10,406
743
13,164
14,407
18,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
51
27
Kills
15
15
Deaths
27
77
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
11
1.1
L
Charybdis
Ishtat
Charybdis
2
6
7
0.92
W
Cthulhu
JiGoGo
Cthulhu
4
3
17
4.17
L
Chronos
Kormik
Chronos
5
5
5
1.5
W
Aphrodite
RemiYep
Aphrodite
1
4
19
2.63
W
Kukulkan
TheKGeE
Kukulkan
5
2
18
7
W
Izanami
VicStar112
Izanami
16
3
8
6.67
W
Odin
1
3
15
2.83
L
Hades
realmcers
Hades
5
6
5
1.25
L
Yemoja
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,419
Damage
72,380
88,181
Taken
80,191
59,247
Mitigated
78,539
49,414
Healing
24,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,064
3,386
2,055
4,346
20,801
35,226
0
10,662
10,139
14,468
0
L
Charybdis
Ishtat
Charybdis
11,898
3,940
765
2,280
13,243
5,237
505
6,686
6,557
0
29,066
W
Cthulhu
JiGoGo
Cthulhu
13,622
1,705
3,503
10,283
32,968
23,032
234
20,598
12,370
26,563
0
L
Chronos
Kormik
Chronos
18,903
5,092
2,768
2,631
14,853
6,741
106
4,556
10,297
35,942
0
W
Aphrodite
RemiYep
Aphrodite
6,685
1,581
11,466
8,237
17,713
11,106
972
13,602
4,111
19,274
0
W
Kukulkan
TheKGeE
Kukulkan
15,519
1,348
1,585
3,523
10,735
4,833
2,366
7,807
2,928
49,447
0
W
Izanami
VicStar112
Izanami
27,686
14,058
1,975
2,343
11,953
5,068
1,304
8,379
3,574
0
54,468
W
Odin
8,907
1,473
3,898
2,601
14,812
15,208
451
10,096
4,716
301
13,146
L
Hades
realmcers
Hades
18,351
707
178
5,419
16,887
13,067
165
8,531
8,356
33,427
0
L
Yemoja
13,164
1,799
2,664
1,737
14,407
18,268
96
5,692
8,715
22,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,390
Gold Earned
50,164
183
Minions Killed
139
0
Camps Cleared
0
1,315,424
Distance Traveled
1,215,979
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,647
689
25
2
0
270,410
5
L
Charybdis
9,556
683
42
3
0
226,732
0
W
Cthulhu
11,180
799
20
1
0
287,920
0
L
Chronos
10,145
725
24
2
0
252,408
3
W
Aphrodite
10,398
743
30
2
0
263,772
0
W
Kukulkan
11,953
854
76
5
0
264,816
0
W
Izanami
13,091
935
47
3
0
263,415
1
W
Odin
9,768
698
10
1
0
235,501
3
L
Hades
10,410
744
29
2
0
240,606
1
L
Yemoja
10,406
743
19
1
0
225,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role