Player Matchup

Set
Set
 
Set
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
BloodyCutie713
Serqet
Level 160
God Stats
204W - 178L
1,603 SR
Queue Stats
639W - 524L
1,576 Elo+
Party 2
Chaac
Chaac
Kessler_na
Chaac
Level 157
God Stats
13W - 9L
1,647 SR
Queue Stats
136W - 75L
1,590 Elo+
Party 2
Sylvanus
Sylvanus
l-Nekone-l
Sylvanus
Level 160
God Stats
14W - 11L
1,588 SR
Queue Stats
394W - 275L
1,583 Elo+
Party 2
Scylla
Scylla
modePMA
Scylla
Level 17
God Stats
5W - 0L
1,914 SR
Queue Stats
39W - 16L
1,695 Elo+
Party 2
Team Averages
Level 111
1,650 SR
1,589 Elo+

VS

Team Averages
Level 60
1,495 SR
1,401 Elo+
Da Ji
Da Ji
DyslexicPlayer
Da Ji
Level 81
God Stats
14W - 15L
1,525 SR
Queue Stats
24W - 24L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
Kaz1Asam_
Aphrodite
Level 80
God Stats
17W - 10L
1,587 SR
Queue Stats
21W - 16L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
TXRRAA
Kukulkan
Level 63
God Stats
1W - 4L
1,372 SR
Queue Stats
7W - 17L
1,323 Elo+
Party 1
Sylvanus
Sylvanus
YouAreBad6911
Sylvanus
Level 26
God Stats
17W - 9L
1,641 SR
Queue Stats
27W - 21L
1,489 Elo+
Party 1
Medusa
Medusa
kirill57746
Medusa
Level 48
God Stats
8W - 10L
1,351 SR
Queue Stats
43W - 60L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
5 / 1 / 8
7,580
541
5,359
9,254
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 5
7,144
510
3,970
7,273
3,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
12
8 / 2 / 12
7,967
569
10,591
11,119
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
l-Nekone-l
Sylvanus
12
4 / 1 / 10
7,563
540
3,461
6,360
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
modePMA
Scylla
13
7 / 1 / 5
7,952
568
4,738
7,960
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,618
401
5,527
8,033
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Kaz1Asam_
Aphrodite
10
0 / 3 / 1
6,122
437
1,908
6,839
2,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
TXRRAA
Kukulkan
11
2 / 7 / 1
7,157
511
8,685
9,499
3,012
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
YouAreBad6911
Sylvanus
6
0 / 1 / 0
4,996
357
740
2,579
910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
9
1 / 10 / 2
6,471
462
4,066
11,095
2,514
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
27
Kills
4
5
Deaths
27
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
1
8
9
W
3
0
5
5.5
L
1
6
1
0.25
L
Aphrodite
Kaz1Asam_
Aphrodite
0
3
1
0.17
W
Chaac
8
2
12
7
L
Kukulkan
TXRRAA
Kukulkan
2
7
1
0.36
L
Sylvanus
YouAreBad6911
Sylvanus
0
1
0
0
L
Medusa
1
10
2
0.2
W
Sylvanus
l-Nekone-l
Sylvanus
4
1
10
9
W
Scylla
modePMA
Scylla
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,119
Damage
20,926
41,966
Taken
38,045
20,776
Mitigated
10,928
13,324
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,359
2,409
0
3,205
9,254
3,469
1,164
2,664
6,590
0
37,432
W
3,970
1,159
0
1,729
7,273
3,813
389
3,060
4,213
1,398
26,066
L
5,527
1,198
264
1,707
8,033
2,065
0
2,091
5,614
0
19,400
L
Aphrodite
Kaz1Asam_
Aphrodite
1,908
96
0
2,434
6,839
2,427
280
1,947
4,707
26,808
0
W
Chaac
10,591
1,512
0
5,257
11,119
6,169
1,120
2,483
8,636
0
34,301
L
Kukulkan
TXRRAA
Kukulkan
8,685
803
63
1,467
9,499
3,012
0
811
8,243
39,800
0
L
Sylvanus
YouAreBad6911
Sylvanus
740
225
22
1,240
2,579
910
0
104
2,322
8,511
2,728
L
Medusa
4,066
2,002
0
0
11,095
2,514
252
2,770
8,095
0
22,029
W
Sylvanus
l-Nekone-l
Sylvanus
3,461
1,017
522
2,111
6,360
5,017
2,132
1,876
4,484
25,917
6,018
W
Scylla
modePMA
Scylla
4,738
290
0
500
7,960
2,308
888
1,130
6,830
44,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
30,364
346
Minions Killed
232
0
Camps Cleared
0
1,359,576
Distance Traveled
1,056,630
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,580
541
72
5
0
253,251
1
W
Serqet
7,144
510
67
5
0
300,568
1
L
Da Ji
5,618
401
39
3
0
208,698
0
L
Aphrodite
6,122
437
45
3
0
253,920
3
W
Chaac
7,967
569
52
4
0
276,014
2
L
Kukulkan
7,157
511
82
6
0
221,774
2
L
Sylvanus
4,996
357
27
2
0
141,963
2
L
Medusa
6,471
462
39
3
0
230,275
0
W
Sylvanus
7,563
540
60
4
0
248,606
2
W
Scylla
7,952
568
95
7
0
281,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role