Player Matchup

Mulan
Mulan
 
Mulan
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Karul89
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,468 Elo+
Party 1
Poseidon
Poseidon
Unbitable
Poseidon
Level 13
God Stats
1W - 3L
1,071 SR
Queue Stats
7W - 7L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
xarsil
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,568 Elo+
Party 1
Team Averages
Level 29
1,414 SR
1,492 Elo+

VS

Team Averages
Level 73
1,365 SR
1,323 Elo+
Sun Wukong
Sun Wukong
Dawedrakez
Sun Wukong
Level 81
God Stats
0W - 2L
1,395 SR
Queue Stats
86W - 93L
1,453 Elo+
Party 3
Hun Batz
Hun Batz
DrJahl
Hun Batz
Level 160
God Stats
0W - 2L
1,268 SR
Queue Stats
24W - 40L
1,406 Elo+
Solo
Ares
Ares
Kectoto
Ares
Level 86
God Stats
7W - 5L
1,593 SR
Queue Stats
35W - 44L
1,355 Elo+
Party 2
Sol
Sol
SuraSnow
Sol
Level 28
God Stats
16W - 21L
1,335 SR
Queue Stats
30W - 39L
1,335 Elo+
Party 2
Kukulkan
Kukulkan
aaccyy
Kukulkan
Level 11
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 7L
1,064 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
15 / 3 / 15
16,589
1,185
40,858
28,002
25,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
 
Olorun
20
12 / 6 / 15
15,646
1,118
40,096
23,433
13,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Karul89
Yemoja
20
0 / 4 / 34
14,266
1,019
10,592
22,977
39,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Unbitable
Poseidon
20
3 / 8 / 26
13,885
992
19,961
22,740
10,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
xarsil
Guan Yu
20
7 / 5 / 23
14,779
1,056
18,847
32,582
41,726
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dawedrakez
Sun Wukong
20
5 / 7 / 12
14,199
1,014
20,220
32,020
28,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
DrJahl
Hun Batz
20
8 / 14 / 15
15,948
1,139
30,674
33,711
25,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
Kectoto
Ares
20
8 / 7 / 15
14,657
1,047
23,917
39,879
48,850
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 4 / 15
14,083
1,006
29,841
17,101
7,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
aaccyy
Kukulkan
20
1 / 5 / 15
12,639
903
17,051
17,105
20,992
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
98
37
Kills
26
26
Deaths
37
113
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
15
3
15
7.5
W
Olorun
 
Olorun
12
6
15
3.25
L
Sun Wukong
Dawedrakez
Sun Wukong
5
7
12
1.57
L
Hun Batz
DrJahl
Hun Batz
8
14
15
1.11
W
Yemoja
Karul89
Yemoja
0
4
34
4.25
L
Ares
Kectoto
Ares
8
7
15
2.21
L
4
4
15
2.88
W
Poseidon
Unbitable
Poseidon
3
8
26
2
L
Kukulkan
aaccyy
Kukulkan
1
5
15
1.7
W
Guan Yu
xarsil
Guan Yu
7
5
23
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,354
Damage
121,703
129,734
Taken
139,816
130,265
Mitigated
131,542
46,041
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
40,858
8,414
0
5,844
28,002
25,690
0
16,610
11,392
0
71,832
W
Olorun
 
Olorun
40,096
24,736
2,744
10,826
23,433
13,555
0
11,946
11,487
76,809
7,344
L
Sun Wukong
Dawedrakez
Sun Wukong
20,220
5,795
489
2,824
32,020
28,340
0
16,555
15,465
0
65,200
L
Hun Batz
DrJahl
Hun Batz
30,674
11,207
368
1,137
33,711
25,975
0
14,556
19,155
0
71,886
W
Yemoja
Karul89
Yemoja
10,592
3,762
7,866
1,376
22,977
39,048
0
13,197
9,780
23,297
0
L
Ares
Kectoto
Ares
23,917
1,322
82
1,225
39,879
48,850
0
20,351
19,528
34,226
0
L
29,841
5,286
0
2,897
17,101
7,385
0
10,029
7,072
52,528
0
W
Poseidon
Unbitable
Poseidon
19,961
3,436
0
1,107
22,740
10,246
0
13,226
9,514
45,940
0
L
Kukulkan
aaccyy
Kukulkan
17,051
1,491
0
0
17,105
20,992
0
5,926
11,179
24,634
0
W
Guan Yu
xarsil
Guan Yu
18,847
3,791
9,200
7,078
32,582
41,726
0
15,830
16,752
2,560
25,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,165
Gold Earned
71,526
288
Minions Killed
268
9
Camps Cleared
9
1,244,511
Distance Traveled
1,356,334
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,589
1,185
82
6
0
281,017
1
W
Olorun
15,646
1,118
99
7
5
209,971
0
L
Sun Wukong
14,199
1,014
95
7
1
254,677
2
L
Hun Batz
15,948
1,139
78
6
6
268,277
2
W
Yemoja
14,266
1,019
26
2
0
225,836
3
L
Ares
14,657
1,047
18
1
0
277,323
0
L
Sol
14,083
1,006
60
4
0
275,930
0
W
Poseidon
13,885
992
63
5
2
228,383
0
L
Kukulkan
12,639
903
17
1
2
280,127
0
W
Guan Yu
14,779
1,056
18
1
2
299,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role