Player Matchup

Horus
Horus
PAPA COOMBS2155
Horus
Level 103
God Stats
4W - 1L
1,516 SR
Queue Stats
47W - 49L
1,386 Elo+
Party 1
Chaac
Chaac
Papadibilis6922
Chaac
Level 106
God Stats
3W - 0L
1,679 SR
Queue Stats
63W - 54L
1,463 Elo+
Party 1
Hades
Hades
Zaan24
Hades
Level 141
God Stats
10W - 4L
1,611 SR
Queue Stats
279W - 259L
1,488 Elo+
Party 1
Team Averages
Level 117
1,602 SR
1,446 Elo+

VS

Team Averages
Level 98
1,589 SR
1,472 Elo+
Baron Samedi
Baron Samedi
AML 4204531
Baron Samedi
Level 122
God Stats
9W - 3L
1,726 SR
Queue Stats
288W - 333L
1,548 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Grandeur_zz
Tsukuyomi
Level 106
God Stats
4W - 6L
1,518 SR
Queue Stats
394W - 451L
1,442 Elo+
Solo
Hercules
Hercules
Mr Wormzy
Hercules
Level 65
God Stats
12W - 10L
1,525 SR
Queue Stats
159W - 190L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 11
11,514
677
5,935
16,804
9,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
11 / 2 / 11
13,000
765
23,887
24,338
22,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Zaan24
Hades
17
9 / 4 / 14
12,754
750
18,254
16,550
12,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AML 4204531
Baron Samedi
15
5 / 8 / 5
11,975
704
12,867
17,333
8,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Grandeur_zz
Tsukuyomi
14
4 / 10 / 6
11,386
670
13,804
16,613
5,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Mr Wormzy
Hercules
13
2 / 7 / 8
10,309
606
12,707
19,185
15,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
25
Kills
11
11
Deaths
25
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AML 4204531
Baron Samedi
5
8
5
0.94
L
Tsukuyomi
Grandeur_zz
Tsukuyomi
4
10
6
0.7
L
Hercules
Mr Wormzy
Hercules
2
7
8
0.86
W
5
5
11
2.1
W
11
2
11
8.25
W
Hades
Zaan24
Hades
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,076
Damage
39,378
57,692
Taken
53,131
45,329
Mitigated
30,273
27,232
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AML 4204531
Baron Samedi
12,867
1,244
1,392
4,926
17,333
8,979
348
4,244
13,089
32,197
0
L
Tsukuyomi
Grandeur_zz
Tsukuyomi
13,804
3,449
0
1,679
16,613
5,461
0
7,187
9,426
0
38,364
L
Hercules
Mr Wormzy
Hercules
12,707
6,145
0
3,369
19,185
15,833
772
7,022
12,163
0
16,889
W
5,935
3,439
1,390
2,940
16,804
9,531
168
4,771
11,771
0
24,094
W
23,887
4,578
932
14,630
24,338
22,823
1,659
5,888
17,899
0
60,868
W
Hades
Zaan24
Hades
18,254
1,625
852
6,488
16,550
12,975
288
2,738
13,525
49,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,268
Gold Earned
33,670
173
Minions Killed
125
10
Camps Cleared
4
894,052
Distance Traveled
788,188
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,975
704
55
3
2
246,361
4
L
Tsukuyomi
11,386
670
54
3
2
258,563
2
L
Hercules
10,309
606
16
1
0
283,264
3
W
Horus
11,514
677
27
2
2
295,669
1
W
Chaac
13,000
765
74
4
2
335,486
1
W
Hades
12,754
750
72
4
6
262,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role