Player Matchup

Susano
Susano
DominantMominant
Susano
Level 124
God Stats
9W - 8L
1,527 SR
Queue Stats
535W - 513L
1,584 Elo+
Party 1
Neith
Neith
Khangastain
Neith
Level 106
God Stats
28W - 26L
1,641 SR
Queue Stats
488W - 452L
1,588 Elo+
Solo
Chaac
Chaac
MrWisp
Chaac
Level 85
God Stats
10W - 4L
1,763 SR
Queue Stats
381W - 295L
1,701 Elo+
Solo
Ares
Ares
Onyx4441
Ares
Level 120
God Stats
63W - 52L
1,656 SR
Queue Stats
315W - 328L
1,580 Elo+
Party 1
Agni
Agni
UlyssesJager
Agni
Level 127
God Stats
2W - 5L
1,453 SR
Queue Stats
837W - 781L
1,603 Elo+
Party 1
Team Averages
Level 112
1,608 SR
1,611 Elo+

VS

Team Averages
Level 119
1,592 SR
1,652 Elo+
Odin
Odin
 
Odin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jakeamero
Danzaburou
Level 157
God Stats
2W - 1L
1,719 SR
Queue Stats
43W - 23L
1,712 Elo+
Party 2
Hou Yi
Hou Yi
ParkinsonsMaster
Hou Yi
Level 117
God Stats
2W - 2L
1,490 SR
Queue Stats
349W - 269L
1,591 Elo+
Party 2
Athena
Athena
PlzBeAname
Athena
Level 137
God Stats
9W - 3L
1,752 SR
Queue Stats
191W - 168L
1,591 Elo+
Solo
Guan Yu
Guan Yu
Washez
Guan Yu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,867 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,450
645
6,770
6,980
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 1
6,425
643
3,287
4,595
1,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
MrWisp
Chaac
12
2 / 0 / 1
6,905
691
3,357
6,523
3,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
10
2 / 2 / 5
6,301
630
3,799
8,190
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 4
6,145
615
3,428
5,160
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
1
0 / 0 / 0
3,480
348
0
0
0
Danzaburou
Jakeamero
Danzaburou
10
1 / 3 / 3
5,747
575
4,786
7,270
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 3
5,890
589
3,809
7,008
2,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
PlzBeAname
Athena
11
0 / 1 / 2
5,607
561
1,808
4,755
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Washez
Guan Yu
10
5 / 4 / 0
6,015
602
7,089
9,877
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
8
8
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
3
1
3
4.5
L
Danzaburou
Jakeamero
Danzaburou
1
3
3
0.83
W
3
2
1
1.75
W
Chaac
MrWisp
Chaac
2
0
1
2.5
W
Ares
2
2
5
2.25
L
2
3
3
1.17
L
Athena
PlzBeAname
Athena
0
1
2
1
W
1
3
4
1
L
Guan Yu
Washez
Guan Yu
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,641
Damage
17,492
31,448
Taken
28,910
11,925
Mitigated
10,345
9,399
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
6,770
2,092
0
510
6,980
1,831
739
482
6,498
0
37,360
L
Danzaburou
Jakeamero
Danzaburou
4,786
2,193
0
2,380
7,270
1,991
316
2,271
4,923
0
35,224
W
3,287
1,453
0
1,685
4,595
1,435
639
0
4,595
0
35,718
W
Chaac
MrWisp
Chaac
3,357
621
247
3,618
6,523
3,054
45
815
5,708
0
39,287
W
Ares
3,799
373
341
2,020
8,190
4,457
0
109
8,081
13,176
0
L
3,809
1,246
0
625
7,008
2,183
0
1,845
5,036
0
29,616
L
Athena
PlzBeAname
Athena
1,808
526
0
1,574
4,755
2,481
0
131
4,480
23,427
0
W
3,428
433
0
978
5,160
1,148
0
402
4,758
29,447
0
L
Guan Yu
Washez
Guan Yu
7,089
1,000
200
3,013
9,877
3,690
0
2,676
6,988
0
32,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
26,739
295
Minions Killed
272
0
Camps Cleared
0
1,041,354
Distance Traveled
791,001
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,480
348
0
0
0
0
0
W
Susano
6,450
645
62
6
0
242,516
2
L
Danzaburou
5,747
575
76
8
0
159,944
2
W
Neith
6,425
643
69
7
0
202,052
2
W
Chaac
6,905
691
80
8
0
220,761
3
W
Ares
6,301
630
17
2
0
197,120
2
L
Hou Yi
5,890
589
66
7
0
182,162
4
L
Athena
5,607
561
70
7
0
214,033
0
W
Agni
6,145
615
67
7
0
178,905
2
L
Guan Yu
6,015
602
60
6
0
234,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role