Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
L0CH1E
Tsukuyomi
Level 100
God Stats
8W - 3L
1,678 SR
Queue Stats
498W - 427L
1,614 Elo+
Party 1
Bastet
Bastet
NopeXD01
Bastet
Level 128
God Stats
5W - 5L
1,569 SR
Queue Stats
289W - 218L
1,612 Elo+
Party 1
Hachiman
Hachiman
holdmemummy
Hachiman
Level 46
God Stats
5W - 1L
1,794 SR
Queue Stats
21W - 10L
1,667 Elo+
Party 1
Ne Zha
Ne Zha
threadus
Ne Zha
Level 135
God Stats
7W - 6L
1,597 SR
Queue Stats
477W - 404L
1,633 Elo+
Party 1
Team Averages
Level 112
1,627 SR
1,605 Elo+

VS

Team Averages
Level 71
1,569 SR
1,542 Elo+
Sylvanus
Sylvanus
AlenKeller
Sylvanus
Level 147
God Stats
3W - 2L
1,804 SR
Queue Stats
122W - 106L
1,537 Elo+
Party 2
Cerberus
Cerberus
DоgоАrgеntinо
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,416 Elo+
Party 2
Anhur
Anhur
Fr0z3n_Kn1ght_
Anhur
Level 99
God Stats
24W - 18L
1,576 SR
Queue Stats
417W - 409L
1,607 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Fr0z3n_loko_
Tsukuyomi
Level 47
God Stats
3W - 3L
1,557 SR
Queue Stats
114W - 92L
1,608 Elo+
Party 3
Sol
Sol
GoldenbirdAshes
Sol
Level 43
God Stats
1W - 5L
1,407 SR
Queue Stats
87W - 86L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 1 / 4
11,446
636
12,604
14,179
10,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
L0CH1E
Tsukuyomi
16
10 / 4 / 7
10,949
608
15,534
16,111
6,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
NopeXD01
Bastet
18
10 / 3 / 8
11,286
627
12,076
16,931
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
holdmemummy
Hachiman
17
5 / 1 / 8
11,004
611
14,347
13,563
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
threadus
Ne Zha
15
2 / 2 / 15
10,174
565
10,095
18,330
18,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlenKeller
Sylvanus
13
3 / 6 / 1
8,031
446
7,104
23,383
19,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 4
7,784
432
7,236
13,395
19,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 8 / 2
8,173
454
7,051
16,531
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Fr0z3n_loko_
Tsukuyomi
13
0 / 8 / 3
7,958
442
6,896
13,267
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 7 / 1
7,809
434
10,837
10,971
3,973
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
34
Kills
8
11
Deaths
34
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
4
9
L
Sylvanus
AlenKeller
Sylvanus
3
6
1
0.58
L
1
5
4
0.6
L
1
8
2
0.25
L
Tsukuyomi
Fr0z3n_loko_
Tsukuyomi
0
8
3
0.19
L
3
7
1
0.5
W
Tsukuyomi
L0CH1E
Tsukuyomi
10
4
7
3.38
W
Bastet
NopeXD01
Bastet
10
3
8
4.67
W
Hachiman
holdmemummy
Hachiman
5
1
8
9
W
Ne Zha
threadus
Ne Zha
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,656
Damage
39,124
79,114
Taken
77,547
45,434
Mitigated
51,398
29,544
Healing
18,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,604
2,501
1,287
5,873
14,179
10,413
416
5,345
8,270
0
71,779
L
Sylvanus
AlenKeller
Sylvanus
7,104
2,124
1,087
6,590
23,383
19,402
0
0
23,286
22,497
7,808
L
7,236
175
0
2,691
13,395
19,946
0
0
12,499
31,370
0
L
7,051
2,206
0
3,549
16,531
3,968
716
0
16,475
0
51,957
L
Tsukuyomi
Fr0z3n_loko_
Tsukuyomi
6,896
1,161
0
3,191
13,267
4,109
0
114
12,891
0
56,821
L
10,837
2,153
0
1,792
10,971
3,973
0
0
10,925
36,301
2,695
W
Tsukuyomi
L0CH1E
Tsukuyomi
15,534
3,937
0
3,699
16,111
6,562
2,054
7,287
8,824
0
74,842
W
Bastet
NopeXD01
Bastet
12,076
3,466
0
6,417
16,931
6,449
757
6,228
10,496
0
75,517
W
Hachiman
holdmemummy
Hachiman
14,347
5,846
0
6,197
13,563
3,758
4,277
2,073
11,490
0
99,513
W
Ne Zha
threadus
Ne Zha
10,095
1,785
548
5,523
18,330
18,252
130
4,463
13,828
114
36,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,859
Gold Earned
39,755
573
Minions Killed
403
0
Camps Cleared
0
1,822,406
Distance Traveled
1,510,822
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,446
636
144
8
0
344,516
1
L
Sylvanus
8,031
446
62
3
0
256,822
3
L
Cerberus
7,784
432
73
4
0
322,143
3
L
Anhur
8,173
454
98
5
0
298,104
2
L
Tsukuyomi
7,958
442
108
6
0
335,903
4
L
Sol
7,809
434
62
3
0
297,850
3
W
Tsukuyomi
10,949
608
129
7
0
354,803
9
W
Bastet
11,286
627
110
6
0
405,846
4
W
Hachiman
11,004
611
143
8
0
329,418
1
W
Ne Zha
10,174
565
47
3
0
387,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role