Player Matchup

Bastet
Bastet
Dannyy chill
Bastet
Level 123
God Stats
4W - 5L
1,362 SR
Queue Stats
81W - 57L
1,638 Elo+
Party 1
Serqet
Serqet
RayyyChill
Serqet
Level 129
God Stats
17W - 3L
1,748 SR
Queue Stats
204W - 169L
1,642 Elo+
Party 1
Bakasura
Bakasura
Richie Chill624
Bakasura
Level 119
God Stats
1W - 0L
1,391 SR
Queue Stats
83W - 46L
1,696 Elo+
Party 1
Pele
Pele
SwiftColt849132
Pele
Level 126
God Stats
1W - 0L
1,607 SR
Queue Stats
95W - 82L
1,592 Elo+
Party 1
Fenrir
Fenrir
inksoda
Fenrir
Level 27
God Stats
1W - 0L
1,782 SR
Queue Stats
40W - 11L
1,773 Elo+
Party 1
Team Averages
Level 105
1,578 SR
1,668 Elo+

VS

Team Averages
Level 75
1,496 SR
1,523 Elo+
Jing Wei
Jing Wei
Kasman19
Jing Wei
Level 47
God Stats
4W - 4L
1,353 SR
Queue Stats
61W - 69L
1,433 Elo+
Solo
Hel
Hel
New Shotguns
Hel
Level 121
God Stats
3W - 2L
1,491 SR
Queue Stats
206W - 218L
1,530 Elo+
Party 2
Fafnir
Fafnir
PattyBRaps_522
Fafnir
Level 43
God Stats
1W - 5L
1,370 SR
Queue Stats
42W - 50L
1,496 Elo+
Solo
Tyr
Tyr
Phoenix0208
Tyr
Level 117
God Stats
10W - 6L
1,602 SR
Queue Stats
352W - 283L
1,552 Elo+
Party 2
Thanatos
Thanatos
TriggerTaki
Thanatos
Level 45
God Stats
27W - 14L
1,666 SR
Queue Stats
160W - 88L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
2 / 2 / 4
6,221
622
3,461
7,184
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
RayyyChill
Serqet
9
2 / 0 / 4
5,880
588
2,450
2,825
1,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
10
1 / 1 / 2
5,725
573
2,611
5,197
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 3 / 1
6,105
611
1,818
5,791
2,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
inksoda
Fenrir
10
7 / 2 / 2
6,483
648
6,227
6,198
2,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kasman19
Jing Wei
9
0 / 2 / 1
5,097
510
1,861
5,450
1,172
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 4 / 1
4,002
400
846
3,203
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 0
4,912
491
1,939
4,412
3,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 3 / 1
5,982
598
6,906
6,680
3,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TriggerTaki
Thanatos
9
2 / 2 / 1
5,534
553
1,938
6,477
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
7
8
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
2
4
2
L
Jing Wei
Kasman19
Jing Wei
0
2
1
0.25
L
0
4
1
0.13
L
1
2
0
0.5
L
4
3
1
1.5
W
Serqet
RayyyChill
Serqet
2
0
4
4
W
Bakasura
1
1
2
2
W
1
3
1
0.5
L
Thanatos
TriggerTaki
Thanatos
2
2
1
1.25
W
Fenrir
inksoda
Fenrir
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,567
Damage
13,490
27,195
Taken
26,222
8,938
Mitigated
9,897
10,810
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
3,461
1,225
0
3,136
7,184
1,927
0
195
6,883
0
31,359
L
Jing Wei
Kasman19
Jing Wei
1,861
1,487
0
878
5,450
1,172
563
0
5,189
0
26,015
L
846
229
355
661
3,203
533
0
0
3,203
6,733
0
L
1,939
579
0
909
4,412
3,206
1
0
4,362
7,825
0
L
6,906
806
0
1,433
6,680
3,288
0
0
6,265
0
24,698
W
Serqet
RayyyChill
Serqet
2,450
672
32
713
2,825
1,032
0
262
2,526
0
10,593
W
Bakasura
2,611
1,949
0
1,558
5,197
1,890
322
658
4,539
0
27,126
W
1,818
327
0
2,308
5,791
2,068
570
0
5,538
0
26,263
L
Thanatos
TriggerTaki
Thanatos
1,938
529
0
3,624
6,477
1,698
0
0
6,451
0
22,805
W
Fenrir
inksoda
Fenrir
6,227
2,495
0
3,063
6,198
2,021
368
1,670
4,491
0
25,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
25,527
250
Minions Killed
203
0
Camps Cleared
0
1,027,159
Distance Traveled
788,647
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,221
622
59
6
0
218,885
0
L
Jing Wei
5,097
510
56
6
0
180,652
0
L
Hel
4,002
400
17
2
0
82,550
0
L
Fafnir
4,912
491
19
2
0
136,961
1
L
Tyr
5,982
598
60
6
0
184,361
0
W
Serqet
5,880
588
21
2
0
189,377
1
W
Bakasura
5,725
573
69
7
0
218,419
2
W
Pele
6,105
611
57
6
0
201,223
1
L
Thanatos
5,534
553
51
5
0
204,123
0
W
Fenrir
6,483
648
44
4
0
199,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role