Player Matchup

Bastet
Bastet
Ceveracyp
Bastet
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,121 Elo+
Party 1
Hercules
Hercules
MsaterWujuu
Hercules
Level 28
God Stats
6W - 4L
1,556 SR
Queue Stats
79W - 107L
1,344 Elo+
Party 2
Charybdis
Charybdis
ShadowBlade477
Charybdis
Level 100
God Stats
2W - 5L
1,173 SR
Queue Stats
20W - 28L
1,072 Elo+
Party 1
Yemoja
Yemoja
dizzymind2
Yemoja
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 11L
1,155 Elo+
Party 1
Anubis
Anubis
i Ballstic 101
Anubis
Level 57
God Stats
5W - 9L
1,382 SR
Queue Stats
180W - 219L
1,373 Elo+
Party 2
Team Averages
Level 42
1,422 SR
1,213 Elo+

VS

Team Averages
Level 49
1,429 SR
1,438 Elo+
Tiamat
Tiamat
Møtten
Tiamat
Level 66
God Stats
3W - 1L
1,267 SR
Queue Stats
106W - 82L
1,446 Elo+
Solo
Ganesha
Ganesha
Olympia ES
Ganesha
Level 67
God Stats
4W - 2L
1,424 SR
Queue Stats
159W - 146L
1,453 Elo+
Party 3
Osiris
Osiris
Tigerbl0ody
Osiris
Level 61
God Stats
19W - 20L
1,451 SR
Queue Stats
209W - 231L
1,401 Elo+
Party 4
Guan Yu
Guan Yu
Ziif
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,453 Elo+
Party 4
Danzaburou
Danzaburou
primaltoaster77
Danzaburou
Level 25
God Stats
7W - 4L
1,503 SR
Queue Stats
36W - 34L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ceveracyp
Bastet
17
4 / 1 / 0
9,534
561
7,745
12,212
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
MsaterWujuu
Hercules
9
1 / 6 / 0
6,441
379
4,517
12,641
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
ShadowBlade477
Charybdis
11
0 / 3 / 0
6,976
410
3,112
9,629
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
dizzymind2
Yemoja
10
0 / 4 / 2
7,077
416
1,560
11,093
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 7 / 2
7,590
446
7,862
14,311
5,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Møtten
Tiamat
16
9 / 0 / 1
9,855
580
11,037
6,393
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Olympia ES
Ganesha
14
0 / 1 / 14
8,859
521
7,669
8,753
7,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
17
6 / 3 / 9
9,800
576
13,594
11,117
8,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Ziif
Guan Yu
14
5 / 2 / 3
9,003
530
8,952
11,720
14,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
primaltoaster77
Danzaburou
15
1 / 0 / 0
9,033
531
2,783
5,131
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
21
21
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
Ceveracyp
Bastet
4
1
0
4
L
Hercules
MsaterWujuu
Hercules
1
6
0
0.17
W
Tiamat
Møtten
Tiamat
9
0
1
9.5
W
Ganesha
Olympia ES
Ganesha
0
1
14
7
L
Charybdis
ShadowBlade477
Charybdis
0
3
0
0
W
Osiris
6
3
9
3.5
W
Guan Yu
Ziif
Guan Yu
5
2
3
3.25
L
Yemoja
dizzymind2
Yemoja
0
4
2
0.25
L
1
7
2
0.29
W
Danzaburou
primaltoaster77
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,796
Damage
44,035
59,886
Taken
43,114
23,935
Mitigated
35,884
18,086
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Ceveracyp
Bastet
7,745
2,471
0
7,673
12,212
3,952
0
3,865
8,061
0
67,315
L
Hercules
MsaterWujuu
Hercules
4,517
1,745
0
2,329
12,641
5,095
146
3,376
8,693
669
18,796
W
Tiamat
Møtten
Tiamat
11,037
579
0
2,725
6,393
4,107
153
1,479
4,914
59,453
0
W
Ganesha
Olympia ES
Ganesha
7,669
844
0
1,409
8,753
7,371
0
3,160
5,517
28,536
0
L
Charybdis
ShadowBlade477
Charybdis
3,112
2,307
0
2,169
9,629
2,457
0
1,441
8,136
0
41,359
W
Osiris
13,594
5,509
0
3,102
11,117
8,182
0
3,574
7,506
0
83,727
W
Guan Yu
Ziif
Guan Yu
8,952
1,112
380
5,109
11,720
14,423
86
1,502
9,732
6,941
39,259
L
Yemoja
dizzymind2
Yemoja
1,560
529
693
1,025
11,093
7,006
0
4,151
6,752
18,002
0
L
7,862
392
112
4,085
14,311
5,425
113
7,767
6,008
43,675
0
W
Danzaburou
primaltoaster77
Danzaburou
2,783
751
0
3,021
5,131
1,801
1,492
278
4,853
0
65,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
46,550
368
Minions Killed
499
0
Camps Cleared
0
1,358,261
Distance Traveled
1,645,741
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,534
561
137
8
0
338,912
3
L
Hercules
6,441
379
30
2
0
202,251
4
W
Tiamat
9,855
580
140
8
0
340,568
4
W
Ganesha
8,859
521
17
1
0
336,233
3
L
Charybdis
6,976
410
90
5
0
252,356
3
W
Osiris
9,800
576
126
7
0
364,412
2
W
Guan Yu
9,003
530
93
5
0
293,891
5
L
Yemoja
7,077
416
41
2
0
302,535
4
L
Anubis
7,590
446
70
4
0
262,207
6
W
Danzaburou
9,033
531
123
7
0
310,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role