Player Matchup

Artio
Artio
Platinum IV
 
Artio
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold III
NewRetr0Wave
Fenrir
Gold III
Level 146
God Stats
1W - 1L
1,861 SR
Queue Stats
19W - 12L
1,847 MMR
Party 1
Agni
Agni
Gold III
WenzelRU
Agni
Gold III
Level 160
God Stats
0W - 1L
1,520 SR
Queue Stats
26W - 24L
1,792 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,627 SR
1,713 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,593 SR
1,653 MMR
Thoth
Thoth
Gold I
KillerDance69
Thoth
Gold I
Level 149
God Stats
1W - 0L
1,663 SR
Queue Stats
18W - 6L
1,897 MMR
Party 2
Chiron
Chiron
Gold III
Midoriya28
Chiron
Gold III
Level 126
God Stats
3W - 3L
1,660 SR
Queue Stats
38W - 29L
1,401 MMR
Party 2
Cerberus
Cerberus
Gold III
bearxXx
Cerberus
Gold III
Level 160
God Stats
1W - 0L
1,457 SR
Queue Stats
29W - 19L
1,663 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 8 / 5
9,453
591
12,005
25,720
25,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
13
2 / 5 / 5
9,795
612
9,312
19,749
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
14
4 / 9 / 3
10,857
679
12,116
15,917
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
OdinPersephoneNoxBastetMedusa

VS

Bans
GebHou YiHe BoCupidVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 12
12,034
752
18,292
8,616
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Midoriya28
Chiron
17
11 / 5 / 8
12,543
784
21,297
16,143
7,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
bearxXx
Cerberus
16
3 / 1 / 17
11,148
697
15,809
16,364
16,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
7
Kills
22
22
Deaths
7
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
8
5
0.44
W
8
1
12
14
W
Chiron
Midoriya28
Chiron
11
5
8
3
L
Fenrir
2
5
5
0.9
L
Agni
4
9
3
0.61
W
Cerberus
bearxXx
Cerberus
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,433
Damage
55,398
61,386
Taken
41,123
39,362
Mitigated
28,627
13,885
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
12,005
658
1,903
7,601
25,720
25,012
0
12,801
10,728
23,905
0
W
18,292
1,417
0
2,276
8,616
3,980
1,307
5,170
3,147
55,376
0
W
Chiron
Midoriya28
Chiron
21,297
9,280
645
5,623
16,143
7,942
1,664
9,222
6,274
0
54,523
L
Fenrir
9,312
1,711
359
3,235
19,749
10,873
0
9,066
9,491
0
27,606
L
Agni
12,116
1,244
0
787
15,917
3,477
0
9,577
5,300
47,616
0
W
Cerberus
bearxXx
Cerberus
15,809
1,105
934
6,794
16,364
16,705
302
8,933
6,208
32,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,105
Gold Earned
35,725
158
Minions Killed
205
4
Camps Cleared
10
874,554
Distance Traveled
896,755
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,453
591
30
2
0
314,842
5
W
Thoth
12,034
752
104
7
3
294,757
4
W
Chiron
12,543
784
64
4
6
279,071
3
L
Fenrir
9,795
612
35
2
3
305,809
1
L
Agni
10,857
679
93
6
1
253,903
3
W
Cerberus
11,148
697
37
2
1
322,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role