Player Matchup

Kumbhakarna
Kumbhakarna
HardBallJohnny
Kumbhakarna
Level 148
God Stats
32W - 40L
1,516 SR
Queue Stats
405W - 423L
1,448 Elo+
Solo
Scylla
Scylla
HumanHiveMind
Scylla
Level 155
God Stats
3W - 2L
1,574 SR
Queue Stats
226W - 230L
1,478 Elo+
Solo
Athena
Athena
LORD-OF-WAR-ZEUS
Athena
Level 152
God Stats
7W - 12L
1,366 SR
Queue Stats
568W - 588L
1,461 Elo+
Solo
Cerberus
Cerberus
QUEEN RAPT0R
Cerberus
Level 122
God Stats
3W - 8L
1,458 SR
Queue Stats
442W - 436L
1,436 Elo+
Solo
Nox
Nox
xD2KxBAMF
Nox
Level 105
God Stats
13W - 8L
1,574 SR
Queue Stats
133W - 143L
1,453 Elo+
Solo
Team Averages
Level 136
1,498 SR
1,455 Elo+

VS

Team Averages
Level 83
1,504 SR
1,492 Elo+
Bacchus
Bacchus
Ghost_spartan_ii
Bacchus
Level 64
God Stats
1W - 2L
1,528 SR
Queue Stats
201W - 195L
1,492 Elo+
Solo
Nemesis
Nemesis
KalebHTX
Nemesis
Level 104
God Stats
36W - 45L
1,467 SR
Queue Stats
506W - 514L
1,498 Elo+
Solo
Hachiman
Hachiman
TAT2_ZOMBIE
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,534 Elo+
Solo
Artemis
Artemis
WhitneyDishay
Artemis
Level 68
God Stats
8W - 8L
1,586 SR
Queue Stats
401W - 466L
1,433 Elo+
Solo
Hel
Hel
o Satanicc o
Hel
Level 69
God Stats
1W - 3L
1,440 SR
Queue Stats
81W - 76L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HardBallJohnny
Kumbhakarna
18
7 / 2 / 12
11,481
1,044
7,607
18,401
14,459
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 3 / 12
12,360
1,124
20,861
11,484
4,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 0 / 13
11,281
1,026
9,562
9,759
8,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
QUEEN RAPT0R
Cerberus
18
4 / 0 / 18
11,653
1,059
15,687
12,981
15,780
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 1 / 16
10,883
989
17,821
6,243
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

259

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
10,207
928
9,902
21,364
16,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
KalebHTX
Nemesis
16
1 / 4 / 3
10,226
930
11,734
13,776
4,875
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
TAT2_ZOMBIE
Hachiman
17
3 / 5 / 3
11,217
1,020
15,310
13,287
4,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
16
0 / 7 / 2
9,413
856
8,288
14,702
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 6 / 1
10,191
926
9,791
16,754
13,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
18
26
Kills
6
6
Deaths
26
71
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Kumbhakarna
HardBallJohnny
Kumbhakarna
7
2
12
6.5
W
7
3
12
4.33
L
Nemesis
KalebHTX
Nemesis
1
4
3
0.63
W
6
0
13
12.5
W
Cerberus
QUEEN RAPT0R
Cerberus
4
0
18
13
L
Hachiman
TAT2_ZOMBIE
Hachiman
3
5
3
0.9
L
Artemis
0
7
2
0.14
L
1
6
1
0.25
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,538
Damage
55,025
58,868
Taken
79,883
47,211
Mitigated
44,850
10,277
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,902
821
33
3,432
21,364
16,942
0
18,213
2,995
23,954
0
W
Kumbhakarna
HardBallJohnny
Kumbhakarna
7,607
994
0
3,386
18,401
14,459
0
6,830
11,571
12,305
0
W
20,861
717
0
1,421
11,484
4,889
0
3,700
7,784
51,298
0
L
Nemesis
KalebHTX
Nemesis
11,734
5,002
0
1,149
13,776
4,875
0
11,738
1,822
0
28,348
W
9,562
1,716
0
895
9,759
8,996
0
3,624
6,135
16,093
0
W
Cerberus
QUEEN RAPT0R
Cerberus
15,687
1,437
61
4,514
12,981
15,780
0
3,763
9,218
26,512
0
L
Hachiman
TAT2_ZOMBIE
Hachiman
15,310
9,723
28
240
13,287
4,593
0
11,627
1,576
0
46,684
L
Artemis
8,288
4,687
0
1,919
14,702
4,674
0
14,098
461
0
17,981
L
9,791
262
3,709
3,162
16,754
13,766
0
15,001
1,491
29,722
0
W
17,821
1,014
0
0
6,243
3,087
0
1,776
4,467
42,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,658
Gold Earned
51,254
222
Minions Killed
199
4
Camps Cleared
10
1,005,020
Distance Traveled
963,803
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,207
928
16
1
0
214,295
0
W
Kumbhakarna
11,481
1,044
13
1
0
202,916
2
W
Scylla
12,360
1,124
80
7
1
178,991
3
L
Nemesis
10,226
930
31
3
1
219,444
0
W
Athena
11,281
1,026
13
1
1
239,016
0
W
Cerberus
11,653
1,059
49
4
1
174,937
0
L
Hachiman
11,217
1,020
68
6
6
185,418
0
L
Artemis
9,413
856
28
3
1
125,735
0
L
Hel
10,191
926
56
5
2
218,911
0
W
Nox
10,883
989
67
6
1
209,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role