Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
 
Raijin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Cecil53
Chaac
Level 108
God Stats
9W - 3L
1,706 SR
Queue Stats
672W - 676L
1,471 Elo+
Party 2
Freya
Freya
PurpleJade
Freya
Level 100
God Stats
3W - 2L
1,379 SR
Queue Stats
172W - 183L
1,432 Elo+
Party 2
Ao Kuang
Ao Kuang
Zelda148
Ao Kuang
Level 86
God Stats
1W - 3L
1,113 SR
Queue Stats
191W - 203L
1,421 Elo+
Party 2
Team Averages
Level 92
1,440 SR
1,465 Elo+

VS

Team Averages
Level 83
1,394 SR
1,440 Elo+
Rama
Rama
Enge-Luka
Rama
Level 69
God Stats
1W - 4L
1,326 SR
Queue Stats
99W - 104L
1,407 Elo+
Party 1
Osiris
Osiris
PCHell99
Osiris
Level 69
God Stats
0W - 6L
1,036 SR
Queue Stats
296W - 306L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SloppyMcFloppyU
Morgan Le Fay
Level 112
God Stats
2W - 4L
1,666 SR
Queue Stats
138W - 138L
1,477 Elo+
Solo
Zeus
Zeus
TheRealSwayz
Zeus
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 54L
1,467 Elo+
Solo
Hercules
Hercules
XxzetelzitterxX
Hercules
Level 84
God Stats
1W - 3L
1,442 SR
Queue Stats
55W - 67L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
4 / 4 / 15
12,439
691
18,924
19,088
7,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
 
Raijin
19
6 / 5 / 3
11,998
667
16,126
18,106
7,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Cecil53
Chaac
20
9 / 2 / 16
13,652
758
21,954
36,152
40,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
19
4 / 6 / 13
11,799
656
13,356
19,427
8,595
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Zelda148
Ao Kuang
20
3 / 3 / 16
12,430
691
6,011
17,114
12,932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
1 / 5 / 13
11,059
614
11,848
14,631
6,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
PCHell99
Osiris
17
1 / 5 / 9
10,660
592
8,624
14,535
13,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
SloppyMcFloppyU
Morgan Le Fay
18
3 / 7 / 8
12,059
670
22,223
21,049
9,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 8 / 9
11,890
661
30,185
15,305
10,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
20
10 / 1 / 5
12,808
712
12,409
18,485
12,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
26
Kills
19
20
Deaths
26
63
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
4
15
2.88
W
Raijin
 
Raijin
6
5
3
1.5
W
Chaac
Cecil53
Chaac
9
2
16
8.5
L
Rama
1
5
13
1.5
L
Osiris
PCHell99
Osiris
1
5
9
1.1
W
Freya
4
6
13
1.75
L
Morgan Le Fay
SloppyMcFloppyU
Morgan Le Fay
3
7
8
1
L
4
8
9
1.06
L
Hercules
10
1
5
12.5
W
Ao Kuang
Zelda148
Ao Kuang
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,371
Damage
85,289
109,887
Taken
84,005
77,425
Mitigated
52,912
60,977
Healing
33,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
18,924
7,935
2,007
8,709
19,088
7,941
1,704
10,618
8,334
0
41,802
W
Raijin
 
Raijin
16,126
954
3,359
6,544
18,106
7,347
548
9,788
8,185
34,247
0
W
Chaac
Cecil53
Chaac
21,954
1,884
2,402
19,784
36,152
40,610
240
17,723
18,111
0
40,330
L
Rama
11,848
9,507
1,253
2,923
14,631
6,259
2,158
6,251
8,380
0
28,721
L
Osiris
PCHell99
Osiris
8,624
2,346
2,133
1,696
14,535
13,884
254
8,059
6,476
0
17,904
W
Freya
13,356
5,095
3,153
6,625
19,427
8,595
790
7,723
11,454
27,292
0
L
Morgan Le Fay
SloppyMcFloppyU
Morgan Le Fay
22,223
929
2,481
6,475
21,049
9,738
905
9,067
11,982
39,374
0
L
30,185
3,107
2,267
1,148
15,305
10,491
379
4,034
11,271
51,660
0
L
Hercules
12,409
832
3,207
9,987
18,485
12,540
225
8,082
10,403
0
24,385
W
Ao Kuang
Zelda148
Ao Kuang
6,011
782
2,915
5,479
17,114
12,932
1,801
6,556
10,456
19,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,318
Gold Earned
58,476
180
Minions Killed
169
0
Camps Cleared
0
1,641,481
Distance Traveled
1,540,215
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,439
691
63
4
0
303,131
0
W
Raijin
11,998
667
26
1
0
320,708
0
W
Chaac
13,652
758
28
2
0
384,417
0
L
Rama
11,059
614
37
2
0
265,844
0
L
Osiris
10,660
592
17
1
0
332,324
3
W
Freya
11,799
656
42
2
0
307,774
0
L
Morgan Le Fay
12,059
670
41
2
0
289,651
4
L
Zeus
11,890
661
50
3
0
276,135
2
L
Hercules
12,808
712
24
1
0
376,261
6
W
Ao Kuang
12,430
691
21
1
0
325,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role