Player Matchup

Merlin
Merlin
GamboII
Merlin
Level 44
God Stats
20W - 18L
1,580 SR
Queue Stats
116W - 113L
1,518 Elo+
Party 1
Neith
Neith
HapajWorencjusza
Neith
Level 17
God Stats
12W - 11L
1,479 SR
Queue Stats
31W - 33L
1,378 Elo+
Party 1
Mulan
Mulan
JanRajman
Mulan
Level 28
God Stats
6W - 0L
1,870 SR
Queue Stats
117W - 91L
1,546 Elo+
Party 1
Team Averages
Level 30
1,643 SR
1,481 Elo+

VS

Team Averages
Level 63
1,220 SR
1,259 Elo+
Pele
Pele
EmergencyFood626
Pele
Level 17
God Stats
0W - 18L
947 SR
Queue Stats
16W - 116L
933 Elo+
Party 2
Hel
Hel
OIBH
Hel
Level 113
God Stats
1W - 3L
1,456 SR
Queue Stats
170W - 173L
1,691 Elo+
Solo
Kuzenbo
Kuzenbo
snowoner
Kuzenbo
Level 60
God Stats
2W - 10L
1,256 SR
Queue Stats
165W - 464L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GamboII
Merlin
14
7 / 1 / 10
9,169
764
10,593
5,397
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 1 / 7
8,962
747
9,384
6,619
2,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
JanRajman
Mulan
13
4 / 2 / 13
8,809
734
14,046
13,743
10,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
7,865
655
4,514
12,463
3,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
OIBH
Hel
11
2 / 5 / 2
7,355
613
8,954
9,586
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kuzenbo
snowoner
Kuzenbo
9
0 / 6 / 4
6,866
572
4,670
15,309
15,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
4
4
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Merlin
GamboII
Merlin
7
1
10
12
W
8
1
7
11.5
W
Mulan
JanRajman
Mulan
4
2
13
5.25
L
Hel
OIBH
Hel
2
5
2
0.6
L
Kuzenbo
snowoner
Kuzenbo
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,023
Damage
18,138
25,759
Taken
37,358
15,316
Mitigated
21,589
6,340
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,514
849
0
699
12,463
3,684
0
4,028
8,131
0
20,280
W
Merlin
GamboII
Merlin
10,593
634
174
333
5,397
1,905
438
3,462
1,935
46,050
0
W
9,384
5,606
313
2,478
6,619
2,529
51
4,642
1,977
0
20,873
W
Mulan
JanRajman
Mulan
14,046
1,466
0
3,042
13,743
10,882
0
6,052
7,691
2,747
26,429
L
Hel
OIBH
Hel
8,954
1,206
4,051
3,175
9,586
2,776
0
2,345
6,973
25,062
0
L
Kuzenbo
snowoner
Kuzenbo
4,670
1,943
0
1,490
15,309
15,129
0
5,274
9,576
8,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
22,086
163
Minions Killed
95
8
Camps Cleared
3
627,791
Distance Traveled
654,162
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,865
655
35
3
1
209,937
3
W
Merlin
9,169
764
87
7
1
208,525
3
W
Neith
8,962
747
37
3
3
193,653
0
W
Mulan
8,809
734
39
3
4
225,613
4
L
Hel
7,355
613
43
4
2
221,648
3
L
Kuzenbo
6,866
572
17
1
0
222,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role