Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Herbituairy
Zeus
Level 65
God Stats
7W - 11L
1,449 SR
Queue Stats
246W - 269L
1,412 Elo+
Solo
Izanami
Izanami
SsSNAKEBELLYsS
Izanami
Level 148
God Stats
1W - 2L
1,389 SR
Queue Stats
9W - 14L
1,549 Elo+
Solo
Bellona
Bellona
sabbath210
Bellona
Level 100
God Stats
48W - 50L
1,511 SR
Queue Stats
91W - 107L
1,462 Elo+
Solo
Team Averages
Level 121
1,470 SR
1,485 Elo+

VS

Team Averages
Level 83
1,469 SR
1,411 Elo+
Chaac
Chaac
HunneeBadger
Chaac
Level 51
God Stats
7W - 9L
1,438 SR
Queue Stats
146W - 149L
1,402 Elo+
Solo
Medusa
Medusa
Krawdaddy king
Medusa
Level 67
God Stats
1W - 0L
1,476 SR
Queue Stats
10W - 11L
1,411 Elo+
Solo
Arachne
Arachne
MIGHTBECLUTCH
Arachne
Level 115
God Stats
42W - 44L
1,493 SR
Queue Stats
885W - 960L
1,383 Elo+
Solo
Yemoja
Yemoja
Nyx Zenko
Yemoja
Level 125
God Stats
16W - 27L
1,438 SR
Queue Stats
559W - 663L
1,421 Elo+
Solo
Persephone
Persephone
cwj_8
Persephone
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 4 / 1
5,461
546
3,338
8,454
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
7
0 / 2 / 0
4,437
444
860
5,156
2,615
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 3 / 0
5,635
564
4,641
5,167
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,745
475
1,932
6,242
1,496
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
sabbath210
Bellona
8
0 / 4 / 1
5,153
515
3,116
9,471
5,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,128
613
5,932
7,815
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 3
5,682
568
4,616
4,105
1,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
11
8 / 0 / 2
7,112
711
5,936
6,012
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Yemoja
Nyx Zenko
Yemoja
9
3 / 1 / 5
5,635
564
3,184
6,382
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
cwj_8
Persephone
10
2 / 1 / 2
5,999
600
4,366
4,840
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
17
17
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
1
0.38
L
Ares
 
Ares
0
2
0
0
L
3
3
0
1
W
1
1
4
3
W
3
1
3
4.5
W
Arachne
8
0
2
9
W
Yemoja
Nyx Zenko
Yemoja
3
1
5
5.5
L
0
4
0
0
W
Persephone
cwj_8
Persephone
2
1
2
3
L
Bellona
sabbath210
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,887
Damage
24,034
34,490
Taken
29,154
14,102
Mitigated
14,043
6,698
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,338
461
0
2,671
8,454
2,674
0
1,312
6,890
0
29,191
L
Ares
 
Ares
860
0
0
526
5,156
2,615
161
1,164
3,728
11,705
0
L
4,641
129
0
1,240
5,167
1,408
0
1,586
3,405
24,866
0
W
5,932
1,079
0
3,903
7,815
4,947
0
0
7,815
0
28,433
W
4,616
1,881
390
835
4,105
1,138
1,666
1,134
2,847
0
31,848
W
Arachne
5,936
3,735
0
3,250
6,012
2,638
198
466
5,482
0
35,181
W
Yemoja
Nyx Zenko
Yemoja
3,184
728
545
1,717
6,382
4,086
133
1,366
4,904
11,989
0
L
1,932
772
235
749
6,242
1,496
232
2,466
3,339
0
22,380
W
Persephone
cwj_8
Persephone
4,366
293
0
832
4,840
1,234
327
1,882
2,605
25,220
0
L
Bellona
sabbath210
Bellona
3,116
471
0
1,277
9,471
5,909
0
0
8,915
0
22,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,431
Gold Earned
30,556
231
Minions Killed
246
0
Camps Cleared
0
942,454
Distance Traveled
1,026,520
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,461
546
57
6
0
208,279
1
L
Ares
4,437
444
12
1
0
158,837
0
L
Zeus
5,635
564
61
6
0
198,792
3
W
Chaac
6,128
613
55
6
0
199,023
6
W
Medusa
5,682
568
54
5
0
185,090
2
W
Arachne
7,112
711
67
7
0
257,387
6
W
Yemoja
5,635
564
25
3
0
184,712
2
L
Izanami
4,745
475
48
5
0
182,063
1
W
Persephone
5,999
600
45
5
0
200,308
2
L
Bellona
5,153
515
53
5
0
194,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role