Player Matchup

Hel
Hel
 
Hel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BoOkami
Ares
Level 158
God Stats
1W - 0L
1,314 SR
Queue Stats
399W - 360L
1,543 Elo+
Party 3
Osiris
Osiris
Nocturnalik
Osiris
Level 123
God Stats
2W - 2L
1,606 SR
Queue Stats
69W - 68L
1,518 Elo+
Solo
Nemesis
Nemesis
RaeinbowRoad
Nemesis
Level 58
God Stats
83W - 73L
1,531 SR
Queue Stats
306W - 274L
1,487 Elo+
Party 3
Agni
Agni
countrycbc
Agni
Level 118
God Stats
7W - 6L
1,454 SR
Queue Stats
606W - 582L
1,487 Elo+
Party 2
Team Averages
Level 119
1,481 SR
1,507 Elo+

VS

Team Averages
Level 106
1,552 SR
1,481 Elo+
Izanami
Izanami
Au7oMa7ikk
Izanami
Level 105
God Stats
3W - 1L
1,573 SR
Queue Stats
157W - 154L
1,504 Elo+
Solo
Ra
Ra
Dreamz Go Hard
Ra
Level 84
God Stats
34W - 34L
1,511 SR
Queue Stats
62W - 68L
1,467 Elo+
Solo
Merlin
Merlin
KnutPsack
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Terra
Terra
RogueOxSolo909
Terra
Level 160
God Stats
2W - 2L
1,569 SR
Queue Stats
224W - 223L
1,469 Elo+
Solo
Ne Zha
Ne Zha
ShadeSniper
Ne Zha
Level 116
God Stats
15W - 12L
1,607 SR
Queue Stats
54W - 59L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 0 / 18
10,839
985
9,516
9,462
4,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
BoOkami
Ares
18
4 / 0 / 18
12,415
1,129
15,974
14,385
19,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
18
9 / 1 / 14
12,512
1,137
21,753
21,521
25,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
RaeinbowRoad
Nemesis
18
6 / 1 / 11
10,923
993
7,643
14,731
7,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 1 / 14
11,644
1,059
13,844
8,528
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Au7oMa7ikk
Izanami
16
1 / 9 / 2
10,482
953
15,353
17,308
8,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 1
10,400
945
13,284
10,908
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
KnutPsack
Merlin
16
0 / 3 / 3
9,888
899
13,108
10,905
4,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 2
9,864
897
7,009
17,759
15,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
16
1 / 6 / 1
10,223
929
12,252
15,720
7,621
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
12
26
Kills
3
3
Deaths
26
75
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
18
11
L
Izanami
Au7oMa7ikk
Izanami
1
9
2
0.22
W
Ares
BoOkami
Ares
4
0
18
13
L
1
3
1
0.5
L
Merlin
KnutPsack
Merlin
0
3
3
0.5
W
Osiris
9
1
14
16
W
Nemesis
RaeinbowRoad
Nemesis
6
1
11
11.5
L
0
5
2
0.2
L
Ne Zha
1
6
1
0.25
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,730
Damage
61,006
68,627
Taken
72,600
61,351
Mitigated
40,070
24,934
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,516
260
7,285
6,480
9,462
4,602
0
5,655
3,591
27,022
0
L
Izanami
Au7oMa7ikk
Izanami
15,353
10,417
0
498
17,308
8,259
0
9,244
7,572
0
42,559
W
Ares
BoOkami
Ares
15,974
1,366
0
2,507
14,385
19,153
0
6,117
7,998
24,131
0
L
13,284
605
1,587
861
10,908
4,510
0
7,495
3,158
47,453
0
L
Merlin
KnutPsack
Merlin
13,108
481
173
465
10,905
4,678
0
5,084
5,645
28,320
0
W
Osiris
21,753
5,027
443
3,036
21,521
25,714
0
11,016
10,144
9,215
24,523
W
Nemesis
RaeinbowRoad
Nemesis
7,643
3,292
617
2,514
14,731
7,795
0
6,539
8,149
0
15,522
L
7,009
1,166
2,104
1,785
17,759
15,002
0
11,487
5,963
13,320
0
L
Ne Zha
12,252
3,697
0
956
15,720
7,621
0
10,298
5,119
0
26,588
W
13,844
1,030
379
1,673
8,528
4,087
0
3,160
5,344
51,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,333
Gold Earned
50,857
199
Minions Killed
233
5
Camps Cleared
8
1,156,116
Distance Traveled
1,042,639
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,839
985
47
4
1
250,213
3
L
Izanami
10,482
953
72
7
4
190,836
0
W
Ares
12,415
1,129
17
2
0
193,082
0
L
Ra
10,400
945
98
9
1
230,878
0
L
Merlin
9,888
899
35
3
1
216,678
0
W
Osiris
12,512
1,137
30
3
2
245,132
1
W
Nemesis
10,923
993
16
1
2
241,875
0
L
Terra
9,864
897
7
1
0
173,129
0
L
Ne Zha
10,223
929
21
2
2
231,118
1
W
Agni
11,644
1,059
89
8
0
225,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role