Player Matchup

Ah Puch
Ah Puch
DasMede
Ah Puch
Level 101
God Stats
1W - 0L
1,268 SR
Queue Stats
31W - 31L
1,568 Elo+
Party 1
Fenrir
Fenrir
Discordful1
Fenrir
Level 108
God Stats
3W - 1L
1,678 SR
Queue Stats
31W - 29L
1,561 Elo+
Party 1
Hercules
Hercules
IzadoYami
Hercules
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,508 Elo+
Party 1
Cliodhna
Cliodhna
KnWMeliodas
Cliodhna
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 65L
1,573 Elo+
Party 1
Poseidon
Poseidon
knwkage1
Poseidon
Level 117
God Stats
1W - 0L
1,284 SR
Queue Stats
60W - 61L
1,569 Elo+
Party 1
Team Averages
Level 111
1,446 SR
1,556 Elo+

VS

Team Averages
Level 119
1,467 SR
1,519 Elo+
Osiris
Osiris
 
Osiris
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Ezirbel
Ullr
Level 86
God Stats
6W - 4L
1,535 SR
Queue Stats
387W - 397L
1,544 Elo+
Solo
Khepri
Khepri
kittenking00
Khepri
Level 126
God Stats
0W - 1L
1,300 SR
Queue Stats
61W - 62L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DasMede
Ah Puch
12
1 / 0 / 6
7,929
529
7,971
5,372
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
5 / 0 / 7
8,364
558
7,467
7,122
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
IzadoYami
Hercules
15
6 / 0 / 2
9,248
617
9,394
9,652
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
KnWMeliodas
Cliodhna
14
6 / 0 / 3
8,542
569
6,296
8,665
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
knwkage1
Poseidon
14
2 / 2 / 5
8,055
537
10,782
9,379
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 3 / 0
7,363
491
4,791
13,753
10,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
 
Mercury
12
0 / 3 / 0
6,690
446
3,040
9,151
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
 
Raijin
11
0 / 4 / 0
6,525
435
1,991
8,435
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
Ezirbel
Ullr
13
2 / 4 / 0
7,544
503
5,881
10,229
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Khepri
9
0 / 6 / 2
6,477
432
4,308
15,202
10,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
20
Kills
2
2
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0
L
Mercury
 
Mercury
0
3
0
0
L
Raijin
 
Raijin
0
4
0
0
W
Ah Puch
DasMede
Ah Puch
1
0
6
4
W
Fenrir
5
0
7
8.5
L
Ullr
Ezirbel
Ullr
2
4
0
0.5
W
Hercules
IzadoYami
Hercules
6
0
2
7
W
Cliodhna
KnWMeliodas
Cliodhna
6
0
3
7.5
L
Khepri
0
6
2
0.17
W
Poseidon
knwkage1
Poseidon
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,910
Damage
20,011
40,190
Taken
56,770
22,218
Mitigated
30,820
15,129
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,791
1,360
0
3,083
13,753
10,582
0
1,784
11,398
0
46,336
L
Mercury
 
Mercury
3,040
285
0
925
9,151
3,160
0
2,014
6,911
0
42,043
L
Raijin
 
Raijin
1,991
136
0
1,040
8,435
2,949
0
3,450
4,707
35,994
0
W
Ah Puch
DasMede
Ah Puch
7,971
254
129
2,520
5,372
1,877
180
1,769
3,453
44,865
0
W
Fenrir
7,467
1,729
321
1,851
7,122
5,916
124
1,269
5,853
0
22,677
L
Ullr
Ezirbel
Ullr
5,881
1,642
0
1,942
10,229
3,376
0
4,793
5,346
0
51,256
W
Hercules
IzadoYami
Hercules
9,394
2,403
0
3,504
9,652
7,992
252
735
8,917
6,313
44,422
W
Cliodhna
KnWMeliodas
Cliodhna
6,296
504
0
3,974
8,665
3,147
1,187
966
7,659
0
50,822
L
Khepri
4,308
605
1,865
2,489
15,202
10,753
0
6,028
8,967
17,065
0
W
Poseidon
knwkage1
Poseidon
10,782
3,234
0
2,830
9,379
3,286
903
1,461
7,876
59,142
6,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
34,599
429
Minions Killed
384
0
Camps Cleared
0
1,572,280
Distance Traveled
1,477,286
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,363
491
104
7
0
314,939
3
L
Mercury
6,690
446
80
5
0
312,535
3
L
Raijin
6,525
435
76
5
0
294,845
1
W
Ah Puch
7,929
529
106
7
0
293,820
4
W
Fenrir
8,364
558
29
2
0
303,770
7
L
Ullr
7,544
503
102
7
0
268,817
2
W
Hercules
9,248
617
111
7
0
304,311
5
W
Cliodhna
8,542
569
90
6
0
366,831
1
L
Khepri
6,477
432
22
1
0
286,150
2
W
Poseidon
8,055
537
93
6
0
303,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role