Player Matchup

Fafnir
Fafnir
Gold I
Chanibow
Fafnir
Gold I
Level 124
God Stats
8W - 8L
1,555 SR
Queue Stats
217W - 208L
1,531 MMR
Solo
Chaac
Chaac
Gold II
JTB98LML
Chaac
Gold II
Level 144
God Stats
2W - 4L
1,372 SR
Queue Stats
45W - 46L
1,608 MMR
Solo
Olorun
Olorun
Gold I
LTDVALOr
Olorun
Gold I
Level 131
God Stats
1W - 1L
1,599 SR
Queue Stats
145W - 143L
1,543 MMR
Solo
Mulan
Mulan
Gold II
Skuzzles
Mulan
Gold II
Level 147
God Stats
12W - 6L
1,670 SR
Queue Stats
83W - 78L
1,614 MMR
Solo
Awilix
Awilix
Gold III
mamamelotrol82
Awilix
Gold III
Level 157
God Stats
2W - 2L
1,461 SR
Queue Stats
98W - 102L
1,575 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,531 SR
1,574 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,453 SR
1,523 MMR
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
RIchard703
Guan Yu
Platinum IV
Level 142
God Stats
3W - 4L
1,437 SR
Queue Stats
232W - 235L
1,568 MMR
Solo
Freya
Freya
Gold III
RenzoTF123
Freya
Gold III
Level 118
God Stats
0W - 2L
1,327 SR
Queue Stats
108W - 114L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chanibow
Fafnir
11
1 / 1 / 7
7,765
555
4,214
12,616
13,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
JTB98LML
Chaac
14
5 / 4 / 4
9,013
644
7,907
13,085
6,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
LTDVALOr
Olorun
13
4 / 2 / 1
8,009
572
9,647
10,317
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Skuzzles
Mulan
15
4 / 1 / 1
8,527
609
9,754
10,067
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

15
8 / 0 / 3
9,197
657
7,210
7,044
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
BastetArtioOdinSol

VS

Bans
AchillesCliodhnaCamazotzLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 5 / 2
7,861
562
8,482
10,865
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
 
Scylla
11
3 / 7 / 1
7,373
527
9,626
7,932
1,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
 
Ganesha
11
1 / 3 / 4
6,597
471
5,022
12,883
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
RIchard703
Guan Yu
11
0 / 2 / 1
6,869
491
4,791
11,077
10,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
9
0 / 5 / 3
5,924
423
5,585
7,857
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
22
Kills
8
8
Deaths
22
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
5
2
1
L
Scylla
 
Scylla
3
7
1
0.5
L
Ganesha
 
Ganesha
1
3
4
1
W
Fafnir
Chanibow
Fafnir
1
1
7
4.5
W
Chaac
JTB98LML
Chaac
5
4
4
1.75
W
Olorun
LTDVALOr
Olorun
4
2
1
2.25
L
Guan Yu
RIchard703
Guan Yu
0
2
1
0.25
L
Freya
0
5
3
0.3
W
Mulan
Skuzzles
Mulan
4
1
1
4.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,732
Damage
33,506
53,129
Taken
50,614
33,379
Mitigated
28,364
22,682
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,482
1,915
0
3,152
10,865
3,437
1,121
3,188
7,638
0
41,917
L
Scylla
 
Scylla
9,626
1,196
0
808
7,932
1,693
0
759
7,173
40,139
0
L
Ganesha
 
Ganesha
5,022
705
0
1,492
12,883
10,334
0
5,021
7,817
14,579
0
W
Fafnir
Chanibow
Fafnir
4,214
1,319
2,339
3,103
12,616
13,991
196
6,115
6,310
17,970
0
W
Chaac
JTB98LML
Chaac
7,907
1,516
0
4,900
13,085
6,200
0
6,512
6,254
0
58,629
W
Olorun
LTDVALOr
Olorun
9,647
5,467
112
4,795
10,317
5,337
1,535
3,221
7,092
61,279
0
L
Guan Yu
RIchard703
Guan Yu
4,791
863
600
6,919
11,077
10,300
0
871
9,450
1,033
35,635
L
Freya
5,585
2,024
0
1,821
7,857
2,600
0
4,681
3,131
21,695
2,928
W
Mulan
Skuzzles
Mulan
9,754
1,534
0
4,611
10,067
5,327
0
1,349
7,980
3,296
53,211
W
7,210
2,462
0
2,822
7,044
2,524
0
2,033
4,883
0
60,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
34,624
479
Minions Killed
300
0
Camps Cleared
0
1,454,666
Distance Traveled
1,278,524
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,861
562
90
6
0
264,018
2
L
Scylla
7,373
527
89
6
0
256,749
2
L
Ganesha
6,597
471
5
0
0
259,986
10
W
Fafnir
7,765
555
16
1
0
284,864
1
W
Chaac
9,013
644
112
8
0
303,079
3
W
Olorun
8,009
572
122
9
0
231,283
3
L
Guan Yu
6,869
491
71
5
0
269,184
0
L
Freya
5,924
423
45
3
0
228,587
1
W
Mulan
8,527
609
113
8
0
287,850
2
W
Awilix
9,197
657
116
8
0
347,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role