Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
Faeles
Raijin
Masters
Level 160
God Stats
1W - 0L
1,246 SR
Queue Stats
56W - 22L
3,045 MMR
Party 1
Fenrir
Fenrir
Masters
FloydMayweatherJ
Fenrir
Masters
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
2,944 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Kallaván
Gilgamesh
Masters
Level 157
God Stats
4W - 4L
1,715 SR
Queue Stats
309W - 273L
3,284 MMR
Solo
Hachiman
Hachiman
Masters
Zolat
Hachiman
Masters
Level 160
God Stats
8W - 1L
1,893 SR
Queue Stats
142W - 77L
3,003 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 149
1,571 SR
2,755 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,554 SR
2,786 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
BlackDayPWNZ
Chang'e
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 158L
3,008 MMR
Solo
Da Ji
Da Ji
Masters
OgiBre
Da Ji
Masters
Level 160
God Stats
3W - 2L
1,772 SR
Queue Stats
454W - 365L
3,299 MMR
Party 2
Nox
Nox
Masters
Xalvia
Nox
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
431W - 390L
2,936 MMR
Solo
Cthulhu
Cthulhu
Masters
apriuL
Cthulhu
Masters
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
3,187 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
6 / 4 / 1
7,923
609
10,442
12,671
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Faeles
Raijin
15
9 / 0 / 1
8,989
691
9,010
4,276
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 3 / 9
7,633
587
5,569
11,606
7,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Kallaván
Gilgamesh
14
2 / 1 / 8
8,215
632
8,109
10,534
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Zolat
Hachiman
15
2 / 1 / 0
8,528
656
3,670
7,756
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GebSolMercuryAh Muzen Cab

VS

Bans
CamazotzCliodhnaOdinBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 2 / 1
6,991
538
4,784
6,739
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
BlackDayPWNZ
Chang'e
11
3 / 8 / 1
7,002
539
5,016
10,871
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
OgiBre
Da Ji
11
3 / 5 / 4
6,984
537
6,303
11,087
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
Xalvia
Nox
8
2 / 3 / 0
5,891
453
2,754
9,545
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
apriuL
Cthulhu
11
0 / 3 / 3
6,772
521
7,579
13,304
11,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
21
Kills
9
9
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
4
1
1.63
L
Medusa
 
Medusa
1
2
1
0.75
L
Chang'e
BlackDayPWNZ
Chang'e
3
8
1
0.44
W
Raijin
Faeles
Raijin
9
0
1
9.5
W
2
3
9
2.17
W
Gilgamesh
Kallaván
Gilgamesh
2
1
8
6
L
Da Ji
OgiBre
Da Ji
3
5
4
1
L
Nox
Xalvia
Nox
2
3
0
0.67
W
Hachiman
Zolat
Hachiman
2
1
0
2
L
Cthulhu
apriuL
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,800
Damage
26,436
46,843
Taken
51,546
22,616
Mitigated
25,979
15,597
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,442
2,931
122
4,445
12,671
6,943
0
6,385
5,383
0
39,346
L
Medusa
 
Medusa
4,784
1,890
0
2,350
6,739
1,423
0
0
6,739
0
48,868
L
Chang'e
BlackDayPWNZ
Chang'e
5,016
443
466
2,077
10,871
3,065
0
3,169
7,657
34,596
0
W
Raijin
Faeles
Raijin
9,010
1,122
0
629
4,276
1,384
126
1,672
2,510
64,069
0
W
5,569
1,556
1,336
2,912
11,606
7,148
0
3,267
8,131
440
17,094
W
Gilgamesh
Kallaván
Gilgamesh
8,109
2,973
0
997
10,534
4,994
0
2,236
8,058
0
60,497
L
Da Ji
OgiBre
Da Ji
6,303
1,860
0
2,315
11,087
3,457
0
2,296
8,752
0
39,775
L
Nox
Xalvia
Nox
2,754
558
388
1,926
9,545
6,493
0
3,739
5,766
14,993
0
W
Hachiman
Zolat
Hachiman
3,670
2,711
0
5,156
7,756
2,147
1,620
409
7,347
0
74,376
L
Cthulhu
apriuL
Cthulhu
7,579
724
0
4,234
13,304
11,541
0
113
12,434
39,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
33,640
470
Minions Killed
364
0
Camps Cleared
0
1,298,996
Distance Traveled
1,205,870
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,923
609
72
6
0
272,552
5
L
Medusa
6,991
538
96
7
0
259,908
6
L
Chang'e
7,002
539
79
6
0
227,194
1
W
Raijin
8,989
691
122
9
0
267,462
4
W
Fenrir
7,633
587
26
2
0
243,245
2
W
Gilgamesh
8,215
632
113
9
0
278,851
4
L
Da Ji
6,984
537
79
6
0
258,057
1
L
Nox
5,891
453
16
1
0
198,710
2
W
Hachiman
8,528
656
137
11
0
236,886
6
L
Cthulhu
6,772
521
94
7
0
262,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role