Player Matchup

Artemis
Artemis
EmpressHarmony
Artemis
Level 87
God Stats
5W - 3L
1,624 SR
Queue Stats
160W - 166L
1,542 Elo+
Party 1
King Arthur
King Arthur
Martagus
King Arthur
Level 158
God Stats
0W - 2L
1,240 SR
Queue Stats
117W - 127L
1,505 Elo+
Party 1
Bacchus
Bacchus
Shimomaiji
Bacchus
Level 53
God Stats
4W - 1L
1,897 SR
Queue Stats
5W - 2L
1,885 Elo+
Solo
Zhong Kui
Zhong Kui
Studhusky
Zhong Kui
Level 157
God Stats
4W - 5L
1,545 SR
Queue Stats
174W - 178L
1,511 Elo+
Solo
Ra
Ra
luffy12345
Ra
Level 144
God Stats
0W - 1L
1,835 SR
Queue Stats
28W - 17L
1,723 Elo+
Solo
Team Averages
Level 120
1,628 SR
1,633 Elo+

VS

Team Averages
Level 99
1,520 SR
1,535 Elo+
Hercules
Hercules
AlphaSmiley27
Hercules
Level 63
God Stats
6W - 4L
1,500 SR
Queue Stats
45W - 38L
1,500 Elo+
Solo
Merlin
Merlin
Avlon
Merlin
Level 69
God Stats
4W - 2L
1,570 SR
Queue Stats
146W - 109L
1,553 Elo+
Solo
Neith
Neith
Lamerveilleuse
Neith
Level 92
God Stats
91W - 69L
1,649 SR
Queue Stats
576W - 602L
1,516 Elo+
Party 2
Nox
Nox
PlasmaGolem27
Nox
Level 148
God Stats
1W - 0L
1,236 SR
Queue Stats
110W - 101L
1,568 Elo+
Solo
Bastet
Bastet
PotatosaurusRex
Bastet
Level 122
God Stats
145W - 98L
1,644 SR
Queue Stats
296W - 292L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 2
11,635
895
15,423
22,677
8,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Martagus
King Arthur
18
1 / 13 / 5
12,187
937
12,200
32,195
35,676
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Shimomaiji
Bacchus
18
0 / 5 / 5
11,321
871
10,053
19,708
28,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Studhusky
Zhong Kui
18
5 / 9 / 2
12,904
993
23,114
25,662
16,704
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 8 / 6
12,267
944
11,377
21,267
6,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlphaSmiley27
Hercules
20
7 / 0 / 26
13,359
1,028
16,472
22,750
24,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Avlon
Merlin
20
10 / 1 / 28
14,888
1,145
32,965
10,503
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 2 / 31
13,595
1,046
28,410
14,994
5,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 3 / 25
13,857
1,066
17,767
13,646
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 2 / 20
14,293
1,099
21,615
14,179
7,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
174
8
Kills
44
44
Deaths
8
20
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlphaSmiley27
Hercules
7
0
26
20
W
Merlin
Avlon
Merlin
10
1
28
24
L
2
9
2
0.33
W
5
2
31
10.25
L
King Arthur
Martagus
King Arthur
1
13
5
0.27
W
11
3
25
7.83
W
11
2
20
10.5
L
Bacchus
Shimomaiji
Bacchus
0
5
5
0.5
L
Zhong Kui
Studhusky
Zhong Kui
5
9
2
0.67
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,167
Damage
117,229
121,509
Taken
76,072
95,732
Mitigated
47,178
11,740
Healing
25,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlphaSmiley27
Hercules
16,472
5,657
0
10,072
22,750
24,085
0
15,131
7,619
0
21,426
W
Merlin
Avlon
Merlin
32,965
2,332
437
2,854
10,503
4,580
0
5,054
5,449
70,966
0
L
15,423
5,400
0
703
22,677
8,352
0
8,099
14,373
0
46,174
W
28,410
9,937
0
7,859
14,994
5,660
0
10,902
4,092
0
70,028
L
King Arthur
Martagus
King Arthur
12,200
230
0
0
32,195
35,676
0
14,832
16,742
7,977
31,022
W
17,767
1,190
0
1,715
13,646
5,764
0
8,672
4,974
30,032
0
W
21,615
3,539
0
2,381
14,179
7,089
0
8,395
5,784
0
30,828
L
Bacchus
Shimomaiji
Bacchus
10,053
334
0
370
19,708
28,805
0
9,626
9,740
18,592
0
L
Zhong Kui
Studhusky
Zhong Kui
23,114
152
0
2,628
25,662
16,704
0
10,668
14,628
34,341
0
L
11,377
115
3,602
4,437
21,267
6,195
0
7,507
13,671
61,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,314
Gold Earned
69,992
276
Minions Killed
282
7
Camps Cleared
11
1,312,588
Distance Traveled
1,229,679
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,359
1,028
20
2
0
229,492
4
W
Merlin
14,888
1,145
104
8
2
248,360
1
L
Artemis
11,635
895
57
4
1
254,726
0
W
Neith
13,595
1,046
121
9
2
247,771
4
L
King Arthur
12,187
937
52
4
1
253,259
0
W
Nox
13,857
1,066
22
2
0
223,600
0
W
Bastet
14,293
1,099
15
1
7
280,456
1
L
Bacchus
11,321
871
18
1
0
258,129
0
L
Zhong Kui
12,904
993
22
2
2
261,391
0
L
Ra
12,267
944
127
10
3
285,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role