Player Matchup

Gilgamesh
Gilgamesh
DeineVorfahren
Gilgamesh
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,485 Elo+
Party 1
Bastet
Bastet
Dewancory
Bastet
Level 84
God Stats
5W - 3L
1,469 SR
Queue Stats
225W - 235L
1,374 Elo+
Party 3
Charybdis
Charybdis
Dewebber
Charybdis
Level 83
God Stats
4W - 2L
1,441 SR
Queue Stats
246W - 231L
1,424 Elo+
Party 3
Poseidon
Poseidon
IIRealEasYII
Poseidon
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 78L
1,450 Elo+
Party 1
Yemoja
Yemoja
Samderamadaikai4
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,250 Elo+
Party 1
Team Averages
Level 52
1,482 SR
1,396 Elo+

VS

Team Averages
Level 40
1,409 SR
1,322 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
B-Theodore2
Neith
Level 11
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 7L
1,224 Elo+
Party 2
Nemesis
Nemesis
KXPNIK
Nemesis
Level 22
God Stats
3W - 10L
1,245 SR
Queue Stats
4W - 16L
1,264 Elo+
Party 2
Jormungandr
Jormungandr
KeokeaDusea3
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,244 Elo+
Party 2
Kukulkan
Kukulkan
Zimbabwe11
Kukulkan
Level 40
God Stats
9W - 8L
1,524 SR
Queue Stats
19W - 30L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeineVorfahren
Gilgamesh
11
2 / 2 / 3
6,047
504
6,062
7,768
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Dewancory
Bastet
9
5 / 3 / 2
6,281
523
4,443
7,381
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Dewebber
Charybdis
11
4 / 1 / 5
6,845
570
6,554
7,865
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
IIRealEasYII
Poseidon
14
8 / 0 / 2
7,810
651
8,888
4,356
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 8
5,881
490
2,076
4,631
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 1 / 0
6,911
576
3,957
7,104
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 6 / 0
4,548
379
1,758
6,139
1,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
KXPNIK
Nemesis
8
2 / 5 / 2
5,763
480
3,573
8,126
2,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
KeokeaDusea3
Jormungandr
7
0 / 5 / 2
5,211
434
2,370
9,381
6,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Zimbabwe11
Kukulkan
8
1 / 3 / 0
5,309
442
3,939
5,505
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
20
Kills
5
6
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
0
2
L
0
6
0
0
W
Gilgamesh
DeineVorfahren
Gilgamesh
2
2
3
1.75
W
Bastet
Dewancory
Bastet
5
3
2
2
W
Charybdis
Dewebber
Charybdis
4
1
5
6.5
W
Poseidon
IIRealEasYII
Poseidon
8
0
2
9
L
Nemesis
KXPNIK
Nemesis
2
5
2
0.6
L
Jormungandr
KeokeaDusea3
Jormungandr
0
5
2
0.2
W
1
0
8
5
L
Kukulkan
Zimbabwe11
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,023
Damage
15,597
32,001
Taken
36,255
12,022
Mitigated
14,672
11,854
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,957
940
134
3,311
7,104
3,373
0
0
6,708
0
39,334
L
1,758
997
0
356
6,139
1,367
115
2,950
3,167
0
11,650
W
Gilgamesh
DeineVorfahren
Gilgamesh
6,062
1,583
0
2,308
7,768
3,531
400
1,211
6,128
0
25,885
W
Bastet
Dewancory
Bastet
4,443
1,175
0
2,560
7,381
1,648
0
175
7,169
0
28,157
W
Charybdis
Dewebber
Charybdis
6,554
4,589
0
3,493
7,865
2,290
547
1,786
6,079
0
48,381
W
Poseidon
IIRealEasYII
Poseidon
8,888
1,213
0
518
4,356
1,389
239
1,485
2,871
62,427
0
L
Nemesis
KXPNIK
Nemesis
3,573
1,341
0
245
8,126
2,295
0
1,987
6,105
0
21,400
L
Jormungandr
KeokeaDusea3
Jormungandr
2,370
845
20
945
9,381
6,074
0
3,267
6,114
14,038
0
W
2,076
681
852
2,123
4,631
3,164
130
1,880
2,751
9,706
0
L
Kukulkan
Zimbabwe11
Kukulkan
3,939
278
72
743
5,505
1,563
0
2,760
2,671
23,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
27,742
300
Minions Killed
219
0
Camps Cleared
0
1,093,958
Distance Traveled
1,058,797
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,911
576
88
7
0
249,824
3
L
Neith
4,548
379
28
2
0
183,626
1
W
Gilgamesh
6,047
504
40
3
0
208,191
1
W
Bastet
6,281
523
51
4
0
198,612
0
W
Charybdis
6,845
570
78
7
0
212,521
4
W
Poseidon
7,810
651
121
10
0
247,719
2
L
Nemesis
5,763
480
41
3
0
236,485
0
L
Jormungandr
5,211
434
20
2
0
194,349
1
W
Yemoja
5,881
490
10
1
0
226,915
1
L
Kukulkan
5,309
442
42
4
0
194,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role