Player Matchup

Sylvanus
Sylvanus
DaMustacheGuy
Sylvanus
Level 129
God Stats
5W - 2L
1,719 SR
Queue Stats
266W - 246L
1,534 Elo+
Solo
Bastet
Bastet
Jeea---
Bastet
Level 129
God Stats
8W - 6L
1,641 SR
Queue Stats
540W - 419L
1,499 Elo+
Party 1
Odin
Odin
Omonoai
Odin
Level 139
God Stats
2W - 2L
1,602 SR
Queue Stats
459W - 377L
1,509 Elo+
Party 1
Scylla
Scylla
Zagnar4
Scylla
Level 84
God Stats
12W - 13L
1,576 SR
Queue Stats
222W - 229L
1,412 Elo+
Solo
Loki
Loki
illusionzzstorm
Loki
Level 145
God Stats
14W - 12L
1,558 SR
Queue Stats
513W - 448L
1,566 Elo+
Solo
Team Averages
Level 125
1,619 SR
1,504 Elo+

VS

Team Averages
Level 85
1,541 SR
1,503 Elo+
Bellona
Bellona
ClasGustafsson
Bellona
Level 68
God Stats
89W - 73L
1,543 SR
Queue Stats
158W - 153L
1,450 Elo+
Solo
Artemis
Artemis
HarZ_Capitano
Artemis
Level 70
God Stats
8W - 9L
1,556 SR
Queue Stats
289W - 259L
1,539 Elo+
Party 3
Loki
Loki
NOTironG3M1N1
Loki
Level 102
God Stats
2W - 1L
1,737 SR
Queue Stats
117W - 128L
1,511 Elo+
Party 2
Fafnir
Fafnir
Paddi_hsv
Fafnir
Level 107
God Stats
14W - 14L
1,531 SR
Queue Stats
679W - 664L
1,539 Elo+
Party 3
Kukulkan
Kukulkan
xewy
Kukulkan
Level 79
God Stats
0W - 2L
1,336 SR
Queue Stats
50W - 52L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaMustacheGuy
Sylvanus
15
2 / 2 / 8
9,734
512
6,919
15,823
20,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Jeea---
Bastet
17
11 / 0 / 7
11,684
615
11,156
11,491
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
Omonoai
Odin
18
5 / 0 / 8
11,904
627
9,610
14,956
16,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Zagnar4
Scylla
17
4 / 1 / 3
11,276
593
10,212
9,601
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 3 / 1
12,565
661
10,823
17,870
7,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
8,903
469
10,202
21,944
10,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
6
0 / 4 / 0
5,871
309
2,182
3,733
337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 11 / 2
9,253
487
10,023
18,474
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Paddi_hsv
Fafnir
6
0 / 2 / 1
6,357
335
1,740
6,575
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
xewy
Kukulkan
12
0 / 8 / 4
7,815
411
5,358
10,948
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
33
Kills
6
6
Deaths
33
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Sylvanus
DaMustacheGuy
Sylvanus
2
2
8
3
L
Artemis
0
4
0
0
W
Bastet
Jeea---
Bastet
11
0
7
14.5
L
4
11
2
0.45
W
Odin
Omonoai
Odin
5
0
8
9
L
Fafnir
Paddi_hsv
Fafnir
0
2
1
0.25
W
Scylla
Zagnar4
Scylla
4
1
3
5.5
W
11
3
1
3.83
L
Kukulkan
xewy
Kukulkan
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,720
Damage
29,505
69,741
Taken
61,674
52,093
Mitigated
22,815
26,124
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,202
3,038
0
3,211
21,944
10,789
0
7,290
13,707
0
43,024
W
Sylvanus
DaMustacheGuy
Sylvanus
6,919
1,856
3,309
6,525
15,823
20,617
1,482
1,859
13,964
31,904
11,793
L
Artemis
2,182
512
0
249
3,733
337
0
518
3,215
0
12,010
W
Bastet
Jeea---
Bastet
11,156
2,974
0
4,136
11,491
4,516
3,221
1,650
9,841
0
60,787
L
10,023
2,644
0
2,072
18,474
5,420
0
3,414
14,699
0
38,817
W
Odin
Omonoai
Odin
9,610
2,064
0
2,347
14,956
16,058
1,225
677
14,019
316
60,676
L
Fafnir
Paddi_hsv
Fafnir
1,740
704
0
1,732
6,575
3,176
0
1,582
4,969
8,528
0
W
Scylla
Zagnar4
Scylla
10,212
528
0
2,979
9,601
3,726
2,536
1,708
7,893
62,140
0
W
10,823
2,965
0
6,828
17,870
7,176
3,738
1,204
16,666
0
103,951
L
Kukulkan
xewy
Kukulkan
5,358
402
0
313
10,948
3,093
0
3,332
7,502
42,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,163
Gold Earned
38,199
556
Minions Killed
258
0
Camps Cleared
0
1,909,036
Distance Traveled
1,231,373
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,903
469
79
4
0
354,753
4
W
Sylvanus
9,734
512
62
3
0
307,225
5
L
Artemis
5,871
309
26
1
0
143,407
2
W
Bastet
11,684
615
89
5
0
470,381
1
L
Loki
9,253
487
65
3
0
336,333
2
W
Odin
11,904
627
111
6
0
393,044
0
L
Fafnir
6,357
335
15
1
0
144,301
1
W
Scylla
11,276
593
138
7
0
389,060
3
W
Loki
12,565
661
156
8
0
349,326
7
L
Kukulkan
7,815
411
73
4
0
252,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role