Player Matchup

Chronos
Chronos
Bulls_Fan773
Chronos
Level 147
God Stats
1W - 2L
1,610 SR
Queue Stats
228W - 302L
1,324 Elo+
Solo
Achilles
Achilles
JustMapz
Achilles
Level 106
God Stats
3W - 2L
1,545 SR
Queue Stats
81W - 54L
1,657 Elo+
Party 2
Bacchus
Bacchus
Tyroess
Bacchus
Level 87
God Stats
16W - 13L
1,590 SR
Queue Stats
49W - 35L
1,545 Elo+
Party 2
Team Averages
Level 113
1,582 SR
1,509 Elo+

VS

Team Averages
Level 86
1,443 SR
1,518 Elo+
Zeus
Zeus
Soulless_Sounds
Zeus
Level 126
God Stats
5W - 3L
1,442 SR
Queue Stats
40W - 33L
1,485 Elo+
Solo
Cabrakan
Cabrakan
Waksyy
Cabrakan
Level 83
God Stats
4W - 0L
1,477 SR
Queue Stats
10W - 3L
1,612 Elo+
Party 1
Kali
Kali
kingpa
Kali
Level 49
God Stats
3W - 1L
1,410 SR
Queue Stats
7W - 4L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bulls_Fan773
Chronos
10
0 / 0 / 1
6,035
604
1,456
3,660
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
JustMapz
Achilles
10
3 / 3 / 1
6,791
679
6,258
10,460
7,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Tyroess
Bacchus
10
1 / 1 / 2
6,779
678
4,252
8,125
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,890
689
7,817
4,616
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Waksyy
Cabrakan
10
1 / 0 / 1
6,825
683
3,926
6,397
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
kingpa
Kali
10
0 / 2 / 3
6,055
606
3,943
6,107
2,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
4
4
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bulls_Fan773
Chronos
0
0
1
0.5
L
Achilles
JustMapz
Achilles
3
3
1
1.17
W
3
2
1
1.75
L
Bacchus
Tyroess
Bacchus
1
1
2
2
W
Cabrakan
Waksyy
Cabrakan
1
0
1
1.5
W
Kali
kingpa
Kali
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,966
Damage
15,686
22,245
Taken
17,120
17,453
Mitigated
8,393
4,791
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bulls_Fan773
Chronos
1,456
126
0
622
3,660
1,480
551
1,854
1,806
26,526
2,671
L
Achilles
JustMapz
Achilles
6,258
1,518
0
2,210
10,460
7,628
180
5,887
4,573
0
14,720
W
7,817
1,200
0
1,041
4,616
1,350
310
2,224
2,234
36,002
0
L
Bacchus
Tyroess
Bacchus
4,252
310
85
1,874
8,125
8,345
112
4,442
3,683
9,060
0
W
Cabrakan
Waksyy
Cabrakan
3,926
853
632
3,685
6,397
4,859
0
1,573
4,623
8,588
0
W
Kali
kingpa
Kali
3,943
2,246
405
1,524
6,107
2,184
0
1,935
4,001
0
9,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,605
Gold Earned
19,770
96
Minions Killed
99
6
Camps Cleared
3
524,815
Distance Traveled
536,416
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,035
604
51
5
4
169,539
2
L
Achilles
6,791
679
36
4
1
169,252
2
W
Zeus
6,890
689
72
7
2
169,964
2
L
Bacchus
6,779
678
9
1
1
186,024
0
W
Cabrakan
6,825
683
8
1
0
170,737
0
W
Kali
6,055
606
19
2
1
195,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role