Player Matchup

Izanami
Izanami
FabChen5
Izanami
Level 122
God Stats
4W - 9L
1,480 SR
Queue Stats
173W - 226L
1,314 Elo+
Party 1
Zhong Kui
Zhong Kui
Minovine
Zhong Kui
Level 127
God Stats
1W - 3L
1,455 SR
Queue Stats
168W - 210L
1,356 Elo+
Party 1
Merlin
Merlin
PiousParsley250
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,199 Elo+
Party 1
Ares
Ares
dgalves21
Ares
Level 128
God Stats
3W - 6L
1,383 SR
Queue Stats
197W - 223L
1,348 Elo+
Solo
He Bo
He Bo
kakesters
He Bo
Level 109
God Stats
7W - 12L
1,367 SR
Queue Stats
398W - 425L
1,322 Elo+
Solo
Team Averages
Level 101
1,437 SR
1,308 Elo+

VS

Team Averages
Level 102
1,499 SR
1,341 Elo+
Bastet
Bastet
FORC3 0F N4TURE
Bastet
Level 128
God Stats
1W - 0L
1,795 SR
Queue Stats
10W - 21L
1,286 Elo+
Solo
Arachne
Arachne
FunkyFroggy
Arachne
Level 140
God Stats
1W - 1L
1,263 SR
Queue Stats
16W - 18L
1,319 Elo+
Solo
Athena
Athena
KI11 TAKER2
Athena
Level 107
God Stats
2W - 1L
1,691 SR
Queue Stats
111W - 121L
1,433 Elo+
Solo
Thoth
Thoth
a_slaty_pickel
Thoth
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,297 Elo+
Solo
Artemis
Artemis
kzabek
Artemis
Level 105
God Stats
2W - 0L
1,248 SR
Queue Stats
43W - 48L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FabChen5
Izanami
20
8 / 6 / 6
12,391
826
15,815
16,739
7,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Minovine
Zhong Kui
20
4 / 4 / 14
11,233
749
20,228
22,276
15,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 4 / 4
8,401
560
4,598
8,124
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
18
4 / 6 / 11
10,707
714
10,425
23,929
15,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
kakesters
He Bo
17
4 / 9 / 8
10,180
679
10,210
14,515
4,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 8
12,206
814
22,579
12,038
5,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
FunkyFroggy
Arachne
19
1 / 4 / 20
11,097
740
8,686
15,025
6,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
17
4 / 4 / 13
11,194
746
10,345
19,753
21,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
0 / 6 / 15
10,247
683
7,940
10,234
3,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
kzabek
Artemis
20
13 / 5 / 9
13,448
897
28,142
13,928
6,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
94
20
Kills
29
29
Deaths
21
43
Assists
65
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
L
Izanami
FabChen5
Izanami
8
6
6
1.83
W
Arachne
FunkyFroggy
Arachne
1
4
20
2.75
W
Athena
4
4
13
2.63
L
Zhong Kui
Minovine
Zhong Kui
4
4
14
2.75
L
0
4
4
0.5
W
0
6
15
1.25
L
Ares
4
6
11
1.58
L
He Bo
kakesters
He Bo
4
9
8
0.89
W
Artemis
kzabek
Artemis
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,276
Damage
77,692
85,583
Taken
70,978
46,019
Mitigated
42,609
31,594
Healing
28,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,579
4,819
2,532
3,673
12,038
5,014
570
7,610
4,428
0
31,130
L
Izanami
FabChen5
Izanami
15,815
10,899
1,040
5,579
16,739
7,052
0
4,450
12,289
0
42,036
W
Arachne
FunkyFroggy
Arachne
8,686
7,646
3,083
4,181
15,025
6,168
2,372
10,063
4,962
0
20,092
W
Athena
10,345
2,293
5,196
5,489
19,753
21,677
148
13,711
6,042
19,131
0
L
Zhong Kui
Minovine
Zhong Kui
20,228
1,838
2,094
10,902
22,276
15,798
206
5,054
17,222
40,716
0
L
4,598
237
860
2,031
8,124
2,511
96
1,189
6,935
15,722
0
W
7,940
938
893
1,243
10,234
3,544
0
6,060
4,174
17,661
0
L
Ares
10,425
565
197
5,674
23,929
15,937
0
3,832
20,097
17,685
0
L
He Bo
kakesters
He Bo
10,210
1,298
679
2,538
14,515
4,721
775
3,760
10,755
21,180
0
W
Artemis
kzabek
Artemis
28,142
11,600
1,441
1,017
13,928
6,206
3,444
8,017
5,911
0
62,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,912
Gold Earned
58,192
199
Minions Killed
148
0
Camps Cleared
0
1,076,326
Distance Traveled
1,463,731
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,206
814
21
1
0
338,918
0
L
Izanami
12,391
826
79
5
0
222,743
0
W
Arachne
11,097
740
25
2
0
298,644
0
W
Athena
11,194
746
14
1
0
322,921
2
L
Zhong Kui
11,233
749
54
4
0
230,530
0
L
Merlin
8,401
560
26
2
0
208,269
0
W
Thoth
10,247
683
15
1
0
262,111
0
L
Ares
10,707
714
9
1
0
227,348
0
L
He Bo
10,180
679
31
2
0
187,436
0
W
Artemis
13,448
897
73
5
0
241,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role