Player Matchup

Sol
Sol
asatro14
Sol
Level 135
God Stats
17W - 6L
1,736 SR
Queue Stats
75W - 23L
1,806 Elo+
Party 1
Da Ji
Da Ji
max-flo2000
Da Ji
Level 138
God Stats
6W - 3L
1,663 SR
Queue Stats
302W - 253L
1,684 Elo+
Solo
Mulan
Mulan
yxngpassi
Mulan
Level 120
God Stats
5W - 6L
1,587 SR
Queue Stats
121W - 126L
1,486 Elo+
Party 1
Team Averages
Level 131
1,662 SR
1,659 Elo+

VS

Team Averages
Level 124
1,825 SR
1,778 Elo+
Skadi
Skadi
KarleetoPC
Skadi
Level 160
God Stats
35W - 4L
1,953 SR
Queue Stats
1,225W - 275L
1,884 Elo+
Party 2
Janus
Janus
jenkmasterflash
Janus
Level 160
God Stats
88W - 21L
1,864 SR
Queue Stats
428W - 118L
1,879 Elo+
Party 2
Sobek
Sobek
xSHINE37
Sobek
Level 51
God Stats
3W - 1L
1,658 SR
Queue Stats
27W - 26L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 5
7,790
649
10,421
10,112
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 7 / 1
8,794
733
8,747
13,555
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mulan
yxngpassi
Mulan
11
0 / 6 / 7
7,606
634
8,519
17,459
10,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
9 / 2 / 10
9,867
822
16,054
9,480
3,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
7 / 4 / 13
9,482
790
12,559
9,321
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
xSHINE37
Sobek
12
5 / 1 / 12
9,713
809
6,572
18,289
20,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
6
Kills
21
21
Deaths
7
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
9
2
10
7
L
1
8
5
0.44
W
7
4
13
3.38
L
5
7
1
0.79
W
Sobek
xSHINE37
Sobek
5
1
12
11
L
Mulan
yxngpassi
Mulan
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,687
Damage
35,185
41,126
Taken
37,090
20,580
Mitigated
26,585
7,725
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
16,054
8,442
0
2,857
9,480
3,206
2,481
2,288
6,844
0
48,171
L
10,421
3,168
0
1,768
10,112
3,542
0
5,892
3,944
31,386
2,510
W
12,559
854
81
1,143
9,321
2,860
611
1,890
6,827
29,845
0
L
8,747
1,630
0
2,349
13,555
6,767
0
4,389
8,994
0
16,186
W
Sobek
xSHINE37
Sobek
6,572
646
0
4,865
18,289
20,519
209
5,939
10,761
14,854
0
L
Mulan
yxngpassi
Mulan
8,519
894
464
3,144
17,459
10,271
0
8,394
8,713
1,291
21,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,190
Gold Earned
29,062
96
Minions Killed
123
2
Camps Cleared
8
584,378
Distance Traveled
674,812
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,867
822
64
5
4
220,691
2
L
Sol
7,790
649
56
5
1
179,124
1
W
Janus
9,482
790
49
4
2
211,426
1
L
Da Ji
8,794
733
15
1
0
189,220
3
W
Sobek
9,713
809
10
1
2
242,695
0
L
Mulan
7,606
634
25
2
1
216,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role