Player Matchup

Gilgamesh
Gilgamesh
Aeroveau
Gilgamesh
Level 148
God Stats
1W - 4L
1,576 SR
Queue Stats
50W - 50L
1,620 Elo+
Party 1
Izanami
Izanami
Kinsachi
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,771 Elo+
Party 1
Sobek
Sobek
Smuckrss
Sobek
Level 111
God Stats
8W - 3L
1,687 SR
Queue Stats
50W - 36L
1,659 Elo+
Party 1
He Bo
He Bo
Tobbye
He Bo
Level 156
God Stats
0W - 1L
1,744 SR
Queue Stats
98W - 102L
1,604 Elo+
Party 1
Team Averages
Level 126
1,627 SR
1,663 Elo+

VS

Team Averages
Level 151
1,781 SR
1,768 Elo+
Mulan
Mulan
BenevolentReaper
Mulan
Level 123
God Stats
1W - 1L
1,817 SR
Queue Stats
46W - 22L
1,684 Elo+
Solo
Zeus
Zeus
OniHerc
Zeus
Level 160
God Stats
3W - 2L
1,567 SR
Queue Stats
37W - 51L
1,470 Elo+
Solo
Persephone
Persephone
iiRea
Persephone
Level 160
God Stats
10W - 4L
1,833 SR
Queue Stats
235W - 71L
1,963 Elo+
Party 2
Bellona
Bellona
penguinsexting
Bellona
Level 159
God Stats
4W - 0L
1,908 SR
Queue Stats
59W - 15L
1,956 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aeroveau
Gilgamesh
16
6 / 4 / 1
10,082
840
8,650
15,422
12,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Kinsachi
Izanami
14
2 / 6 / 1
8,998
750
7,684
12,055
4,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Smuckrss
Sobek
12
0 / 6 / 4
8,528
711
5,639
19,825
25,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Tobbye
He Bo
14
1 / 6 / 3
8,737
728
8,420
12,933
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
9,819
818
7,421
12,201
12,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
OniHerc
Zeus
15
1 / 5 / 7
9,561
797
9,247
7,634
2,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
iiRea
Persephone
17
10 / 1 / 9
11,682
974
20,761
7,802
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 2 / 11
10,632
886
14,268
14,931
14,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
22
22
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aeroveau
Gilgamesh
6
4
1
1.63
W
4
1
7
7.5
L
Izanami
Kinsachi
Izanami
2
6
1
0.42
W
Zeus
OniHerc
Zeus
1
5
7
0.9
L
Sobek
Smuckrss
Sobek
0
6
4
0.33
L
He Bo
Tobbye
He Bo
1
6
3
0.42
W
Persephone
iiRea
Persephone
10
1
9
14.5
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,393
Damage
51,697
60,235
Taken
42,568
47,289
Mitigated
32,431
9,691
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aeroveau
Gilgamesh
8,650
2,562
516
3,062
15,422
12,693
668
5,714
8,938
0
28,761
W
7,421
872
75
1,885
12,201
12,556
1,020
3,246
8,813
139
21,318
L
Izanami
Kinsachi
Izanami
7,684
5,296
0
1,063
12,055
4,695
1,032
8,105
3,763
0
42,479
W
Zeus
OniHerc
Zeus
9,247
1,957
103
1,184
7,634
2,513
3,057
1,680
5,914
41,081
0
L
Sobek
Smuckrss
Sobek
5,639
639
0
2,977
19,825
25,127
104
9,640
9,633
11,784
0
L
He Bo
Tobbye
He Bo
8,420
504
0
2,073
12,933
4,774
357
7,697
4,785
22,436
0
W
Persephone
iiRea
Persephone
20,761
742
0
2,543
7,802
3,117
598
3,902
3,649
51,701
0
W
14,268
3,096
498
2,321
14,931
14,245
880
4,785
9,868
2,178
17,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,345
Gold Earned
41,694
172
Minions Killed
210
10
Camps Cleared
7
881,177
Distance Traveled
963,007
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,082
840
49
4
3
241,388
1
W
Mulan
9,819
818
40
3
0
263,415
2
L
Izanami
8,998
750
74
6
3
196,653
0
W
Zeus
9,561
797
66
6
3
192,828
2
L
Sobek
8,528
711
10
1
0
213,397
2
L
He Bo
8,737
728
39
3
4
229,739
2
W
Persephone
11,682
974
86
7
2
260,131
0
W
Bellona
10,632
886
18
2
2
246,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role