Player Matchup

Jormungandr
Jormungandr
Gold III
Que_Dawg808
Jormungandr
Gold III
Level 145
God Stats
19W - 20L
1,630 SR
Queue Stats
267W - 294L
1,394 MMR
Solo
Scylla
Scylla
Gold III
Stink Mahu
Scylla
Gold III
Level 109
God Stats
22W - 13L
1,660 SR
Queue Stats
68W - 52L
1,863 MMR
Solo
Bellona
Bellona
Gold III
WhiteDevil0169
Bellona
Gold III
Level 119
God Stats
38W - 34L
1,546 SR
Queue Stats
216W - 253L
1,554 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,612 SR
1,604 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,605 SR
1,609 MMR
Hou Yi
Hou Yi
Gold V
DwightSchrutt
Hou Yi
Gold V
Level 47
God Stats
6W - 8L
1,395 SR
Queue Stats
39W - 43L
1,384 MMR
Solo
Discordia
Discordia
Platinum IV
PersuadedEight
Discordia
Platinum IV
Level 125
God Stats
3W - 3L
1,876 SR
Queue Stats
33W - 29L
1,982 MMR
Solo
Chaac
Chaac
Silver III
thor9600
Chaac
Silver III
Level 145
God Stats
26W - 28L
1,544 SR
Queue Stats
68W - 76L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Que_Dawg808
Jormungandr
14
2 / 4 / 3
10,328
574
11,031
16,798
19,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Stink Mahu
Scylla
14
1 / 7 / 3
10,525
585
7,992
11,516
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 7 / 2
12,408
689
19,610
29,244
28,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MulanGilgameshSolNikeOdin

VS

Bans
BastetAchillesGebKumbhakarnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 14
12,216
679
14,077
13,107
4,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
PersuadedEight
Discordia
17
5 / 2 / 11
12,529
696
16,967
9,097
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
thor9600
Chaac
16
10 / 2 / 7
12,998
722
17,540
26,757
17,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
18
18
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
W
Discordia
PersuadedEight
Discordia
5
2
11
5.25
L
Jormungandr
Que_Dawg808
Jormungandr
2
4
3
0.88
L
Scylla
Stink Mahu
Scylla
1
7
3
0.36
L
4
7
2
0.71
W
Chaac
thor9600
Chaac
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,633
Damage
48,584
57,558
Taken
48,961
51,249
Mitigated
25,211
9,378
Healing
16,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,077
7,492
0
1,146
13,107
4,394
1,542
5,792
6,315
0
54,702
W
Discordia
PersuadedEight
Discordia
16,967
1,124
256
2,837
9,097
3,541
753
5,343
3,216
54,426
0
L
Jormungandr
Que_Dawg808
Jormungandr
11,031
1,925
921
3,052
16,798
19,048
0
5,883
10,347
37,339
0
L
Scylla
Stink Mahu
Scylla
7,992
585
0
796
11,516
3,325
0
4,712
6,545
33,636
0
L
19,610
5,664
230
4,379
29,244
28,876
0
7,997
20,588
1,234
44,582
W
Chaac
thor9600
Chaac
17,540
2,990
0
12,437
26,757
17,276
936
7,732
17,463
2,703
40,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
37,743
186
Minions Killed
192
7
Camps Cleared
9
933,098
Distance Traveled
1,009,126
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,216
679
63
4
4
300,938
0
W
Discordia
12,529
696
86
5
3
341,761
2
L
Jormungandr
10,328
574
64
4
2
329,114
4
L
Scylla
10,525
585
65
4
2
271,765
1
L
Bellona
12,408
689
57
3
3
332,219
1
W
Chaac
12,998
722
43
2
2
366,427
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role