Player Matchup

Ares
Ares
Angrysteve456
Ares
Level 66
God Stats
0W - 3L
1,284 SR
Queue Stats
100W - 84L
1,539 Elo+
Party 1
Sol
Sol
YvngTanjiro54YT
Sol
Level 7
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
ghostkiller6290
Da Ji
Level 12
God Stats
2W - 7L
1,155 SR
Queue Stats
2W - 7L
1,136 Elo+
Party 1
Team Averages
Level 28
1,254 SR
1,391 Elo+

VS

Team Averages
Level 83
1,396 SR
1,397 Elo+
Chaac
Chaac
RIP4nem2X
Chaac
Level 18
God Stats
13W - 9L
1,284 SR
Queue Stats
48W - 45L
1,370 Elo+
Party 2
Vamana
Vamana
Solomonkk
Vamana
Level 106
God Stats
14W - 14L
1,510 SR
Queue Stats
391W - 418L
1,469 Elo+
Party 2
Chang'e
Chang'e
markbonilla0
Chang'e
Level 124
God Stats
6W - 5L
1,394 SR
Queue Stats
143W - 178L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
11,427
635
8,584
26,674
33,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 7 / 5
11,686
649
14,483
17,420
8,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 7 / 3
11,164
620
12,795
12,540
6,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RIP4nem2X
Chaac
15
3 / 6 / 14
11,431
635
12,179
22,039
17,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Solomonkk
Vamana
16
9 / 3 / 8
13,003
722
18,938
20,509
16,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
markbonilla0
Chang'e
17
9 / 3 / 7
12,771
710
17,853
14,666
8,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
21
21
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Chaac
RIP4nem2X
Chaac
3
6
14
1.67
W
Vamana
Solomonkk
Vamana
9
3
8
4.33
L
5
7
5
1.07
L
3
7
3
0.64
W
Chang'e
markbonilla0
Chang'e
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,862
Damage
48,970
56,634
Taken
57,214
48,652
Mitigated
41,988
6,101
Healing
25,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,584
1,073
790
1,470
26,674
33,488
0
8,906
15,085
22,984
0
W
Chaac
RIP4nem2X
Chaac
12,179
1,727
502
6,872
22,039
17,370
561
8,588
13,451
0
28,990
W
Vamana
Solomonkk
Vamana
18,938
8,428
0
6,417
20,509
16,198
949
7,601
12,908
105
47,085
L
14,483
5,921
0
2,587
17,420
8,232
0
4,175
12,231
50,815
0
L
12,795
3,322
513
741
12,540
6,932
0
3,868
7,660
0
18,668
W
Chang'e
markbonilla0
Chang'e
17,853
1,473
4,303
7,806
14,666
8,420
813
7,495
7,171
46,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,277
Gold Earned
37,205
129
Minions Killed
149
4
Camps Cleared
7
769,326
Distance Traveled
996,760
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,427
635
18
1
2
301,085
2
W
Chaac
11,431
635
37
2
0
341,517
2
W
Vamana
13,003
722
50
3
3
335,012
0
L
Sol
11,686
649
92
5
2
264,172
0
L
Da Ji
11,164
620
19
1
0
204,069
3
W
Chang'e
12,771
710
62
3
4
320,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role