Player Matchup

Tiamat
Tiamat
AXTON2002
Tiamat
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 30L
1,402 Elo+
Solo
Horus
Horus
DrinkGoatPee
Horus
Level 43
God Stats
1W - 0L
1,767 SR
Queue Stats
22W - 38L
1,328 Elo+
Solo
Kuzenbo
Kuzenbo
Stormreaver1977
Kuzenbo
Level 106
God Stats
2W - 0L
1,446 SR
Queue Stats
74W - 62L
1,440 Elo+
Solo
He Bo
He Bo
ZiiSoless
He Bo
Level 68
God Stats
8W - 4L
1,533 SR
Queue Stats
335W - 360L
1,423 Elo+
Solo
Cernunnos
Cernunnos
raygen_shi
Cernunnos
Level 106
God Stats
5W - 2L
1,615 SR
Queue Stats
140W - 133L
1,410 Elo+
Solo
Team Averages
Level 78
1,572 SR
1,401 Elo+

VS

Team Averages
Level 72
1,455 SR
1,383 Elo+
Gilgamesh
Gilgamesh
CyberLeo_BR
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 107L
1,414 Elo+
Solo
Danzaburou
Danzaburou
KingKilo8107314
Danzaburou
Level 85
God Stats
1W - 3L
1,423 SR
Queue Stats
108W - 109L
1,444 Elo+
Party 1
Horus
Horus
Rayneleen1
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,336 Elo+
Solo
Hades
Hades
THUNDERBLUE777
Hades
Level 22
God Stats
0W - 2L
1,333 SR
Queue Stats
11W - 19L
1,302 Elo+
Solo
Sol
Sol
x__Kod1ak__x
Sol
Level 60
God Stats
3W - 4L
1,521 SR
Queue Stats
215W - 224L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AXTON2002
Tiamat
20
5 / 4 / 14
12,118
757
18,419
15,005
11,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 5 / 11
11,927
745
11,274
22,470
26,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 6 / 16
12,348
772
13,784
36,001
60,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
ZiiSoless
He Bo
18
8 / 10 / 3
12,169
761
16,880
18,251
8,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
raygen_shi
Cernunnos
20
7 / 7 / 15
12,715
795
24,961
21,248
11,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CyberLeo_BR
Gilgamesh
18
1 / 5 / 21
10,798
675
9,654
22,099
24,998
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
KingKilo8107314
Danzaburou
20
8 / 5 / 18
13,138
821
31,205
17,336
8,819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
19
4 / 5 / 19
11,484
718
8,231
21,711
21,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 7 / 13
10,531
658
14,138
19,161
13,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 5 / 10
13,266
829
31,313
23,659
11,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
112
27
Kills
31
32
Deaths
27
59
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AXTON2002
Tiamat
5
4
14
3
L
Gilgamesh
CyberLeo_BR
Gilgamesh
1
5
21
2.3
W
5
5
11
2.1
L
Danzaburou
KingKilo8107314
Danzaburou
8
5
18
3.4
L
Horus
4
5
19
2.7
W
2
6
16
1.67
L
4
7
13
1.5
W
He Bo
ZiiSoless
He Bo
8
10
3
0.95
W
Cernunnos
raygen_shi
Cernunnos
7
7
15
2.07
L
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,318
Damage
94,541
112,975
Taken
103,966
118,252
Mitigated
80,782
38,606
Healing
41,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AXTON2002
Tiamat
18,419
2,761
2,173
3,386
15,005
11,867
717
5,876
9,129
39,166
0
L
Gilgamesh
CyberLeo_BR
Gilgamesh
9,654
834
1,449
4,767
22,099
24,998
791
8,512
13,587
0
24,714
W
11,274
4,014
9,448
7,282
22,470
26,903
748
8,464
14,006
0
21,347
L
Danzaburou
KingKilo8107314
Danzaburou
31,205
14,203
2,197
5,008
17,336
8,819
1,219
9,504
7,832
0
49,196
L
Horus
8,231
4,359
3,701
5,719
21,711
21,884
1,792
10,875
10,836
0
16,843
W
13,784
3,996
735
7,729
36,001
60,067
642
16,789
19,212
26,784
0
L
14,138
2,264
583
4,748
19,161
13,504
242
9,257
9,904
21,924
0
W
He Bo
ZiiSoless
He Bo
16,880
1,061
872
1,885
18,251
8,153
545
7,016
11,235
30,652
0
W
Cernunnos
raygen_shi
Cernunnos
24,961
9,315
556
4,540
21,248
11,262
2,839
7,306
13,942
0
49,860
L
31,313
12,259
1,772
11,287
23,659
11,577
1,591
10,935
12,724
59,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,277
Gold Earned
59,217
144
Minions Killed
171
0
Camps Cleared
0
1,279,804
Distance Traveled
1,315,418
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,118
757
38
2
0
273,955
0
L
Gilgamesh
10,798
675
29
2
0
283,686
5
W
Horus
11,927
745
12
1
0
278,862
0
L
Danzaburou
13,138
821
39
2
0
290,030
0
L
Horus
11,484
718
18
1
0
269,523
2
W
Kuzenbo
12,348
772
17
1
0
273,646
0
L
Hades
10,531
658
23
1
0
222,123
2
W
He Bo
12,169
761
33
2
0
204,801
3
W
Cernunnos
12,715
795
44
3
0
248,540
1
L
Sol
13,266
829
62
4
0
250,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role