Player Matchup

Sol
Sol
Gold II
Havoc Trout
Sol
Gold II
Level 107
God Stats
8W - 2L
1,557 SR
Queue Stats
83W - 75L
1,551 MMR
Solo
Chaac
Chaac
Gold IV
Irwinforcero
Chaac
Gold IV
Level 128
God Stats
5W - 2L
1,605 SR
Queue Stats
56W - 56L
1,304 MMR
Party 1
Arachne
Arachne
Platinum V
Qapillo23
Arachne
Platinum V
Level 142
God Stats
14W - 4L
1,739 SR
Queue Stats
129W - 127L
1,672 MMR
Party 1
Ares
Ares
Gold III
SSJX_Goku
Ares
Gold III
Level 113
God Stats
4W - 2L
1,571 SR
Queue Stats
31W - 28L
1,508 MMR
Solo
Xbalanque
Xbalanque
Silver II
StylezzXO
Xbalanque
Silver II
Level 59
God Stats
1W - 0L
1,371 SR
Queue Stats
4W - 8L
1,506 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,569 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,484 SR
1,526 MMR
Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze III
AngryJoyMTFK
Fafnir
Bronze III
Level 147
God Stats
0W - 1L
1,449 SR
Queue Stats
6W - 7L
1,541 MMR
Solo
Jormungandr
Jormungandr
Platinum V
Chef_LDub
Jormungandr
Platinum V
Level 106
God Stats
37W - 41L
1,551 SR
Queue Stats
450W - 432L
1,582 MMR
Solo
Vulcan
Vulcan
Gold II
LILirishdude42
Vulcan
Gold II
Level 108
God Stats
12W - 19L
1,479 SR
Queue Stats
464W - 474L
1,540 MMR
Solo
Loki
Loki
Gold III
Ohgeezzy-_-
Loki
Gold III
Level 108
God Stats
7W - 15L
1,443 SR
Queue Stats
151W - 145L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,560
571
5,976
9,607
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 0 / 1
8,678
579
8,979
11,701
9,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Qapillo23
Arachne
14
3 / 0 / 4
8,303
554
6,209
12,936
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
13
4 / 0 / 7
8,295
553
8,579
10,653
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
StylezzXO
Xbalanque
14
5 / 4 / 5
8,637
576
14,687
11,886
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AchillesCliodhnaMulan

VS

Bans
CthulhuBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 6 / 2
7,341
489
5,597
13,845
3,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
11
0 / 3 / 3
6,853
457
4,250
13,451
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Chef_LDub
Jormungandr
14
0 / 1 / 0
8,372
558
9,706
13,876
9,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 0
7,117
474
6,223
6,852
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 1 / 1
7,960
531
6,942
9,310
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
7
7
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
6
2
0.33
L
Fafnir
0
3
3
0.5
L
Jormungandr
Chef_LDub
Jormungandr
0
1
0
0
W
1
3
1
0.5
W
0
0
1
0.5
L
1
2
0
0.5
L
5
1
1
5.5
W
Arachne
Qapillo23
Arachne
3
0
4
5
W
Ares
4
0
7
7.5
W
Xbalanque
StylezzXO
Xbalanque
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,430
Damage
32,718
56,783
Taken
57,334
27,770
Mitigated
30,108
27,272
Healing
17,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,597
2,555
0
3,162
13,845
3,769
0
3,694
10,151
0
48,100
L
Fafnir
4,250
1,538
491
4,335
13,451
11,992
0
4,041
9,410
16,389
0
L
Jormungandr
Chef_LDub
Jormungandr
9,706
3,326
0
5,801
13,876
9,656
0
765
13,111
67,483
0
W
5,976
1,765
0
5,188
9,607
2,692
1,164
1,855
7,522
67,804
0
W
8,979
2,841
0
6,212
11,701
9,282
308
8,556
3,103
0
60,124
L
6,223
1,844
0
913
6,852
2,265
0
4,091
2,761
44,491
0
L
6,942
1,960
0
3,080
9,310
2,426
0
2,140
7,170
0
43,984
W
Arachne
Qapillo23
Arachne
6,209
4,247
0
8,167
12,936
5,428
78
4,801
8,023
0
52,460
W
Ares
8,579
1,338
0
4,113
10,653
6,826
196
3,289
7,322
18,627
0
W
Xbalanque
StylezzXO
Xbalanque
14,687
6,726
0
3,592
11,886
3,542
638
1,320
10,566
0
66,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
37,643
468
Minions Killed
455
0
Camps Cleared
0
1,470,701
Distance Traveled
1,467,486
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,341
489
93
6
0
258,030
2
L
Fafnir
6,853
457
20
1
0
285,380
3
L
Jormungandr
8,372
558
159
11
0
286,293
2
W
Sol
8,560
571
125
8
0
266,846
0
W
Chaac
8,678
579
125
8
0
314,039
5
L
Vulcan
7,117
474
100
7
0
293,966
1
L
Loki
7,960
531
83
6
0
343,817
7
W
Arachne
8,303
554
93
6
0
316,269
2
W
Ares
8,295
553
20
1
0
295,425
4
W
Xbalanque
8,637
576
105
7
0
278,122
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role