Player Matchup

Horus
Horus
BlameTIme
Horus
Level 144
God Stats
0W - 1L
1,903 SR
Queue Stats
145W - 126L
1,533 Elo+
Party 2
Nike
Nike
NotMizukiii
Nike
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,381 Elo+
Party 2
Arachne
Arachne
Seb12360
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,415 Elo+
Party 1
Ao Kuang
Ao Kuang
azertyO12345
Ao Kuang
Level 89
God Stats
4W - 1L
1,665 SR
Queue Stats
119W - 112L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
pusherin666
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,426 Elo+
Solo
Team Averages
Level 59
1,614 SR
1,448 Elo+

VS

Team Averages
Level 73
1,452 SR
1,501 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
KRłPTØ
Hun Batz
Level 67
God Stats
1W - 0L
1,567 SR
Queue Stats
47W - 48L
1,510 Elo+
Solo
Atlas
Atlas
Razdarazor
Atlas
Level 144
God Stats
2W - 1L
1,296 SR
Queue Stats
941W - 991L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
Russell3613
Kumbhakarna
Level 25
God Stats
3W - 2L
1,398 SR
Queue Stats
67W - 88L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BlameTIme
Horus
13
0 / 3 / 6
7,272
661
7,397
15,411
11,135
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 3
8,177
743
6,958
13,943
12,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Seb12360
Arachne
11
1 / 5 / 6
7,275
661
6,252
10,411
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
azertyO12345
Ao Kuang
15
5 / 4 / 4
8,640
785
9,216
15,759
6,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
pusherin666
Zhong Kui
14
3 / 5 / 4
8,170
743
15,769
15,552
9,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
9 / 1 / 10
10,680
971
21,405
14,681
7,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
 
Chang'e
17
4 / 2 / 15
9,834
894
22,159
16,940
8,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
KRłPTØ
Hun Batz
10
2 / 2 / 1
7,723
702
2,894
3,690
1,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
14
2 / 2 / 12
9,197
836
9,119
12,750
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Russell3613
Kumbhakarna
16
2 / 3 / 14
9,678
880
6,167
15,399
16,715
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
10
Kills
19
19
Deaths
10
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
1
10
14
W
Chang'e
 
Chang'e
4
2
15
5.75
L
Horus
BlameTIme
Horus
0
3
6
1
W
Hun Batz
KRłPTØ
Hun Batz
2
2
1
1.25
L
1
2
3
1.25
W
Atlas
2
2
12
4
W
Kumbhakarna
Russell3613
Kumbhakarna
2
3
14
3
L
Arachne
Seb12360
Arachne
1
5
6
0.8
L
Ao Kuang
azertyO12345
Ao Kuang
5
4
4
1.75
L
Zhong Kui
pusherin666
Zhong Kui
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,592
Damage
61,744
71,076
Taken
63,460
43,411
Mitigated
46,329
26,748
Healing
31,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
21,405
11,711
1,756
6,946
14,681
7,966
3,834
6,311
8,203
0
43,866
W
Chang'e
 
Chang'e
22,159
2,103
8,201
8,313
16,940
8,198
1,108
7,060
9,680
40,052
0
L
Horus
BlameTIme
Horus
7,397
3,598
5,093
5,822
15,411
11,135
730
8,224
7,187
0
9,788
W
Hun Batz
KRłPTØ
Hun Batz
2,894
308
0
173
3,690
1,677
0
1,815
1,875
0
6,151
L
6,958
686
643
2,077
13,943
12,020
360
8,075
5,868
0
13,250
W
Atlas
9,119
4,100
953
2,600
12,750
11,773
137
5,316
7,277
21,907
0
W
Kumbhakarna
Russell3613
Kumbhakarna
6,167
554
850
1,663
15,399
16,715
224
4,483
10,529
13,633
0
L
Arachne
Seb12360
Arachne
6,252
3,972
689
704
10,411
4,390
130
5,471
4,940
0
11,314
L
Ao Kuang
azertyO12345
Ao Kuang
9,216
1,976
1,292
4,777
15,759
6,316
180
7,601
8,158
17,554
0
L
Zhong Kui
pusherin666
Zhong Kui
15,769
645
1,869
3,782
15,552
9,550
375
8,074
7,478
30,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
47,112
79
Minions Killed
133
0
Camps Cleared
0
945,911
Distance Traveled
963,630
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,680
971
45
4
0
205,235
1
W
Chang'e
9,834
894
59
5
0
239,448
0
L
Horus
7,272
661
3
0
0
176,213
1
W
Hun Batz
7,723
702
7
1
0
91,680
0
L
Nike
8,177
743
18
2
0
192,870
0
W
Atlas
9,197
836
19
2
0
211,445
4
W
Kumbhakarna
9,678
880
3
0
0
215,822
0
L
Arachne
7,275
661
7
1
0
189,510
0
L
Ao Kuang
8,640
785
15
1
0
195,418
0
L
Zhong Kui
8,170
743
36
3
0
191,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role