Player Matchup

He Bo
He Bo
Cl4ytonTh3M4n
He Bo
Level 103
God Stats
1W - 3L
1,034 SR
Queue Stats
127W - 146L
1,307 Elo+
Solo
Aphrodite
Aphrodite
Coffeenia
Aphrodite
Level 88
God Stats
1W - 2L
1,210 SR
Queue Stats
266W - 304L
1,339 Elo+
Solo
Medusa
Medusa
Fry PcT
Medusa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,308 Elo+
Party 1
Kali
Kali
IINovaVortexII
Kali
Level 66
God Stats
9W - 3L
1,500 SR
Queue Stats
73W - 79L
1,350 Elo+
Party 1
Zhong Kui
Zhong Kui
frostbited22
Zhong Kui
Level 86
God Stats
1W - 0L
1,225 SR
Queue Stats
56W - 66L
1,367 Elo+
Solo
Team Averages
Level 78
1,294 SR
1,334 Elo+

VS

Team Averages
Level 63
1,492 SR
1,311 Elo+
Thanatos
Thanatos
Corpanzil
Thanatos
Level 115
God Stats
9W - 10L
1,476 SR
Queue Stats
175W - 196L
1,309 Elo+
Solo
Charybdis
Charybdis
OathofTheSun
Charybdis
Level 67
God Stats
5W - 5L
1,445 SR
Queue Stats
54W - 53L
1,354 Elo+
Solo
Sylvanus
Sylvanus
Popeasf
Sylvanus
Level 12
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Anubis
Anubis
lil_saint_brown
Anubis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,303 Elo+
Solo
Tyr
Tyr
rektreational
Tyr
Level 86
God Stats
1W - 1L
1,775 SR
Queue Stats
12W - 20L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 8
12,516
481
21,041
19,754
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Coffeenia
Aphrodite
18
0 / 7 / 13
12,310
473
10,313
21,841
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Fry PcT
Medusa
17
1 / 7 / 3
11,091
427
6,706
15,246
4,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
27 / 3 / 4
18,180
699
45,551
38,241
25,806
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
frostbited22
Zhong Kui
18
6 / 4 / 5
12,892
496
24,806
27,519
25,012
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Corpanzil
Thanatos
3
0 / 1 / 0
6,944
267
498
945
189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
OathofTheSun
Charybdis
19
16 / 9 / 5
13,406
516
33,661
27,874
11,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Popeasf
Sylvanus
17
2 / 7 / 10
11,577
445
10,258
31,035
32,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 14 / 5
11,457
441
14,799
25,188
10,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 9 / 5
11,759
452
15,287
43,060
38,709
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
40
Kills
24
27
Deaths
40
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
6
8
1.67
W
Aphrodite
Coffeenia
Aphrodite
0
7
13
0.93
L
Thanatos
Corpanzil
Thanatos
0
1
0
0
W
Medusa
Fry PcT
Medusa
1
7
3
0.36
W
27
3
4
9.67
L
Charybdis
OathofTheSun
Charybdis
16
9
5
2.06
L
Sylvanus
Popeasf
Sylvanus
2
7
10
1
W
Zhong Kui
frostbited22
Zhong Kui
6
4
5
2.13
L
2
14
5
0.32
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,417
Damage
74,503
122,601
Taken
128,102
79,111
Mitigated
93,055
50,147
Healing
41,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,041
1,986
471
4,670
19,754
5,345
1,416
6,490
13,264
76,344
0
W
Aphrodite
Coffeenia
Aphrodite
10,313
3,032
2,978
10,076
21,841
18,598
724
7,539
14,302
50,889
0
L
Thanatos
Corpanzil
Thanatos
498
54
0
461
945
189
0
146
785
0
2,351
W
Medusa
Fry PcT
Medusa
6,706
4,343
0
1,403
15,246
4,350
3,035
3,295
11,951
0
63,292
W
45,551
25,926
0
20,584
38,241
25,806
2,571
11,688
26,553
0
170,218
L
Charybdis
OathofTheSun
Charybdis
33,661
25,019
0
6,695
27,874
11,007
2,595
11,956
15,754
0
79,966
L
Sylvanus
Popeasf
Sylvanus
10,258
3,168
10,325
10,216
31,035
32,721
820
8,973
21,950
35,584
0
W
Zhong Kui
frostbited22
Zhong Kui
24,806
2,809
165
9,800
27,519
25,012
1,806
7,474
20,045
79,139
0
L
14,799
702
0
6,017
25,188
10,429
572
9,463
15,369
67,024
0
L
15,287
3,122
347
7,581
43,060
38,709
1,368
24,649
18,017
24,122
44,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,989
Gold Earned
55,143
615
Minions Killed
383
0
Camps Cleared
0
2,168,627
Distance Traveled
1,527,254
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,516
481
121
5
0
428,459
3
W
Aphrodite
12,310
473
88
3
0
396,817
5
L
Thanatos
6,944
267
9
0
0
33,728
1
W
Medusa
11,091
427
104
4
0
409,641
5
W
Kali
18,180
699
183
7
0
531,887
1
L
Charybdis
13,406
516
112
4
0
365,939
2
L
Sylvanus
11,577
445
38
1
0
352,310
1
W
Zhong Kui
12,892
496
119
5
0
401,823
0
L
Anubis
11,457
441
111
4
0
326,222
2
L
Tyr
11,759
452
113
4
0
449,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role