Player Matchup

Sol
Sol
EvilFearie
Sol
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 16L
1,115 Elo+
Party 3
Ne Zha
Ne Zha
Slxzy
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,258 Elo+
Party 4
Cerberus
Cerberus
llGameOverl
Cerberus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,303 Elo+
Party 3
Bacchus
Bacchus
xXM4tz3_SkillzXx
Bacchus
Level 84
God Stats
11W - 10L
1,383 SR
Queue Stats
124W - 128L
1,347 Elo+
Party 4
Izanami
Izanami
xxHavenxx
Izanami
Level 39
God Stats
7W - 8L
1,395 SR
Queue Stats
26W - 51L
1,258 Elo+
Party 3
Team Averages
Level 51
1,456 SR
1,256 Elo+

VS

Team Averages
Level 81
1,519 SR
1,385 Elo+
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TRUTHA
Gilgamesh
Level 60
God Stats
2W - 7L
1,500 SR
Queue Stats
45W - 53L
1,453 Elo+
Party 1
Aphrodite
Aphrodite
cmpFlowing
Aphrodite
Level 51
God Stats
2W - 1L
1,674 SR
Queue Stats
76W - 85L
1,378 Elo+
Solo
Fenrir
Fenrir
somniumbachus
Fenrir
Level 53
God Stats
10W - 14L
1,411 SR
Queue Stats
113W - 151L
1,391 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xSup3rbx
Ah Muzen Cab
Level 117
God Stats
2W - 1L
1,511 SR
Queue Stats
12W - 11L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,536
427
3,690
7,339
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Slxzy
Ne Zha
20
11 / 2 / 5
12,323
616
16,410
17,021
7,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
llGameOverl
Cerberus
16
3 / 4 / 7
10,276
514
12,970
15,628
12,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 2 / 5
9,336
467
4,219
13,605
13,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
xxHavenxx
Izanami
17
1 / 5 / 1
10,528
526
5,723
12,164
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 1 / 8
8,956
448
5,698
12,075
9,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
TRUTHA
Gilgamesh
15
2 / 4 / 4
9,399
470
8,745
13,881
11,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
cmpFlowing
Aphrodite
14
2 / 6 / 3
8,934
447
5,727
11,599
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 6 / 2
10,764
538
13,380
17,061
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
xSup3rbx
Ah Muzen Cab
16
5 / 1 / 3
9,838
492
9,557
10,755
2,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
17
Kills
16
16
Deaths
18
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
8
4
W
1
3
4
1
W
Ne Zha
Slxzy
Ne Zha
11
2
5
6.75
L
Gilgamesh
TRUTHA
Gilgamesh
2
4
4
1
L
Aphrodite
cmpFlowing
Aphrodite
2
6
3
0.58
W
Cerberus
llGameOverl
Cerberus
3
4
7
1.63
L
7
6
2
1.33
L
Ah Muzen Cab
xSup3rbx
Ah Muzen Cab
5
1
3
6.5
W
1
2
5
1.75
W
Izanami
xxHavenxx
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,012
Damage
43,107
65,757
Taken
65,371
39,781
Mitigated
34,991
16,334
Healing
22,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,698
641
2,701
2,913
12,075
9,148
246
2,223
9,852
24,052
0
W
3,690
396
0
1,411
7,339
2,580
661
3,001
4,338
29,474
1,483
W
Ne Zha
Slxzy
Ne Zha
16,410
5,133
0
3,917
17,021
7,274
0
3,153
13,748
0
116,927
L
Gilgamesh
TRUTHA
Gilgamesh
8,745
2,258
0
1,682
13,881
11,442
0
5,486
8,395
0
41,859
L
Aphrodite
cmpFlowing
Aphrodite
5,727
852
898
4,981
11,599
5,362
556
5,676
5,923
51,128
0
W
Cerberus
llGameOverl
Cerberus
12,970
682
0
4,946
15,628
12,362
306
1,191
14,437
56,589
0
L
13,380
3,457
0
4,617
17,061
6,319
0
6,026
11,035
0
67,189
L
Ah Muzen Cab
xSup3rbx
Ah Muzen Cab
9,557
5,127
0
4,744
10,755
2,720
0
1,926
8,829
0
72,627
W
4,219
237
421
2,791
13,605
13,803
86
3,026
10,579
28,090
0
W
Izanami
xxHavenxx
Izanami
5,723
3,164
0
2,848
12,164
3,762
748
1,054
11,110
0
76,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,999
Gold Earned
47,891
537
Minions Killed
444
0
Camps Cleared
0
1,864,557
Distance Traveled
1,777,454
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,956
448
45
2
0
332,700
3
W
Sol
8,536
427
65
3
0
328,330
3
W
Ne Zha
12,323
616
150
8
0
423,525
6
L
Gilgamesh
9,399
470
80
4
0
404,799
5
L
Aphrodite
8,934
447
97
5
0
319,967
2
W
Cerberus
10,276
514
114
6
0
355,938
0
L
Fenrir
10,764
538
100
5
0
398,524
2
L
Ah Muzen Cab
9,838
492
122
6
0
321,464
4
W
Bacchus
9,336
467
57
3
0
409,177
5
W
Izanami
10,528
526
151
8
0
347,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role