Player Matchup

Ymir
Ymir
CatDogMouse
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,459 Elo+
Party 2
Bakasura
Bakasura
EveyNemesis
Bakasura
Level 34
God Stats
3W - 4L
1,380 SR
Queue Stats
77W - 99L
1,395 Elo+
Solo
Chaac
Chaac
ITSLuiis2202
Chaac
Level 64
God Stats
1W - 1L
1,302 SR
Queue Stats
4W - 12L
1,245 Elo+
Solo
Eset
Eset
RAINBOWTICKLER
Eset
Level 123
God Stats
6W - 0L
1,959 SR
Queue Stats
208W - 214L
1,377 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Richard_0703
Ah Muzen Cab
Level 87
God Stats
5W - 3L
1,565 SR
Queue Stats
74W - 66L
1,433 Elo+
Party 2
Team Averages
Level 67
1,541 SR
1,382 Elo+

VS

Team Averages
Level 86
1,499 SR
1,341 Elo+
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JJOSE1209JJ
Yemoja
Level 104
God Stats
1W - 5L
1,402 SR
Queue Stats
340W - 356L
1,408 Elo+
Solo
Thanatos
Thanatos
SiryusB
Thanatos
Level 125
God Stats
6W - 2L
1,593 SR
Queue Stats
51W - 45L
1,455 Elo+
Solo
Anubis
Anubis
Tripod Tom4342
Anubis
Level 64
God Stats
4W - 6L
1,591 SR
Queue Stats
169W - 244L
1,331 Elo+
Party 1
Tyr
Tyr
eslayer75
Tyr
Level 13
God Stats
2W - 4L
1,407 SR
Queue Stats
2W - 14L
1,010 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
9,667
537
3,484
9,201
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
EveyNemesis
Bakasura
13
2 / 4 / 5
8,516
473
4,325
11,695
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 1
8,314
462
7,339
10,088
9,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 3 / 3
10,222
568
7,210
9,701
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Richard_0703
Ah Muzen Cab
16
1 / 0 / 0
9,558
531
6,255
5,587
2,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 1 / 0
7,545
419
3,366
8,620
2,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
14
1 / 0 / 3
8,165
454
3,469
5,492
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
SiryusB
Thanatos
15
8 / 3 / 1
9,209
512
12,524
14,080
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 1
6,362
353
1,785
5,563
2,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 2
7,404
411
5,709
13,909
12,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
9
Kills
9
9
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
W
3
0
3
4.5
W
Bakasura
EveyNemesis
Bakasura
2
4
5
1.13
W
0
2
1
0.25
L
Yemoja
1
0
3
2.5
W
3
3
3
1.5
W
Ah Muzen Cab
Richard_0703
Ah Muzen Cab
1
0
0
1
L
Thanatos
SiryusB
Thanatos
8
3
1
2.83
L
0
3
1
0.17
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,613
Damage
26,853
46,272
Taken
47,664
28,949
Mitigated
28,104
14,450
Healing
22,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,366
964
299
3,827
8,620
2,112
0
620
8,000
0
46,727
W
3,484
1,375
384
3,014
9,201
10,090
1,090
1,746
7,455
32,623
0
W
Bakasura
EveyNemesis
Bakasura
4,325
2,589
0
2,731
11,695
4,585
329
880
10,815
0
33,011
W
7,339
2,337
0
2,435
10,088
9,796
0
0
10,088
0
44,324
L
Yemoja
3,469
518
1,110
1,189
5,492
5,496
0
1,278
4,158
36,920
0
W
7,210
736
259
2,778
9,701
2,385
507
2,230
7,471
77,696
0
W
Ah Muzen Cab
Richard_0703
Ah Muzen Cab
6,255
943
297
2,552
5,587
2,093
1,159
398
5,189
0
74,353
L
Thanatos
SiryusB
Thanatos
12,524
2,928
0
12,017
14,080
6,080
33
4,079
9,695
0
70,203
L
1,785
0
0
1,469
5,563
2,264
0
3,214
2,177
23,321
0
L
5,709
1,068
0
2,991
13,909
12,152
250
1,145
12,267
0
32,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,277
Gold Earned
38,685
502
Minions Killed
388
0
Camps Cleared
0
1,751,188
Distance Traveled
1,381,667
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,545
419
111
6
0
211,270
4
W
Ymir
9,667
537
47
3
0
346,469
3
W
Bakasura
8,516
473
76
4
0
397,425
2
W
Chaac
8,314
462
73
4
0
335,649
3
L
Yemoja
8,165
454
69
4
0
317,990
1
W
Eset
10,222
568
149
8
0
323,450
6
W
Ah Muzen Cab
9,558
531
157
9
0
348,195
1
L
Thanatos
9,209
512
104
6
0
329,410
0
L
Anubis
6,362
353
42
2
0
175,430
2
L
Tyr
7,404
411
62
3
0
347,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role