Player Matchup

Skadi
Skadi
Alezzag
Skadi
Level 32
God Stats
1W - 3L
1,249 SR
Queue Stats
37W - 55L
1,242 Elo+
Solo
Bacchus
Bacchus
BackdoorBreachr
Bacchus
Level 62
God Stats
2W - 2L
1,468 SR
Queue Stats
36W - 35L
1,402 Elo+
Solo
Ravana
Ravana
LUClFER23_
Ravana
Level 48
God Stats
6W - 5L
1,445 SR
Queue Stats
73W - 81L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
oldcoinz
Baron Samedi
Level 65
God Stats
4W - 1L
1,784 SR
Queue Stats
113W - 134L
1,381 Elo+
Solo
Cerberus
Cerberus
piffcity
Cerberus
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 11L
1,372 Elo+
Solo
Team Averages
Level 55
1,489 SR
1,361 Elo+

VS

Team Averages
Level 31
1,535 SR
1,271 Elo+
Ravana
Ravana
Berus SC
Ravana
Level 46
God Stats
0W - 2L
1,243 SR
Queue Stats
170W - 223L
1,329 Elo+
Solo
Olorun
Olorun
Danger1-one
Olorun
Level 40
God Stats
5W - 3L
1,812 SR
Queue Stats
77W - 106L
1,325 Elo+
Solo
Chaac
Chaac
FudderShucks
Chaac
Level 43
God Stats
5W - 4L
1,740 SR
Queue Stats
96W - 146L
1,269 Elo+
Party 1
Chiron
Chiron
itswhatever_man
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,252 Elo+
Party 1
Ares
Ares
jaboyd1413
Ares
Level 10
God Stats
1W - 5L
1,379 SR
Queue Stats
3W - 12L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alezzag
Skadi
17
9 / 1 / 7
10,663
533
18,233
8,864
3,198
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 3 / 9
10,071
504
14,855
17,276
16,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
LUClFER23_
Ravana
20
17 / 1 / 8
12,386
619
17,524
10,041
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
oldcoinz
Baron Samedi
18
8 / 2 / 8
10,998
550
14,822
14,575
7,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
piffcity
Cerberus
14
4 / 1 / 5
8,794
440
6,128
7,875
3,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Berus SC
Ravana
15
1 / 10 / 5
9,374
469
7,773
15,639
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
16
5 / 11 / 2
11,212
561
16,361
19,397
11,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 8 / 3
8,491
425
7,312
19,089
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 6 / 1
8,804
440
5,037
13,655
3,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 9 / 1
6,993
350
3,540
19,212
13,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
44
Kills
8
8
Deaths
44
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
Alezzag
Skadi
9
1
7
12.5
W
6
3
9
3.5
L
Ravana
Berus SC
Ravana
1
10
5
0.35
L
Olorun
5
11
2
0.55
L
0
8
3
0.19
W
Ravana
LUClFER23_
Ravana
17
1
8
21
L
2
6
1
0.42
L
0
9
1
0.06
W
Baron Samedi
oldcoinz
Baron Samedi
8
2
8
6
W
Cerberus
piffcity
Cerberus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,562
Damage
40,023
58,631
Taken
86,992
35,117
Mitigated
44,244
23,930
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Alezzag
Skadi
18,233
11,222
0
2,008
8,864
3,198
3,135
2,785
6,079
0
72,617
W
14,855
2,023
318
6,340
17,276
16,869
816
4,502
12,010
42,698
0
L
Ravana
Berus SC
Ravana
7,773
2,220
0
2,592
15,639
5,603
0
5,474
9,837
0
60,465
L
Olorun
16,361
7,296
256
5,034
19,397
11,034
574
11,666
7,037
56,333
0
L
7,312
1,044
452
3,931
19,089
9,859
454
8,897
9,325
3,492
36,912
W
Ravana
LUClFER23_
Ravana
17,524
6,146
0
4,692
10,041
4,740
380
3,007
6,858
0
103,571
L
5,037
2,736
149
1,751
13,655
3,771
0
4,599
9,006
0
39,414
L
3,540
581
192
2,148
19,212
13,977
0
3,323
15,841
13,267
0
W
Baron Samedi
oldcoinz
Baron Samedi
14,822
1,882
1,380
6,125
14,575
7,006
586
8,121
6,375
69,152
0
W
Cerberus
piffcity
Cerberus
6,128
277
30
3,037
7,875
3,304
1,244
2,074
5,801
21,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,912
Gold Earned
44,874
493
Minions Killed
335
0
Camps Cleared
0
1,827,792
Distance Traveled
1,542,615
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,663
533
116
6
0
368,646
1
W
Bacchus
10,071
504
55
3
0
376,470
3
L
Ravana
9,374
469
102
5
0
330,722
1
L
Olorun
11,212
561
78
4
0
318,322
4
L
Chaac
8,491
425
69
3
0
353,589
2
W
Ravana
12,386
619
135
7
0
441,105
0
L
Chiron
8,804
440
74
4
0
282,209
0
L
Ares
6,993
350
12
1
0
257,773
1
W
Baron Samedi
10,998
550
132
7
0
352,110
1
W
Cerberus
8,794
440
55
3
0
289,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role