Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
PatisPAK
Aphrodite
Level 124
God Stats
71W - 65L
1,507 SR
Queue Stats
475W - 499L
1,455 Elo+
Party 1
Ravana
Ravana
Stylistkiller
Ravana
Level 155
God Stats
0W - 1L
1,566 SR
Queue Stats
124W - 165L
1,378 Elo+
Party 2
Chang'e
Chang'e
feniks09feniks09
Chang'e
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 340L
1,452 Elo+
Party 1
Ullr
Ullr
tharindu542
Ullr
Level 89
God Stats
3W - 12L
1,392 SR
Queue Stats
129W - 140L
1,419 Elo+
Party 2
Team Averages
Level 127
1,493 SR
1,441 Elo+

VS

Team Averages
Level 109
1,465 SR
1,466 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Aport6
Nemesis
Level 100
God Stats
2W - 2L
1,723 SR
Queue Stats
12W - 17L
1,346 Elo+
Solo
Merlin
Merlin
Hanavat
Merlin
Level 119
God Stats
1W - 3L
1,194 SR
Queue Stats
170W - 174L
1,459 Elo+
Solo
Izanami
Izanami
secope
Izanami
Level 95
God Stats
1W - 1L
1,409 SR
Queue Stats
8W - 6L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 3 / 0
7,582
421
5,805
11,227
11,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
PatisPAK
Aphrodite
13
4 / 4 / 0
7,944
441
9,139
13,008
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 4
7,868
437
5,378
9,232
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 4
6,943
386
10,062
12,086
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 3
9,131
507
6,531
14,477
5,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 0 / 3
10,224
568
5,318
12,754
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
 
Sylvanus
14
2 / 1 / 8
8,622
479
6,829
10,859
8,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Aport6
Nemesis
16
4 / 2 / 5
9,753
542
10,573
10,167
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Hanavat
Merlin
15
4 / 6 / 3
9,583
532
5,135
11,755
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
secope
Izanami
15
6 / 1 / 3
9,902
550
13,303
11,660
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
18
18
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Tyr
 
Tyr
2
0
3
3.5
W
Sylvanus
 
Sylvanus
2
1
8
6
W
Nemesis
Aport6
Nemesis
4
2
5
3.25
W
Merlin
Hanavat
Merlin
4
6
3
0.92
L
Aphrodite
PatisPAK
Aphrodite
4
4
0
1
L
3
2
4
2.5
L
0
5
4
0.4
W
Izanami
secope
Izanami
6
1
3
7.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,915
Damage
41,158
60,030
Taken
57,195
25,534
Mitigated
29,718
22,620
Healing
23,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,805
1,130
257
2,520
11,227
11,026
0
0
10,922
49,313
0
W
Tyr
 
Tyr
5,318
661
0
7,580
12,754
8,842
69
3,795
8,959
0
74,012
W
Sylvanus
 
Sylvanus
6,829
2,183
2,420
3,992
10,859
8,109
488
8,012
2,496
29,310
0
W
Nemesis
Aport6
Nemesis
10,573
5,478
0
3,151
10,167
4,310
733
2,314
7,827
0
64,410
W
Merlin
Hanavat
Merlin
5,135
185
0
2,465
11,755
3,768
491
1,882
9,826
59,498
0
L
Aphrodite
PatisPAK
Aphrodite
9,139
431
3,659
7,117
13,008
3,279
0
2,748
10,260
43,378
0
L
5,378
1,032
0
3,685
9,232
3,310
19
2,103
7,092
0
44,052
L
10,062
1,708
796
1,891
12,086
2,142
0
3,557
8,529
37,786
0
W
Izanami
secope
Izanami
13,303
9,316
0
3,893
11,660
4,689
322
8,512
2,790
0
73,453
L
6,531
585
0
2,695
14,477
5,777
0
3,556
10,824
0
66,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
48,084
449
Minions Killed
580
0
Camps Cleared
0
1,565,712
Distance Traveled
1,730,472
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,582
421
95
5
0
242,647
0
W
Tyr
10,224
568
181
10
0
358,979
3
W
Sylvanus
8,622
479
47
3
0
305,517
4
W
Nemesis
9,753
542
108
6
0
409,667
4
W
Merlin
9,583
532
112
6
0
318,578
8
L
Aphrodite
7,944
441
79
4
0
312,986
5
L
Ravana
7,868
437
66
4
0
371,688
3
L
Chang'e
6,943
386
77
4
0
311,859
4
W
Izanami
9,902
550
132
7
0
337,731
7
L
Ullr
9,131
507
132
7
0
326,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role