Player Matchup

Erlang Shen
Erlang Shen
BluMaple
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Buddy6446
Xing Tian
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
GuyOwl
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,257 Elo+
Solo
Kuzenbo
Kuzenbo
WildCj19
Kuzenbo
Level 135
God Stats
5W - 0L
1,529 SR
Queue Stats
49W - 60L
1,407 Elo+
Solo
Zeus
Zeus
the_LenLen
Zeus
Level 122
God Stats
4W - 1L
1,687 SR
Queue Stats
123W - 133L
1,438 Elo+
Solo
Team Averages
Level 81
1,543 SR
1,408 Elo+

VS

Team Averages
Level 77
1,573 SR
1,386 Elo+
Baron Samedi
Baron Samedi
Jack No Chaser
Baron Samedi
Level 103
God Stats
4W - 3L
1,494 SR
Queue Stats
376W - 397L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nativekai
Kumbhakarna
Level 62
God Stats
5W - 3L
1,622 SR
Queue Stats
269W - 269L
1,461 Elo+
Solo
Raijin
Raijin
TheHellMonsta
Raijin
Level 69
God Stats
1W - 1L
1,453 SR
Queue Stats
30W - 35L
1,369 Elo+
Party 2
Achilles
Achilles
YA2Sin
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,326 Elo+
Party 2
Tyr
Tyr
ZooTopy
Tyr
Level 86
God Stats
1W - 1L
1,793 SR
Queue Stats
35W - 46L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BluMaple
Erlang Shen
17
8 / 5 / 14
10,561
812
15,268
14,523
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
Buddy6446
Xing Tian
17
3 / 0 / 18
10,695
823
10,608
14,357
15,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
GuyOwl
Baron Samedi
17
8 / 3 / 13
10,531
810
12,247
13,632
7,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
WildCj19
Kuzenbo
16
2 / 1 / 21
10,335
795
7,569
20,349
19,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 2 / 17
10,280
791
22,183
6,182
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jack No Chaser
Baron Samedi
14
5 / 3 / 1
8,494
653
9,181
9,335
4,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Nativekai
Kumbhakarna
12
0 / 8 / 4
7,634
587
4,172
17,517
14,949
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 6
9,096
700
13,554
12,064
5,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
YA2Sin
Achilles
15
2 / 6 / 8
8,798
677
13,137
23,049
31,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tyr
16
2 / 6 / 6
9,130
702
10,168
15,076
13,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
25
Kills
11
11
Deaths
25
83
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BluMaple
Erlang Shen
8
5
14
3
W
Xing Tian
Buddy6446
Xing Tian
3
0
18
12
W
Baron Samedi
GuyOwl
Baron Samedi
8
3
13
4.83
L
Baron Samedi
Jack No Chaser
Baron Samedi
5
3
1
1.83
L
Kumbhakarna
Nativekai
Kumbhakarna
0
8
4
0.25
L
2
2
6
2.5
W
Kuzenbo
WildCj19
Kuzenbo
2
1
21
12.5
L
Achilles
YA2Sin
Achilles
2
6
8
1
L
Tyr
2
6
6
0.83
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,875
Damage
50,212
69,043
Taken
77,041
52,680
Mitigated
69,126
36,214
Healing
21,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BluMaple
Erlang Shen
15,268
10,024
497
3,496
14,523
7,600
1,819
4,905
9,230
0
23,596
W
Xing Tian
Buddy6446
Xing Tian
10,608
894
1,735
3,335
14,357
15,369
259
5,463
8,423
15,283
0
W
Baron Samedi
GuyOwl
Baron Samedi
12,247
1,052
7,001
6,189
13,632
7,739
1,130
6,570
6,929
25,516
0
L
Baron Samedi
Jack No Chaser
Baron Samedi
9,181
506
3,449
3,682
9,335
4,294
481
7,564
1,771
16,199
0
L
Kumbhakarna
Nativekai
Kumbhakarna
4,172
281
0
392
17,517
14,949
0
9,934
7,583
7,873
0
L
13,554
1,092
2,122
3,686
12,064
5,565
105
9,491
2,573
31,054
0
W
Kuzenbo
WildCj19
Kuzenbo
7,569
2,962
1,169
9,578
20,349
19,377
922
8,610
11,287
14,624
0
L
Achilles
YA2Sin
Achilles
13,137
2,814
348
4,644
23,049
31,136
120
16,399
6,650
602
23,419
L
Tyr
10,168
1,145
1,232
2,267
15,076
13,182
761
9,219
5,857
0
19,160
W
22,183
1,505
2,346
868
6,182
2,595
887
1,822
4,317
46,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,402
Gold Earned
43,152
106
Minions Killed
107
0
Camps Cleared
0
1,143,288
Distance Traveled
1,008,925
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,561
812
12
1
0
219,788
0
W
Xing Tian
10,695
823
9
1
0
252,860
0
W
Baron Samedi
10,531
810
26
2
0
223,767
0
L
Baron Samedi
8,494
653
17
1
0
107,742
1
L
Kumbhakarna
7,634
587
8
1
0
184,408
0
L
Raijin
9,096
700
52
4
0
240,871
0
W
Kuzenbo
10,335
795
14
1
0
235,619
1
L
Achilles
8,798
677
10
1
0
243,355
0
L
Tyr
9,130
702
20
2
0
232,549
0
W
Zeus
10,280
791
45
3
0
211,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role