Player Matchup

Gilgamesh
Gilgamesh
CaliFor2A
Gilgamesh
Level 35
God Stats
13W - 3L
1,848 SR
Queue Stats
88W - 63L
1,541 Elo+
Party 1
Cerberus
Cerberus
GrayIce man65
Cerberus
Level 48
God Stats
1W - 1L
1,262 SR
Queue Stats
49W - 35L
1,498 Elo+
Party 3
Zhong Kui
Zhong Kui
PTG x Wheezy
Zhong Kui
Level 101
God Stats
4W - 1L
1,573 SR
Queue Stats
59W - 52L
1,469 Elo+
Party 3
Ullr
Ullr
T61 in progress
Ullr
Level 28
God Stats
25W - 18L
1,493 SR
Queue Stats
112W - 79L
1,516 Elo+
Party 1
Mercury
Mercury
Thermoquad
Mercury
Level 110
God Stats
18W - 4L
1,841 SR
Queue Stats
214W - 182L
1,504 Elo+
Party 1
Team Averages
Level 64
1,604 SR
1,505 Elo+

VS

Team Averages
Level 46
1,494 SR
1,420 Elo+
Nu Wa
Nu Wa
Angrysteve456
Nu Wa
Level 66
God Stats
0W - 1L
1,604 SR
Queue Stats
5W - 25L
1,270 Elo+
Party 2
Izanami
Izanami
KaOs Of KiNgS
Izanami
Level 98
God Stats
7W - 5L
1,570 SR
Queue Stats
286W - 312L
1,386 Elo+
Solo
Sol
Sol
YvngTanjiro54YT
Sol
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Da Ji
Da Ji
ghostkiller6290
Da Ji
Level 11
God Stats
0W - 4L
1,208 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
mudymississippi
Thanatos
Level 46
God Stats
3W - 2L
1,589 SR
Queue Stats
82W - 99L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaliFor2A
Gilgamesh
18
8 / 0 / 4
11,854
659
9,935
10,253
7,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
GrayIce man65
Cerberus
15
4 / 2 / 4
9,077
504
5,446
11,946
8,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
PTG x Wheezy
Zhong Kui
17
7 / 1 / 3
11,198
622
10,282
10,249
7,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 5
10,779
599
5,130
8,277
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Thermoquad
Mercury
20
6 / 1 / 5
11,914
662
5,772
13,003
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,887
438
7,657
7,561
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
1
0 / 0 / 0
3,363
187
0
0
0
12
0 / 8 / 1
7,473
415
4,762
11,580
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 10 / 0
6,911
384
2,841
11,776
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
13
3 / 6 / 0
7,909
439
7,804
17,438
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
28
Kills
4
5
Deaths
28
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Gilgamesh
CaliFor2A
Gilgamesh
8
0
4
10
W
Cerberus
GrayIce man65
Cerberus
4
2
4
3
L
Izanami
0
0
0
0
W
Zhong Kui
PTG x Wheezy
Zhong Kui
7
1
3
8.5
W
3
1
5
5.5
W
Mercury
Thermoquad
Mercury
6
1
5
8.5
L
0
8
1
0.06
L
0
10
0
0
L
Thanatos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,565
Damage
23,064
53,728
Taken
48,355
31,975
Mitigated
16,610
19,302
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,657
4,205
57
314
7,561
2,431
0
5,514
2,047
46,124
0
W
Gilgamesh
CaliFor2A
Gilgamesh
9,935
2,385
0
2,992
10,253
7,842
1,888
1,041
9,212
8,861
51,942
W
Cerberus
GrayIce man65
Cerberus
5,446
0
94
2,000
11,946
8,885
973
3,203
8,743
34,706
0
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
PTG x Wheezy
Zhong Kui
10,282
552
0
5,643
10,249
7,986
1,053
4,036
6,213
81,306
0
W
5,130
1,518
0
1,646
8,277
2,790
3,002
3,460
4,817
0
72,634
W
Mercury
Thermoquad
Mercury
5,772
3,316
0
6,927
13,003
4,472
0
737
12,266
0
105,003
L
4,762
1,498
0
1,322
11,580
3,277
0
4,316
7,264
35,700
0
L
2,841
417
0
332
11,776
4,589
0
2,241
9,054
0
24,144
L
Thanatos
7,804
1,895
0
7,772
17,438
6,313
0
4,434
12,763
0
50,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,822
Gold Earned
33,543
661
Minions Killed
275
0
Camps Cleared
0
1,785,423
Distance Traveled
1,256,133
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,887
438
72
4
0
304,279
1
W
Gilgamesh
11,854
659
134
7
0
386,144
4
W
Cerberus
9,077
504
64
4
0
333,276
2
L
Izanami
3,363
187
0
0
0
0
0
W
Zhong Kui
11,198
622
150
8
0
341,700
5
W
Ullr
10,779
599
154
9
0
308,990
2
W
Mercury
11,914
662
159
9
0
415,313
2
L
Sol
7,473
415
78
4
0
278,160
1
L
Da Ji
6,911
384
49
3
0
316,005
5
L
Thanatos
7,909
439
76
4
0
357,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role