Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Petaca
Chiron
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,555 Elo+
Party 1
Hera
Hera
VNeithA
Hera
Level 124
God Stats
1W - 1L
1,490 SR
Queue Stats
2W - 2L
1,447 Elo+
Party 1
Team Averages
Level 135
1,498 SR
1,501 Elo+

VS

Team Averages
Level 39
1,467 SR
1,340 Elo+
Geb
Geb
Cpgast
Geb
Level 45
God Stats
0W - 1L
1,401 SR
Queue Stats
15W - 40L
1,265 Elo+
Party 2
Gilgamesh
Gilgamesh
Jockezk
Gilgamesh
Level 31
God Stats
1W - 1L
1,466 SR
Queue Stats
8W - 12L
1,346 Elo+
Party 2
Vulcan
Vulcan
SangtaKlas
Vulcan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,336 Elo+
Party 2
Medusa
Medusa
Zajko
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 1 / 6
9,103
910
8,402
12,033
8,068
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
 
Ah Puch
14
1 / 3 / 6
8,793
879
7,090
7,787
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Petaca
Chiron
16
9 / 3 / 2
9,641
964
9,332
7,177
2,500
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
VNeithA
Hera
15
4 / 2 / 4
9,432
943
6,491
5,449
2,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cpgast
Geb
14
2 / 3 / 2
8,387
839
4,693
11,281
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Jockezk
Gilgamesh
14
3 / 4 / 4
8,424
842
7,995
11,732
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
SangtaKlas
Vulcan
13
2 / 4 / 0
7,644
764
3,865
6,389
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Zajko
Medusa
13
2 / 6 / 1
7,913
791
5,912
8,721
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
9
9
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
6
6
W
Ah Puch
 
Ah Puch
1
3
6
1.33
L
Geb
Cpgast
Geb
2
3
2
1
L
Gilgamesh
Jockezk
Gilgamesh
3
4
4
1.25
W
Chiron
Petaca
Chiron
9
3
2
3.33
L
Vulcan
SangtaKlas
Vulcan
2
4
0
0.5
W
Hera
VNeithA
Hera
4
2
4
3
L
Medusa
Zajko
Medusa
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,315
Damage
22,465
32,446
Taken
38,123
15,431
Mitigated
20,567
9,902
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,402
559
0
3,911
12,033
8,068
687
3,447
8,450
3,316
28,250
W
Ah Puch
 
Ah Puch
7,090
112
0
2,637
7,787
2,799
472
1,439
6,348
26,554
0
L
Geb
Cpgast
Geb
4,693
1,017
0
1,951
11,281
10,862
0
4,779
6,502
21,256
0
L
Gilgamesh
Jockezk
Gilgamesh
7,995
1,867
0
1,261
11,732
4,284
0
6,415
5,317
856
21,240
W
Chiron
Petaca
Chiron
9,332
3,956
579
2,108
7,177
2,500
3,208
1,318
5,858
0
34,464
L
Vulcan
SangtaKlas
Vulcan
3,865
917
0
1,380
6,389
2,377
0
1,676
4,713
25,419
0
W
Hera
VNeithA
Hera
6,491
2,790
0
667
5,449
2,064
543
3,231
2,104
27,106
0
L
Medusa
Zajko
Medusa
5,912
2,547
0
939
8,721
3,044
0
2,032
6,689
0
25,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
32,368
190
Minions Killed
152
13
Camps Cleared
8
841,300
Distance Traveled
750,724
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,103
910
42
4
6
242,640
4
W
Ah Puch
8,793
879
50
5
0
193,060
2
L
Geb
8,387
839
33
3
1
200,671
2
L
Gilgamesh
8,424
842
26
3
1
191,086
2
W
Chiron
9,641
964
47
5
5
204,641
1
L
Vulcan
7,644
764
39
4
4
185,046
2
W
Hera
9,432
943
51
5
2
200,959
4
L
Medusa
7,913
791
54
5
2
173,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role