Player Matchup

Guan Yu
Guan Yu
LucasXeneixe
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 84L
1,186 Elo+
Party 3
Hou Yi
Hou Yi
Ovatsug_Kun
Hou Yi
Level 79
God Stats
7W - 7L
1,539 SR
Queue Stats
160W - 188L
1,403 Elo+
Party 2
Thor
Thor
Puchito420
Thor
Level 29
God Stats
7W - 18L
1,274 SR
Queue Stats
97W - 169L
1,291 Elo+
Party 3
Ymir
Ymir
Totii18
Ymir
Level 47
God Stats
4W - 5L
1,232 SR
Queue Stats
117W - 182L
1,301 Elo+
Party 3
Discordia
Discordia
iTz_K0N4N-_-
Discordia
Level 47
God Stats
19W - 21L
1,485 SR
Queue Stats
55W - 70L
1,353 Elo+
Party 2
Team Averages
Level 46
1,406 SR
1,307 Elo+

VS

Team Averages
Level 56
1,402 SR
1,329 Elo+
Chaac
Chaac
CuidadoFrágil
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,415 Elo+
Solo
Hera
Hera
LaMecax
Hera
Level 28
God Stats
6W - 9L
1,335 SR
Queue Stats
57W - 88L
1,319 Elo+
Party 1
Geb
Geb
LuksJung
Geb
Level 140
God Stats
23W - 17L
1,422 SR
Queue Stats
240W - 269L
1,391 Elo+
Solo
Heimdallr
Heimdallr
Moineta
Heimdallr
Level 41
God Stats
1W - 4L
1,426 SR
Queue Stats
94W - 145L
1,280 Elo+
Party 1
Loki
Loki
fullseka
Loki
Level 34
God Stats
0W - 3L
1,330 SR
Queue Stats
2W - 9L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LucasXeneixe
Guan Yu
13
0 / 2 / 1
8,067
448
1,869
10,523
4,396
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
16
9 / 2 / 4
9,736
541
13,477
10,956
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 3
9,272
515
4,403
14,663
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Totii18
Ymir
14
4 / 2 / 9
9,565
531
9,064
16,602
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
iTz_K0N4N-_-
Discordia
14
0 / 4 / 4
8,387
466
5,758
10,743
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,623
535
12,257
15,006
10,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
LaMecax
Hera
14
4 / 4 / 0
9,325
518
9,570
8,436
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 1
7,650
425
8,474
16,369
10,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Moineta
Heimdallr
14
2 / 7 / 1
8,457
470
7,842
12,997
4,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
12
2 / 1 / 4
8,068
448
4,775
6,973
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
17
Kills
13
13
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Hera
LaMecax
Hera
4
4
0
1
W
Guan Yu
LucasXeneixe
Guan Yu
0
2
1
0.25
L
2
4
1
0.63
L
Heimdallr
Moineta
Heimdallr
2
7
1
0.36
W
Hou Yi
9
2
4
5.5
W
4
3
3
1.83
W
Ymir
Totii18
Ymir
4
2
9
4.25
L
Loki
2
1
4
4
W
Discordia
iTz_K0N4N-_-
Discordia
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,571
Damage
42,918
63,487
Taken
59,781
27,066
Mitigated
31,279
16,555
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,257
2,514
0
6,538
15,006
10,615
229
2,126
12,820
9,605
58,401
L
Hera
LaMecax
Hera
9,570
3,316
0
559
8,436
3,248
322
3,676
4,562
51,406
0
W
Guan Yu
LucasXeneixe
Guan Yu
1,869
446
94
1,226
10,523
4,396
2,652
1,545
8,936
0
37,870
L
8,474
864
0
2,114
16,369
10,282
0
3,953
12,316
37,003
0
L
Heimdallr
Moineta
Heimdallr
7,842
1,732
0
2,373
12,997
4,892
1,612
2,674
10,289
0
48,630
W
Hou Yi
13,477
8,185
0
2,516
10,956
3,416
2,607
2,951
7,812
0
63,816
W
4,403
600
563
4,492
14,663
5,220
0
1,987
12,519
0
58,694
W
Ymir
Totii18
Ymir
9,064
941
887
6,085
16,602
10,628
77
7,479
8,439
32,209
0
L
Loki
4,775
1,150
0
2,892
6,973
2,242
242
2,132
4,701
0
35,527
W
Discordia
iTz_K0N4N-_-
Discordia
5,758
338
150
542
10,743
3,406
708
4,528
6,043
48,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,027
Gold Earned
43,123
416
Minions Killed
430
0
Camps Cleared
0
1,733,464
Distance Traveled
1,602,151
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,623
535
138
8
0
306,842
2
L
Hera
9,325
518
101
6
0
326,298
3
W
Guan Yu
8,067
448
81
5
0
331,868
1
L
Geb
7,650
425
38
2
0
301,672
5
L
Heimdallr
8,457
470
86
5
0
319,709
2
W
Hou Yi
9,736
541
99
6
0
314,194
3
W
Thor
9,272
515
92
5
0
436,259
3
W
Ymir
9,565
531
39
2
0
337,842
3
L
Loki
8,068
448
67
4
0
347,630
0
W
Discordia
8,387
466
105
6
0
313,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role