Player Matchup

Medusa
Medusa
Immortal55
Medusa
Level 127
God Stats
3W - 0L
1,614 SR
Queue Stats
10W - 11L
1,551 Elo+
Solo
Zeus
Zeus
Swarrley
Zeus
Level 128
God Stats
1W - 0L
1,596 SR
Queue Stats
3W - 1L
1,576 Elo+
Party 1
Vamana
Vamana
TestedChutoy
Vamana
Level 127
God Stats
5W - 5L
1,555 SR
Queue Stats
212W - 203L
1,519 Elo+
Solo
Ares
Ares
cellone90
Ares
Level 15
God Stats
2W - 1L
1,679 SR
Queue Stats
3W - 1L
1,576 Elo+
Party 1
Thanatos
Thanatos
xxX Thi4go Xxx
Thanatos
Level 144
God Stats
2W - 0L
1,443 SR
Queue Stats
122W - 123L
1,543 Elo+
Solo
Team Averages
Level 108
1,577 SR
1,553 Elo+

VS

Team Averages
Level 86
1,620 SR
1,491 Elo+
Nox
Nox
Cancelthatok
Nox
Level 24
God Stats
1W - 2L
1,725 SR
Queue Stats
58W - 48L
1,579 Elo+
Solo
Thanatos
Thanatos
Chinofy
Thanatos
Level 106
God Stats
8W - 7L
1,556 SR
Queue Stats
47W - 44L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
EndAllDreamZ
Gilgamesh
Level 29
God Stats
1W - 3L
1,552 SR
Queue Stats
2W - 4L
1,366 Elo+
Party 2
Xbalanque
Xbalanque
G ShoNuff
Xbalanque
Level 160
God Stats
8W - 4L
1,597 SR
Queue Stats
280W - 293L
1,443 Elo+
Party 2
Geb
Geb
fear greatness
Geb
Level 111
God Stats
8W - 7L
1,669 SR
Queue Stats
11W - 12L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Immortal55
Medusa
16
8 / 0 / 13
10,741
1,074
14,884
8,930
4,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
16
12 / 3 / 7
11,380
1,138
18,962
8,518
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
14
4 / 4 / 15
10,028
1,003
7,867
13,236
8,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
16
2 / 2 / 21
10,215
1,022
7,761
14,635
15,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
15
8 / 3 / 5
9,687
969
7,547
7,363
2,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,151
715
9,391
12,083
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Chinofy
Thanatos
13
3 / 8 / 3
7,993
799
6,689
11,320
3,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
EndAllDreamZ
Gilgamesh
11
0 / 8 / 7
7,260
726
4,928
15,856
5,937
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
G ShoNuff
Xbalanque
14
5 / 6 / 4
9,583
958
13,214
9,133
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 7 / 5
7,062
706
7,351
18,044
15,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
32
34
Kills
11
12
Deaths
34
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Thanatos
Chinofy
Thanatos
3
8
3
0.56
L
Gilgamesh
EndAllDreamZ
Gilgamesh
0
8
7
0.44
L
Xbalanque
G ShoNuff
Xbalanque
5
6
4
1.17
W
Medusa
Immortal55
Medusa
8
0
13
14.5
W
Zeus
12
3
7
5.17
W
Vamana
4
4
15
2.88
W
Ares
2
2
21
6.25
L
1
7
5
0.5
W
Thanatos
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,021
Damage
41,573
52,682
Taken
66,436
34,320
Mitigated
33,918
20,389
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,391
940
0
521
12,083
4,945
0
7,021
4,953
21,926
0
L
Thanatos
Chinofy
Thanatos
6,689
638
0
3,229
11,320
3,853
0
4,067
7,049
0
18,596
L
Gilgamesh
EndAllDreamZ
Gilgamesh
4,928
888
772
1,554
15,856
5,937
0
5,622
10,108
0
8,783
L
Xbalanque
G ShoNuff
Xbalanque
13,214
3,721
0
338
9,133
3,633
0
2,196
6,829
0
35,746
W
Medusa
Immortal55
Medusa
14,884
6,472
0
3,168
8,930
4,322
3,378
1,833
7,053
0
40,501
W
Zeus
18,962
4,620
210
1,018
8,518
3,448
1,742
4,321
3,997
32,436
0
W
Vamana
7,867
3,923
2,209
4,845
13,236
8,452
1,073
3,190
9,938
0
17,441
W
Ares
7,761
585
0
4,332
14,635
15,243
613
4,468
9,887
17,259
0
L
7,351
1,076
450
745
18,044
15,550
0
7,081
10,774
15,893
0
W
Thanatos
7,547
2,425
0
4,607
7,363
2,855
715
2,435
4,876
0
20,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,051
Gold Earned
39,049
173
Minions Killed
143
6
Camps Cleared
4
943,235
Distance Traveled
865,162
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,151
715
33
3
1
167,868
2
L
Thanatos
7,993
799
26
3
2
162,921
2
L
Gilgamesh
7,260
726
7
1
0
176,889
0
L
Xbalanque
9,583
958
63
6
1
157,872
1
W
Medusa
10,741
1,074
63
6
3
187,101
1
W
Zeus
11,380
1,138
47
5
0
160,434
1
W
Vamana
10,028
1,003
12
1
0
192,528
0
W
Ares
10,215
1,022
22
2
1
205,673
2
L
Geb
7,062
706
14
1
0
199,612
1
W
Thanatos
9,687
969
29
3
2
197,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role